Author Topic: Hearthstone  (Read 178919 times)

Lamborghini_diablo

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Re: Hearthstone
« Reply #1200 on: August 14, 2015, 04:16:01 PM »
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https://www.facebook.com/media/set/?set=a.943363625706406.1073741875.498467596862680&type=3

All TGT cards revealed!

*Edit*

Thoughts:

• The Mistcaller: HSLKFDJHEWALKJAHLKJAHDASD. THIS CARD IS INSANE.
• Acane Blast: Mage shield slam. Can't hit face, might see play.
• Bear Trap, definitely will seee play in control hunter.
• Bolf Ramshield: Interesting card. Might see play in priest.
• Boneguard Lieutenant: solid.
• Buccaneer: Pirate rogue might be a thing?!
• Captured Jormungar: reverse Core Hound.
• Chillmaw: EVERYONE, GET OUT OF HERE. Taunt dragons are what dragon decks really needed.
• Competitive Spirit: The eboladin is strong with this one.
• Dalaran Aspirant: ehh.... might see play in a spell damage deck?
• Dragonhawk rider: Fun card, not sure if it will live a turn once played.
• Elemental Destruction: NOW THAT'S WHAT I CALL BOARD CLEAR! Lava burst combos really well with this on turn 5.
• King's Elekk: Solid card. Bloodfen raptor with a chance to draw a minion.
• Knight of the Wild: trash.
• Kvaldir Raider: Neutral floating watcher.
• Magnataur Alpha: Foe-Reaper 9000 that dies before you get to do anything.
• Murloc Knight: I wish this were neutral.
• Pit Fighter: 5-mana yeti.
• Recruiter: Squire, attend me! Later... sir.
• Refreshment Vendor: Not today aggro!
• Saboteur: I was hoping a card like this existed. Solid vanilla stats, solid effect.
• Seal of Champions: Should cost 2.
• Shadowfiend: Seems pretty solid.
• Shady Dealer: CRAZY strong.
• Sideshow Spelleater: Adventure mode is now EZmode.
• Sparring Partner: Fantastic card with a lot of uses. You can taunt up a key enemy minion to kill it.
• Spawn of Shadows: lololololol. Aggro priest might be a thing?
• Stablemaster: Don't we already have Bestal Wrath?
• Tournament Attendee: READY TO WATCH SOME ACTION!
• Twilight Guardian: YAY! More taunt dragons!
• Undercity Valiant: heh, disguised toast.
• Wildwalker: Ehhh... its okay?
• Convert: WOLOLOLOLOLOLOOOOO.
• Enter the Coliseum: Paladin Brawl!
• Fencing Coach: Like Saboteur, I really hoped this would exist, glad it does.
• Frigid Snobold: YOU SNOW TAKE CANDLE! Let me change your mind!
• Mogor's Champion: Not sure if this will see play.
• Mulch: Finally, druid removal that isn't awful.
• Powershot: Control hunter?
• Power Word: Glory: RIP aggro.
• Tiny Knight of Evil: Amusing, not sure if it will see play.
• Void Crusher: interesting... could backfire horribly.
• Acidmaw: Absolutely terrible on it's own, decent with his buddy.
• Beneath the Grounds: This card is bonkers.
• Confessor Paletress: AWWW YISS.
• Dark Bargain: Trash.
• Dreadscale: Quite good on his own.
• Evil Heckler: THE POWER CREEP IS REAL. RIP BOOTY BAY BODYGUARD.
• Fearsome Doomguard: Solid.
• Ice Rager: THE POWER CREEP IS REAL. RIP MAGMA RAGER.
• Mysterious Challenger: Supercharged mad scientist.
• Orgrimmar Aspirant: Decent?
• Polymorph: Boar: ALWAYS HUFFER.
• Wyrmrest Agent: Finally, a 2-drop for priest.
« Last Edit: August 14, 2015, 05:06:14 PM by Lamborghini_diablo »

browarod

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Re: Hearthstone
« Reply #1201 on: August 14, 2015, 04:42:54 PM »
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Hopefully that means the set will release soon! I'm super excited. :D

Also something I found out today from the live stream is that the Joust mechanic, revealing a minion from each deck, reveals a random minion from each deck, so you can't just pick your biggest minion every time. Not sure if I misunderstood the mechanic or if it wasn't clear on that, but that's how it apparently will work. That makes it a bit more balanced imo.
« Last Edit: August 14, 2015, 05:06:15 PM by browarod »

Offline BubbleBoy

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Re: Hearthstone
« Reply #1202 on: August 15, 2015, 09:55:29 PM »
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I am really bothered by Evil Heckler and Ice Rager. These cards make me wonder: WHY DON'T THEY JUST FIX THE CARDS THEY ALREADY GAVE US?! They gave us something they knew was bad, and then instead of making it better, they just sold us a new model. Screw you, Blizzard. No longer can anyone claim that this game is free of power creep.
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Offline Drrek

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Re: Hearthstone
« Reply #1203 on: August 16, 2015, 12:11:17 AM »
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I am really bothered by Evil Heckler and Ice Rager. These cards make me wonder: WHY DON'T THEY JUST FIX THE CARDS THEY ALREADY GAVE US?! They gave us something they knew was bad, and then instead of making it better, they just sold us a new model. Screw you, Blizzard. No longer can anyone claim that this game is free of power creep.

Ice Rager and Evil Heckler are not power creep, because Booty Bay and Magma Rager were beyond unplayable.  Making upgrades to those cards is not power creep, because you aren't actually making cards that are better than playable cards.
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Offline Isildur

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Re: Hearthstone
« Reply #1204 on: August 16, 2015, 03:22:42 AM »
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I am really bothered by Evil Heckler and Ice Rager. These cards make me wonder: WHY DON'T THEY JUST FIX THE CARDS THEY ALREADY GAVE US?! They gave us something they knew was bad, and then instead of making it better, they just sold us a new model. Screw you, Blizzard. No longer can anyone claim that this game is free of power creep.

Ice Rager and Evil Heckler are not power creep, because Booty Bay and Magma Rager were beyond unplayable.  Making upgrades to those cards is not power creep, because you aren't actually making cards that are better than playable cards.
Normally I'd be on your side but considering this is a digital card game I'm not sure if I can buy that.
3 Prophets Packs ftw

Offline BubbleBoy

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Re: Hearthstone
« Reply #1205 on: August 16, 2015, 11:02:16 AM »
-1
I am really bothered by Evil Heckler and Ice Rager. These cards make me wonder: WHY DON'T THEY JUST FIX THE CARDS THEY ALREADY GAVE US?! They gave us something they knew was bad, and then instead of making it better, they just sold us a new model. Screw you, Blizzard. No longer can anyone claim that this game is free of power creep.

Ice Rager and Evil Heckler are not power creep, because Booty Bay and Magma Rager were beyond unplayable.  Making upgrades to those cards is not power creep, because you aren't actually making cards that are better than playable cards.

I agree that Booty Bay Bodyguard and Magma Rager are completely unplayable. That's why they should have fixed them, instead of flooding the game with new cards just to get us to pay for what we should already have. (And Evil Heckler and Ice Rager are not "upgrades," they are completely new cards.)

As Isildur said, this is a digital game, so changing cards is super easy. And Blizzard has changed cards before: Unleash the Hounds, Soulfire, Undertaker, Bane of Doom, Warsong Commander, etc. Some of these changes were buffs and some were nerfs. Obviously they recognize that BBB and Magma Rager are terrible cards that can be fixed with simple changes, so why don't they just flip the switch, especially considering that the changed cards are still not very good?

But now BBB and MR are just wasting space. Thanks a lot Blizzard.

Of course, if it turns out that Blizzard also plans to buff the old cards when TGT comes out, then all is forgiven, but I am doubtful. I mean, BBB could be an interesting option with just one more health, and if Magma Rager cost 1 less or had 1 or 2 more attack, it might be fun to combo it with Charge (which still wouldn't be good, but would at least be different from Ice Rager rather than just flat out worse).
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Lamborghini_diablo

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Re: Hearthstone
« Reply #1206 on: August 16, 2015, 11:50:53 AM »
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A point I've made that a lot of people seem to overlook:

BBB, Magma Rager, and War Golem (in the case of Dr Boom) are all soulbound basic cards. These are equivelant to starter deck cards, which in almost every CCG, will be replaced with stronger cards.

This is why I don't really care. As long as they don't power creep on cards people potentially spent money or dust on, I am fine with it.

Offline BubbleBoy

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Re: Hearthstone
« Reply #1207 on: August 16, 2015, 06:47:18 PM »
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A point I've made that a lot of people seem to overlook:

BBB, Magma Rager, and War Golem (in the case of Dr Boom) are all soulbound basic cards. These are equivelant to starter deck cards, which in almost every CCG, will be replaced with stronger cards.

This is why I don't really care. As long as they don't power creep on cards people potentially spent money or dust on, I am fine with it.
Just because other CCG's do this doesn't mean Hearthstone should.
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Offline Alex_Olijar

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Re: Hearthstone
« Reply #1208 on: August 17, 2015, 10:17:34 AM »
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Guys, I just broke Priest Arena runs I think (sorry for lack of screenshots)

Power Word Shield x3
Clockwork Gnome
Northshire Cleric
Acidic Swamp Ooze
Bluegill Warrior
Micro Machine
Shrinkmeister x2
Shadow Word Death
Thoughtsteal
Flesheating Ghoul
Imp Master
Spider Tank
Gnomish Experimenter
Lightspawn x2
Mechanical Yeti x2
Ogre Magi
Piloted Shredder
Holy Nova
Bomb Lobber
Sunwalker
Temple Enforcer x3
Chromaggus
Mind Control

Lamborghini_diablo

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Re: Hearthstone
« Reply #1209 on: August 17, 2015, 10:40:28 AM »
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Did you just draft that, or did that run just finish?

Offline Alex_Olijar

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Re: Hearthstone
« Reply #1210 on: August 17, 2015, 10:58:08 AM »
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I just drafted. I'm 4-1.

Offline Master KChief

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Re: Hearthstone
« Reply #1211 on: August 17, 2015, 03:36:26 PM »
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I've had a more busted Priest Arena. Currently my highest tier score deck ever on Hearth Arena at 70 points:

"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Lamborghini_diablo

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Re: Hearthstone
« Reply #1212 on: August 17, 2015, 03:58:44 PM »
+1
This weeks tavern brawl will be two pre-built TGT decks!

Quote
Wednesday’s Grand Tournament Match features a thrilling Brawl between two potent forces. One, led by that mysterious master of magic, Medivh, will be packed with minions eager to heed your call to battle and power up with Inspire. Standing against them will be the mistress of the hunt, Alleria, along with a full cadre of master jousters who are poised to grow mighty with each contest won.

browarod

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Re: Hearthstone
« Reply #1213 on: August 17, 2015, 05:40:23 PM »
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Finally one I actually want to play past the 1 win for the pack!

It'll be fun to play with the new cards. :D

browarod

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Re: Hearthstone
« Reply #1214 on: August 19, 2015, 12:52:13 PM »
+1
TGT officially launches on Monday, the 24th! So excited to finally open those packs that have been taunting me since I pre-ordered them. >_>

Also excited for the Brawl today! Postponed my lunch at work so I could spend the full hour playing brawls, haha.

Lamborghini_diablo

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Re: Hearthstone
« Reply #1215 on: August 20, 2015, 10:50:16 AM »
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Mage deck massively outclasses the hunter deck in this brawl. If hunter loses board control, it's over.

Also, Acidmaw is just as bad as I expected him to be.

Offline jbeers285

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Re: Hearthstone
« Reply #1216 on: August 20, 2015, 12:26:57 PM »
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Mage deck massively outclasses the hunter deck in this brawl. If hunter loses board control, it's over.

Also, Acidmaw is just as bad as I expected him to be.

Not when u get to the hounds combo, cleared a 5 character advantage for my opponent and left acid Alive. I went on to win that game handily.
JMM is a modern day prophet

browarod

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Re: Hearthstone
« Reply #1217 on: August 20, 2015, 12:42:17 PM »
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The likelihood of drawing that combo is slim, and the deck in general just doesn't perform as well as the mage deck. Last night I won every joust I played and still lost.

Offline Alex_Olijar

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Re: Hearthstone
« Reply #1218 on: August 20, 2015, 06:40:12 PM »
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This brawl stinks. Acid maw is about 2 mana too expensive.

Offline BubbleBoy

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Re: Hearthstone
« Reply #1219 on: August 20, 2015, 10:04:16 PM »
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I'm not sure exactly what they were trying to do with this brawl, but it mostly just confirms that the cards we thought were bad are indeed as bad as they seem. Just let us play with the REAL cards - we know you have them!
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Lamborghini_diablo

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Re: Hearthstone
« Reply #1220 on: August 21, 2015, 12:21:08 AM »
+1
One thing this brawl showed: Fallen hero is VERY strong, especially when coined out.

They could have improved the hunter deck SO MUCH by swapping out Cobra Shot for Power Shot.

Offline BubbleBoy

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Re: Hearthstone
« Reply #1221 on: August 21, 2015, 10:55:27 PM »
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One thing this brawl showed: Fallen hero is VERY strong, especially when coined out.
Certainly not in my experience. Arcane Shot every time, followed by a pointless fireblast and vague memories of something called a coin.
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Offline Master KChief

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Re: Hearthstone
« Reply #1222 on: August 22, 2015, 09:39:50 PM »
+1
12-1 Pally Arena:

"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline BubbleBoy

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Re: Hearthstone
« Reply #1223 on: August 23, 2015, 07:36:07 AM »
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How many games did that Cult Master win you?
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Offline Master KChief

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Re: Hearthstone
« Reply #1224 on: August 23, 2015, 01:22:12 PM »
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I think the plethora of divine shields won  me most games.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

 


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