Author Topic: Need T2 multi ideas for NATS.  (Read 5739 times)

Offline RTSmaniac

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Need T2 multi ideas for NATS.
« on: March 29, 2011, 11:15:39 AM »
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What would make a good T2 multi deck for NATS?

Disciples/Heritics sounds good to me. Maybe Job.dek?
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Warrior_Monk

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Re: Need T2 multi ideas for NATS.
« Reply #1 on: March 29, 2011, 11:16:38 AM »
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Straight Disciples is not good in multi. Too slow.

Job does okay, but you'll destroy your opponent, and is again, slow.

Offline RTSmaniac

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Re: Need T2 multi ideas for NATS.
« Reply #2 on: March 29, 2011, 11:19:25 AM »
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ok how about Prophets with Obadiahs Cave for all the writ/charm lovers and i can shuffle my opponents EC so they dont lose them entirely...
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Rawrlolsauce!

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Re: Need T2 multi ideas for NATS.
« Reply #3 on: March 29, 2011, 11:37:22 AM »
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Sounds good. Throw in some silver too. And a Phar defense with SWS ;D

Offline Carl deuty

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Re: Need T2 multi ideas for NATS.
« Reply #4 on: March 29, 2011, 12:17:02 PM »
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duh duh duhhh.... white women!! For real! words x5, he is risen x5, consider x5, 8 to 10 ladies to help out suzzy. you should be recurring the same card with consider and not he is risen

Offline Mr.Hiatus

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Re: Need T2 multi ideas for NATS.
« Reply #5 on: March 29, 2011, 12:25:43 PM »
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Prophets won't be good due to the amount of Nazareth's in T2 multi. I think a Pharisees will be good due to Pretension and speed. I want to do Pharisees/Magicians so I can have speed/divination with Pretension for additional speed and hurt top scoring hero's. I am not sure on the offense yet.

Offline EmJayBee83

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Re: Need T2 multi ideas for NATS.
« Reply #6 on: March 29, 2011, 12:58:24 PM »
+1
duh duh duhhh.... white women!! For real! words x5, he is risen x5, consider x5, 8 to 10 ladies to help out suzzy. you should be recurring the same card with consider and not he is risen
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Rawrlolsauce!

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Re: Need T2 multi ideas for NATS.
« Reply #7 on: March 29, 2011, 01:15:55 PM »
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Who said anything about Search or ANB? Prophets still have some epic protection from capture, good banding, and a legit battle winner in Two Bears.

I just said phars beings everyone at the t2 only was running them. Imagine 4 people all playing with Phars. Now imagine you also have SWS to get around wall.

Warrior_Monk

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Re: Need T2 multi ideas for NATS.
« Reply #8 on: March 29, 2011, 02:49:42 PM »
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Or have three people play phars and you play a nicodemus deck. With SWS and Gomer for epic banding to all their Phars.

TheHobbit13

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Re: Need T2 multi ideas for NATS.
« Reply #9 on: March 29, 2011, 02:58:54 PM »
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In multi I have found that you don't need a legitimate defense, only one that can block a few RA's. I use my defenses to mostly complement my offense. Bronze laver helps this out alot.

Offline Mr.Hiatus

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Re: Need T2 multi ideas for NATS.
« Reply #10 on: March 29, 2011, 05:44:26 PM »
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That's why I suggested what I did. Pharisees/Magicians with High Priest's Palace and Magic Charms, and UW inside the palace is nasty. Divination to set up, Pharisees for speed, and Pretension/Magic Charms to hurt players who are attacking the weaker defense at the time.

Offline Professoralstad

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Re: Need T2 multi ideas for NATS.
« Reply #11 on: March 30, 2011, 11:44:35 AM »
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I think that any competitive T2 Multi deck should be Silver and something. Whether that's Silver and Job, Silver and TGT ladies, Silver and Judges, or Silver and Prophets, you're doing yourself a disservice if you don't use some silver. There are way too many Writs, Charms, and Balaam's Disobedience's around to afford not having some Silver.
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Warrior_Monk

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Re: Need T2 multi ideas for NATS.
« Reply #12 on: March 30, 2011, 12:21:37 PM »
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Blue Tassels and Obadiah's Caves solves that problem. Usually, the Writs and Charms don't start flying until towards the end, so you'll have time to grab them from your deck.

TheHobbit13

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Re: Need T2 multi ideas for NATS.
« Reply #13 on: March 30, 2011, 01:05:41 PM »
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still better to use silver than bt that way all of your opponents heroes are writ targets.

Warrior_Monk

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Re: Need T2 multi ideas for NATS.
« Reply #14 on: March 30, 2011, 01:15:28 PM »
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Better, but a deck without silver should still be able to be competitive.

Offline Mr.Hiatus

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Re: Need T2 multi ideas for NATS.
« Reply #15 on: March 30, 2011, 01:19:18 PM »
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I see silver/white being good. Multiple searches, slight drawing, and good versatility.

Offline The Guardian

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Re: Need T2 multi ideas for NATS.
« Reply #16 on: March 31, 2011, 12:45:42 AM »
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I think that any competitive T2 Multi deck should be Silver and something. Whether that's Silver and Job, Silver and TGT ladies, Silver and Judges, or Silver and Prophets, you're doing yourself a disservice if you don't use some silver. There are way too many Writs, Charms, and Balaam's Disobedience's around to afford not having some Silver.

+1

Even if it's just a couple copies of The Strong Angel.

I tend to use lots of Heroes in T2 MP so that I am rarely unable to attack due to lack of Heroes. This means I usually have room for a few "splash" Heroes who aren't necessarily part of my main offense, (though it's even better if they do fit in some ways).
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Offline Carl deuty

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Re: Need T2 multi ideas for NATS.
« Reply #17 on: March 31, 2011, 07:56:56 AM »
-1
there are no freebies in redemption. >:(

TheHobbit13

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Re: Need T2 multi ideas for NATS.
« Reply #18 on: March 31, 2011, 11:43:38 AM »
+2
Sure there are almost every game I give you a free soul or two. Sometimes you have to even out the scores and not waste your defense on the loser.

Offline STAMP

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Re: Need T2 multi ideas for NATS.
« Reply #19 on: March 31, 2011, 11:45:53 AM »
+7
Sure there are almost every game I give you a free soul or two. Sometimes you have to even out the scores and not waste your defense on the loser.

Exactly.  My one pet peeve is that some players do not understand this concept when playing multi-player.
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Rawrlolsauce!

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Re: Need T2 multi ideas for NATS.
« Reply #20 on: March 31, 2011, 01:41:12 PM »
+3
But some times you just want MJB to lose by 7, so you have to block him.

Offline Professoralstad

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Re: Need T2 multi ideas for NATS.
« Reply #21 on: March 31, 2011, 01:41:36 PM »
+1
Sure there are almost every game I give you a free soul or two. Sometimes you have to even out the scores and not waste your defense on the loser.

Exactly.  My one pet peeve is that some players do not understand this concept when playing multi-player.

That does get annoying. It's even worse in Booster draft. Even if I'm the one who's about to win because a player with an available soul exhausted all of their defense trying to stop the person with 2 souls, it's still kind of lame.

But some times you just want MJB to lose by 7, so you have to block him.

Of course, this is true. I will occasionally try to stop someone who's losing because either A) I don't like him or B) Keeping his LS's rescued down will allow me to place higher.
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Rawrlolsauce!

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Re: Need T2 multi ideas for NATS.
« Reply #22 on: March 31, 2011, 01:46:28 PM »
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That does get annoying. It's even worse in Booster draft. Even if I'm the one who's about to win because a player with an available soul exhausted all of their defense trying to stop the person with 2 souls, it's still kind of lame.
Oh hush. I still think I made the right choice. Justin had to be blocked at least once if I wanted a shot to win that game, and I didn't think he'd be able to kill my fish.

Offline SomeKittens

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Re: Need T2 multi ideas for NATS.
« Reply #23 on: March 31, 2011, 02:36:18 PM »
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Sure there are almost every game I give you a free soul or two. Sometimes you have to even out the scores and not waste your defense on the loser.

Exactly.  My one pet peeve is that some players do not understand this concept when playing multi-player.
That's your only pet peeve?

Also: I agree to everyone above.
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Offline STAMP

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Re: Need T2 multi ideas for NATS.
« Reply #24 on: March 31, 2011, 03:42:57 PM »
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Sure there are almost every game I give you a free soul or two. Sometimes you have to even out the scores and not waste your defense on the loser.

Exactly.  My one pet peeve is that some players do not understand this concept when playing multi-player.
That's your only pet peeve?

Also: I agree to everyone above.

Well...that's my one pet peeve while playing.  I think I may have more than one when it comes to hosting, judging, deck-checking, etc.   :P
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