Author Topic: New Jerusalem poll  (Read 15067 times)

Offline BubbleBoy

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Re: New Jerusalem poll
« Reply #50 on: December 07, 2008, 03:13:39 PM »
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it equates to the EXACT same thing.
You are forgetting games where someone plays SoG without NJ (like to protect a Lost Soul from rescue), or SoG/NJ is discarded with Confusion or Desecrate the Temple (or even random hand/deck-discard), or someone loses simply because they didn't draw SoG/NJ quickly enough. Speed decks are built largely for drawing SoG and NJ quickly, and a number of other strategies involve tampering with those cards. Also, without SoG and NJ, everything will simply be thrown out of balance, because the game was practically built on them. I don't think SoG or NJ should ever be banned.
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The Schaef

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Re: New Jerusalem poll
« Reply #51 on: December 07, 2008, 03:35:28 PM »
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it serves no purpose whatsoever other than to give a player 2 free points.

And?

Offline Prof Underwood

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Re: New Jerusalem poll
« Reply #52 on: December 07, 2008, 04:48:30 PM »
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I think that I will for the first time express support for the idea of T1 games being played to 6 LSs, and I would also appreciate Rob's input as to whether that type of change is even in the realm of possibility, or if it could never happen.

SoulSaver

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Re: New Jerusalem poll
« Reply #53 on: December 07, 2008, 04:59:45 PM »
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While we're on the topic of changing stuff in Redemption, what do you guys think about three to four of each special ability card allowed per deck for type 1? ( Same rules would apply for Doms, multi colored stuff, lost souls etc...) And if we made this change I think we should play to 6 or 7 souls to win. Think about it guys, all of the strategy with out the restrictions of type 2.
« Last Edit: December 07, 2008, 06:09:36 PM by SoulSaver »

michael/michaelssword

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Re: New Jerusalem poll
« Reply #54 on: December 07, 2008, 05:19:38 PM »
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haha 4 pentecosts 4 REach of desperation 4 Book of Hozai 4 pentecosts all in a 56 deck evilthoughts evil thought....

Offline Red

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Re: New Jerusalem poll
« Reply #55 on: December 07, 2008, 05:40:12 PM »
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SOG/NJ BANNED NO'NO'NO!
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Offline JSB23

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Re: New Jerusalem poll
« Reply #56 on: December 07, 2008, 09:02:39 PM »
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SOG/NJ BANNED NO'NO'NO!

You are so right
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Offline BubbleBoy

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Re: New Jerusalem poll
« Reply #57 on: December 07, 2008, 10:32:33 PM »
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While we're on the topic of changing stuff in Redemption, what do you guys think about three to four of each special ability card allowed per deck for type 1? ( Same rules would apply for Doms, multi colored stuff, lost souls etc...) And if we made this change I think we should play to 6 or 7 souls to win. Think about it guys, all of the strategy with out the restrictions of type 2.
Isn't that kind of what T2 is for?
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Offline Master KChief

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Re: New Jerusalem poll
« Reply #58 on: December 08, 2008, 12:28:57 AM »
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While we're on the topic of changing stuff in Redemption, what do you guys think about three to four of each special ability card allowed per deck for type 1? ( Same rules would apply for Doms, multi colored stuff, lost souls etc...) And if we made this change I think we should play to 6 or 7 souls to win. Think about it guys, all of the strategy with out the restrictions of type 2.

i've been a huge supporter of this for ages, mainly because 99% of the CCG's out there do it, and they all work perfectly fine. there is tremendous strategy of knowing which cards to main 4 of, while going with lesser amounts for cards that matter but not that much. it turns a game of 'i'll just stick one of every powerful card in redemption into my 56 card deck and hope i top-deck the great ones' into a waaaaay more stategic game. i'd put the cap at 3, though. 4 copies per deck seems too much for a 50-56 card deck, which seems to be the norm nowadays.
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Offline JSB23

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Re: New Jerusalem poll
« Reply #59 on: December 08, 2008, 12:55:17 AM »
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The simple solution is leave T1 alone and make a T3  ;D
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Offline Master KChief

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Re: New Jerusalem poll
« Reply #60 on: December 08, 2008, 01:14:11 AM »
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The simple solution is leave T1 alone and make a T3  ;D

mmhmm mmhmm. free milkshakes with every rescued lost soul! :)
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Offline Red

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Re: New Jerusalem poll
« Reply #61 on: December 08, 2008, 08:07:37 AM »
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With 40 card decks.
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Offline EmJayBee83

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Re: New Jerusalem poll
« Reply #62 on: December 08, 2008, 10:03:36 AM »
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I am stating the obvious when I say that I pulled a tooth from NJ by restricting it's use to only your SoG.  That is as far as I want to take it.  No ban forthcoming.

Rob, maybe NJ could be errata'ed to read, "Play this card simultaneously with the Son of God card and rescue any additional Lost Soul in play. But, then, holder must tear this card in half."

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Offline Soundman2

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Re: New Jerusalem poll
« Reply #63 on: December 08, 2008, 01:33:10 PM »
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Quote
Rob, maybe NJ could be errata'ed to read, "Play this card simultaneously with the Son of God card and rescue any additional Lost Soul in play. But, then, holder must tear this card in half."

ummmm no unless it well be reprinted as a common

RR what if you need to protect 2 LS from rescue and you have used your burial ?

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The Schaef

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Re: New Jerusalem poll
« Reply #64 on: December 08, 2008, 03:58:04 PM »
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Use cards that cannot be rescued by Dominants, or cards that protect Lost Souls from rescue.

And fwiw, there is strategic value to these cards beyond their capacity to earn free points.

Offline Prof Underwood

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Re: New Jerusalem poll
« Reply #65 on: December 08, 2008, 04:09:09 PM »
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That is true.  However, I still would like to hear from Rob (or if not possible, then from Bryon or Schaef) as to whether there is even a possibility that T1 games could ever be played to 6 LSs instead of 5.

Offline TheKarazyvicePresidentRR

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Re: New Jerusalem poll
« Reply #66 on: December 08, 2008, 04:12:51 PM »
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Use cards that cannot be rescued by Dominants, or cards that protect Lost Souls from rescue.

And fwiw, there is strategic value to these cards beyond their capacity to earn free points.
Hehe. I agree,
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Offline Master KChief

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Re: New Jerusalem poll
« Reply #67 on: December 09, 2008, 12:33:08 AM »
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to...get rid of lost souls so you're opponent cant rescue them?

so not only does it give you 2 points, it prevents your opponent from rescuing those same ls'. OP.

i just think its counter-productive to make cards that increases your point count by 40% of the ones needed to win a game...automatically. just by putting them in there. 40%...almost half the game won by 2 cards alone. creative deck building out the window, just stick sog/nj in there instead!
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The Schaef

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Re: New Jerusalem poll
« Reply #68 on: December 09, 2008, 06:35:55 AM »
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Have it your way.

Offline BubbleBoy

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Re: New Jerusalem poll
« Reply #69 on: December 09, 2008, 07:42:33 AM »
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You have never been Confusioned, have you?
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Offline Tsavong Lah

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Re: New Jerusalem poll
« Reply #70 on: December 17, 2008, 02:18:37 AM »
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why not just nix sog/nj and play the game to 3/5 points? it equates to the EXACT same thing.

Uh, then what's the point in changing it?
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Offline Prof Underwood

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Re: New Jerusalem poll
« Reply #71 on: December 17, 2008, 12:37:37 PM »
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I still would like to hear from Rob (or if not possible, then from Bryon or Schaef) as to whether there is even a possibility that T1 games could ever be played to 6 LSs instead of 5.
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Offline wk4c

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Re: New Jerusalem poll
« Reply #72 on: December 17, 2008, 12:57:27 PM »
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There's a combo of 5 cards that automatically wins the game for you.

Confusion + an EC + Burial + SoG + NJ = You CANNOT lose.

Impossible to lose if you pull that off.  I actually have a deck based around that(I also have HPP)...alot of fun.
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Offline NWJosh

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Re: New Jerusalem poll
« Reply #73 on: December 17, 2008, 02:12:49 PM »
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Playing T1 to 6 doesn't work because one person could of the reason posted by wk4c.

Playing T2 to 8.....and I thought the games couldn't get any longer....think of the pain in playing T2 multiplayer

Having T1 be able to use 3 or 4 of the same card....just make it 5 of each card and call it T2. :)

As for NJ those who are opposed to it talk like only there opponent ever uses it against them and they never use it.  Both players have SOG, both have NJ I would assume so the defensive strategy can be played by both players. Plus there are so many ways to discard SOG and to stop its use all together with SA on LS's that to say its over powered because it gets you a point is a bit much.  Its almost like saying Falling Away is to strong because it AUTOMATICALLY takes a point away.  Anyone can use the card and we all know its there so its not like were going to be surprised by seeing a SoG and NJ.  Build your deck to slow them down a bit.

If you don't like Dominants play BOOSTER Draft. Thats what I do along with T2 so that way Doms aren't as powerful because you either don't have them or they don't win percentage wise as much.
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Offline Prof Underwood

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Re: New Jerusalem poll
« Reply #74 on: December 17, 2008, 02:14:11 PM »
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There's a combo of 5 cards that automatically wins the game for you.

Confusion + an EC + Burial + SoG + NJ = You CANNOT lose.

Impossible to lose if you pull that off.  I actually have a deck based around that(I also have HPP)...alot of fun.
This clearly doesn't account for many other factors.
1- your opponent gets and plays SoG/NJ before you can confusion it
2- your opponent never gives you initiative to play confusion
3- your opponent plays FBN so that confusion never works
4- your opponent creates their own lost souls with:
     The Amelikite Slave
     Hopper LS
     Malchus
     Potifer's wife
     Recruiting Officer
     War Officer
     several other characters who send people to opponent's LOB

Many of these are commonly found in decks, making this combo only a possible win, not a definite one.

 


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