Author Topic: The Seven Standard Doms  (Read 5239 times)

Offline Professoralstad

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The Seven Standard Doms
« on: June 20, 2013, 03:52:40 PM »
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Now that Redemption has two more evil dominants, I am curious what everyone thinks the most popular set of 7 Doms will be. I have seen Vain Philosophy in almost every deck I have played with and against since the new cards were released online, which is somewhat unexpected. When we designed it, we had no idea how popular it would end up being, if it could earn a spot in peoples' top 7 or not in most decks. It seems for most people (at least most people I have played online) that is has done just that.

Here's the seven that I would choose, with changes depending on deck strategy:

SoG
NJ
AotL
Grapes
Mayhem
Vain Philosophy
CM



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Offline Drrek

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Re: The Seven Standard Doms
« Reply #1 on: June 20, 2013, 03:58:04 PM »
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I'd keep FA over CM (unless there's a lampstand in the deck).
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browarod

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Re: The Seven Standard Doms
« Reply #2 on: June 20, 2013, 04:19:48 PM »
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I don't have a standard 7, but I have a standard 4 that are always in all my decks, with the last 3 depending on deck strategy:
SoG
NJ
AotL
CM

Grapes is a 5th slot in most of my decks but there are some that I've elected not to include it in.
« Last Edit: June 20, 2013, 04:23:37 PM by browarod »

Lamborghini_diablo

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Re: The Seven Standard Doms
« Reply #3 on: June 20, 2013, 04:35:17 PM »
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My standard seven are SOG, NJ, AOTL, CM, FA, DoN, and VP.

Offline CJSports

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Re: The Seven Standard Doms
« Reply #4 on: June 20, 2013, 04:50:53 PM »
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Offense Heavy:
SoG
NJ
AotL
Grapes
CM
Mayhem
(VP or Don)

I'm not sure on VP yet. Needs more testing.

Defense Heavy:
SoG
Grapes
CM
FA
Mayhem
Don
VP 
(AotL alternate if needed)

Balanced:
SoG
NJ
AotL
Grapes
Mayhem
CM
VP
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Rawrlolsauce!

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Re: The Seven Standard Doms
« Reply #5 on: June 20, 2013, 05:17:06 PM »
+2
SOG
NJ
5 cards that search for SOG instead of other doms.

Offline wmd1999

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Re: The Seven Standard Doms
« Reply #6 on: June 20, 2013, 05:31:58 PM »
+3
SOG
NJ
5 cards that search for SOG instead of other doms.

What happens when you draw SOG first turn?
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Offline wyatt_marcum

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Re: The Seven Standard Doms
« Reply #7 on: June 20, 2013, 05:33:24 PM »
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He searches for any other NT card in his deck
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

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Re: The Seven Standard Doms
« Reply #8 on: June 20, 2013, 05:53:16 PM »
+2
I make them play Judas' Thievery and give them my SOG, then play LAFS to shuffle it into my deck, discard my SOG with GOH, attack with AaT (the CBN version of AatT), then play Birth Foretold (on AaT.)

Offline dermo4christ

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Re: The Seven Standard Doms
« Reply #9 on: June 20, 2013, 05:54:23 PM »
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I have two decks I use...possibly a third when the new tin comes. The first two I use 6 and the last I will only use 4.

Deck 1: 6 Doms
Grapes
Mayhem
SOG/NJ
DoN
Burial

Deck 2: 6 doms

GoYS
CM
SOG/NJ
FA
Burial

Deck 3: 4 Doms

CM
AoTL
SOG
Burial

Offline Drrek

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Re: The Seven Standard Doms
« Reply #10 on: June 20, 2013, 06:18:06 PM »
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I make them play Judas' Thievery and give them my SOG, then play LAFS to shuffle it into my deck, discard my SOG with GOH, attack with AaT (the CBN version of AatT), then play Birth Foretold (on AaT.)

It is now my goal in redemption to see someone play Judas' Thievery in a multiplayer game, to then play 4 SoGs in a row.
The user formerly known as Easty.

Offline Isildur

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Re: The Seven Standard Doms
« Reply #11 on: June 20, 2013, 06:47:15 PM »
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I guess for me its hard to teach a old dog new tricks... I have been running the same 7-8 doms for years.

If I am using all seven...
SoG
AotL
CM
FA
NJ
Goys
DoN

As of the last couple of years I have been running under seven doms in my decks...
SoG
AotL
CM
DoN (or FA depending on the deck)
« Last Edit: June 20, 2013, 06:49:42 PM by Isildur »
3 Prophets Packs ftw

Offline Redoubter

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Re: The Seven Standard Doms
« Reply #12 on: June 20, 2013, 07:38:19 PM »
+1
I have seen Vain Philosophy in almost every deck I have played with and against since the new cards were released online, which is somewhat unexpected. When we designed it, we had no idea how popular it would end up being, if it could earn a spot in peoples' top 7 or not in most decks. It seems for most people (at least most people I have played online) that is has done just that.

Looking at hands is already insanely powerful and sought after in many high-powered decks.  Add the ability to underdeck any good card in that hand, which at certain points in the game likely includes SoG as they wait for NJ (or you can get rid of the battle-winner they counted on when they pushed into battle), just makes it a staple to me.

Offline Alex_Olijar

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Re: The Seven Standard Doms
« Reply #13 on: June 20, 2013, 07:54:27 PM »
+2
I was literally going to write an article about this tonight. I guess I should.

Offline Captain Kirk

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Re: The Seven Standard Doms
« Reply #14 on: June 20, 2013, 08:14:49 PM »
+7
Alex, didn't you initially state that VP was bad on your podcast?  8)

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Offline Alex_Olijar

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Re: The Seven Standard Doms
« Reply #15 on: June 20, 2013, 08:18:15 PM »
+3
Alex, didn't you initially state that VP was bad on your podcast?  8)

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Offline Alex_Olijar

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Re: The Seven Standard Doms
« Reply #16 on: June 20, 2013, 09:15:49 PM »
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Redemption MetaGaming is now updating saying Vain Philosophy is good.

Rawrlolsauce!

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Re: The Seven Standard Doms
« Reply #17 on: June 20, 2013, 09:19:25 PM »
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I'm like 3 for 3 in blocks when using Doubt dude.

Offline Alex_Olijar

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Re: The Seven Standard Doms
« Reply #18 on: June 20, 2013, 09:46:00 PM »
+1
I'm like 3 for 3 in blocks when using Doubt dude.

Booster don't count bro. Neither does Teams.

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Re: The Seven Standard Doms
« Reply #19 on: June 20, 2013, 09:53:59 PM »
+1
Once was Doubt + CM. Once was Doubt + Gates + KOT. Once was in multi with nothing else. Although I didn't actually block with it for that last one, someone else did.

Offline whiteandgold7

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Re: The Seven Standard Doms
« Reply #20 on: September 17, 2013, 09:00:43 PM »
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Now that Redemption has two more evil dominants, I am curious what everyone thinks the most popular set of 7 Doms will be. I have seen Vain Philosophy in almost every deck I have played with and against since the new cards were released online, which is somewhat unexpected. When we designed it, we had no idea how popular it would end up being, if it could earn a spot in peoples' top 7 or not in most decks. It seems for most people (at least most people I have played online) that is has done just that.

Here's the seven that I would choose, with changes depending on deck strategy:

SoG
NJ
AotL
Grapes
Mayhem
Vain Philosophy
CM

My type 1 decks usually have 112 cards first 56 cards is 7 souls, and 56 for next 8 souls means technically if there were enough doms (and there may be, i'm not familiar with the latest cards) I could technically put 15 doms in my deck right?

Offline redemption101

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Re: The Seven Standard Doms
« Reply #21 on: September 17, 2013, 09:40:28 PM »
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you can have as many dominants as lost souls that count for deck building rules.  (hopper does not count)

Offline Professoralstad

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Re: The Seven Standard Doms
« Reply #22 on: September 18, 2013, 10:42:37 AM »
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You could have 15 doms in a 112 card deck, but a 112 card deck is non-standard; I gave a list of seven, since a standard deck size is 50-56 cards.
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Offline whiteandgold7

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Re: The Seven Standard Doms
« Reply #23 on: September 18, 2013, 12:22:04 PM »
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You could have 15 doms in a 112 card deck, but a 112 card deck is non-standard; I gave a list of seven, since a standard deck size is 50-56 cards.

Professoralstad,

I understand that, my type 1, 112 card deck usually decks out when someone is halfway through their standard deck.  I haven't played it in a few years, but I intend to rebuild it and refine it.  Thanks for the clarification.

Offline soul seeker

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Re: The Seven Standard Doms
« Reply #24 on: September 18, 2013, 12:59:57 PM »
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You could have 15 doms in a 112 card deck, but a 112 card deck is non-standard; I gave a list of seven, since a standard deck size is 50-56 cards.

Professoralstad,

I understand that, my type 1, 112 card deck usually decks out when someone is halfway through their standard deck.  I haven't played it in a few years, but I intend to rebuild it and refine it.  Thanks for the clarification.
I'm not sure how this is possible with the 16 card hand limit rule.  Unless by "deck out," you mean that you've already discarded half of it with Gates of Hell.
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