Author Topic: "After battle" abilities and territory protection  (Read 94 times)

Offline TheIrishman

  • New Member
  • *
  • Posts: 26
    • -
    • Northeast Region
"After battle" abilities and territory protection
« on: August 29, 2020, 06:47:27 PM »
Suppose I have Twelve Gates in my territory and I make a RA with a royal human (non-meek) whom my opponent blocks with Athaliah, Usurper Queen.  Based on the following quote from the REG, I would assume that when Athaliath's discard ability triggers, my hero is still in the field of battle and thus not under the protection of Twelve Gates:

Quote from: REG>End of Battle
“After battle” means “At the end of battle”. “Following your rescue attempt” means “At the end of your rescue attempt”.

Along a similar line of thought, suppose my opponent blocked with a pale green evil character instead and played Incurable.  In this scenario, since the hero is being withdrawn before the paralysis occurs, wouldn't Twelve Gates then be able to protect my hero from the paralysis?

Spoiler (hover to show)
Spoiler (hover to show)

Offline Sean

  • Hero Member
  • *****
  • Posts: 3865
    • -
    • East Central Region
Re: "After battle" abilities and territory protection
« Reply #1 on: August 29, 2020, 07:55:17 PM »
I believe the below is the section that pertains to your question.  Its under Battle Resolution of Glossary of Terms.  I believe you are answering correctly for Athaliah's ability.  For Incurable, I am not sure.

However, beyond the outcome of the battle you must also determine the outcomes of the
battle challenge or rescue attempt. Here is the order to follow:
1. Add the numbers of the Enhancements in battle to the characters that used them. If this
results in negative toughness for any characters, discard those characters.
2. Determine the outcome of the battle. Discard all characters that are being discarded based
on the strength and toughness comparison. Discard all Enhancements that no longer have
a character that can use them in battle.
3. Activate all effects that trigger based on the result of the battle.
4. If the battle was ever a rescue attempt and it has not already been successful, determine
the result of the rescue attempt. If the battle was never a rescue attempt and only a battle
challenge, determine the result of the battle challenge. Determine the result of the block.
If the rescue attempt is successful, the defender surrenders a Lost Soul.
5. Activate all effects and game rules that trigger based on the success/failure of the rescue
attempt, battle challenge, block, or the end of the battle.

6. If any characters that remain in battle came from another battle, they return to that battle
and retain any Enhancements used by them.
7. Any warrior class characters in battle not currently equipped with a weapon class
Enhancement may be equipped with an unequipped weapon class Enhancement in battle -
current controller’s choice. Discard all Enhancements in battle that are not placed or
equipped. Any characters that remain in battle are returned to the territory of the player
that has permanent control.
« Last Edit: August 29, 2020, 07:58:38 PM by Sean »
May you prosper greatly!
Daniel 4:1b

Offline RedemptionAggie

  • Moderator
  • *****
  • Posts: 3185
    • -
    • South Central Region
Re: "After battle" abilities and territory protection
« Reply #2 on: August 29, 2020, 08:00:50 PM »
Both of those scenarios are correct. However, in the first one, Athaliah also has to be in play, because her trigger is optional.