Author Topic: Victory Points Replace Lost Souls  (Read 5382 times)

Warrior_Monk

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Victory Points Replace Lost Souls
« on: November 26, 2012, 07:40:42 PM »
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So awhile back, I posted this topic, and there were some very serious flaws that needed to be addressed. I think I've come up with a solution.

The object of this variation is to get 15 victory points. Victory points may be obtained by a character winning a battle. 2 victory points are obtained if a hero wins the battle, while 1 victory point is obtained if the evil character wins the battle.

A player may not win a victory point unless that player has a character in battle during battle resolution.

Deck Building is 40-99 cards, no duplicates except for non-SA characters, which get 3. Sites still have to equal the number of lost souls. Lost souls may be included as regular cards.

Evil Characters may begin battles.

Stalemates and Mutual Destructions are ties. Nobody gets a victory point, but the characters may still die in a mutual destruction. First Strike still causes the character with first strike to win the battle in the event of a mutual destruction, and thus that character would get a victory point.

Banned cards:
Angel of the Lord, Christian Martyr, Grapes of Wrath, and Mayhem.

Offline EmJayBee83

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Re: Victory Points Replace Lost Souls
« Reply #1 on: November 26, 2012, 07:59:50 PM »
+1
Hail Westy! How about the following...

  • 1 point for winning a battle
  • 1 point for redeeming a lost soul
  • 1 point for each character that you defeat (really truly defeat) in battle.

This would give a bonus for taking out a big banding chain, but more importantly it would severely devalue chump blocks.  "Sure you can block with Uzzah. I would enjoy getting a point for killing him."

Just an idea.

Offline jbeers285

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Victory Points Replace Lost Souls
« Reply #2 on: November 26, 2012, 08:01:59 PM »
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Why would you play lost souls in your deck at all if you didn't want to run sites?
JMM is a modern day prophet

Warrior_Monk

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Re: Victory Points Replace Lost Souls
« Reply #3 on: November 26, 2012, 08:04:42 PM »
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Because Punisher, Pigs, CBP, etc. Plus, there's really no way to get rid of them outside of SoG/NJ or simply using the Exchanger/Negater souls.

Offline jbeers285

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Victory Points Replace Lost Souls
« Reply #4 on: November 26, 2012, 08:13:59 PM »
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Gotcha that makes sense but I would feel the risk of giving up extra points on a rescue would hardly be worth the benefit of a souls ability
JMM is a modern day prophet

Rawrlolsauce!

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Re: Victory Points Replace Lost Souls
« Reply #5 on: November 26, 2012, 09:36:01 PM »
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I forget counters whenever I play T2. You expect me to bring counters to every game to keep track or score? Or even worse, remember my score?

I can't just write it down on paper because my handwriting stinks.

Offline EmJayBee83

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Re: Victory Points Replace Lost Souls
« Reply #6 on: November 26, 2012, 10:23:04 PM »
+3
I forget counters whenever I play T2. You expect me to bring counters to every game to keep track or score? Or even worse, remember my score?
Yeah, a D20 costs a whole $1.50 or so.  I thought we wanted to keep the game affordable.

Offline YourMathTeacher

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Re: Victory Points Replace Lost Souls
« Reply #7 on: November 26, 2012, 10:27:52 PM »
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I forget counters whenever I play T2. You expect me to bring counters to every game to keep track or score? Or even worse, remember my score?
Yeah, a D20 costs a whole $1.50 or so.  I thought we wanted to keep the game affordable.

Well that's quite the exaggeration there MJB. I never pay more than a quarter for my dice.  ;)
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Offline STAMP

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Re: Victory Points Replace Lost Souls
« Reply #8 on: November 27, 2012, 12:24:19 PM »
+2
I forget counters whenever I play T2. You expect me to bring counters to every game to keep track or score? Or even worse, remember my score?

I can't just write it down on paper because my handwriting stinks.

Tear up a card, a la orangebus, and use the pieces.  Just make sure you don't play a game hungry.
Final ANB errata: Return player to game.

Offline Master KChief

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Re: Victory Points Replace Lost Souls
« Reply #9 on: November 27, 2012, 12:51:58 PM »
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Ah, Orangebus...glad to see someone still remembers him :). What was his last creation? Walking on Mary's face (Walking on Water/Mary's Prophetic Act mashup)?
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Warrior_Monk

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Re: Victory Points Replace Lost Souls
« Reply #10 on: November 27, 2012, 02:04:07 PM »
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Ah, Orangebus...glad to see someone still remembers him :). What was his last creation? Walking on Mary's face (Walking on Water/Mary's Prophetic Act mashup)?
I feel like there was an authority in there somewhere. It was also the year Elijah came out, so the best I can think of is Authority of Elijah Walking on Mary's face.

Also, Michael Hue still lurks now and then...

Hail Westy! How about the following...

  • 1 point for winning a battle
  • 1 point for redeeming a lost soul
  • 1 point for each character that you defeat (really truly defeat) in battle.

This would give a bonus for taking out a big banding chain, but more importantly it would severely devalue chump blocks.  "Sure you can block with Uzzah. I would enjoy getting a point for killing him."
I'm not sure how I missed this post. Great idea. As it is, Chump Blocks are still not a problem, as the object isn't to rescue lost souls, but I like the multiple victory point system.
« Last Edit: November 27, 2012, 02:06:43 PM by Westy »

 


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