Recent Posts

Pages: 1 [2] 3 4 5 6 7 ... 10
11
Redemption® Official Tournaments / Re: 2026 National Tournament - Wilmore, KY
« Last post by jhendrix6426 on September 30, 2025, 12:46:29 PM »
Reserved #2
12
Redemption® Official Tournaments / Re: 2026 National Tournament - Wilmore, KY
« Last post by jhendrix6426 on September 30, 2025, 12:45:52 PM »
Reserved
13
Redemption® Official Tournaments / 2026 National Tournament - Wilmore, KY
« Last post by jhendrix6426 on September 30, 2025, 12:45:35 PM »
Key Information

Dates: July 23-25

Venue: Wilmore Free Methodist Church
1200 Lexington Rd. Wilmore, KY 40390

Additional Information TBD

Hype Vid!
HERE!
14
Redemption® Gaming on LackeyCCG / Looking to Learn
« Last post by SychoNerd on September 24, 2025, 03:56:16 PM »
Hello,

I am looking to learn and meet new people .  I have downloaded Lackey and the Redemption add on.  So I am ready to go.  I have discord and I am willing to play at anytime.

Look forward to meeting you all

Rom 5:8 <><


Sent from my iPhone using Tapatalk
15
Redemption® Official Tournaments / Nats2026 Spoiler
« Last post by MrMiYoda on September 23, 2025, 05:44:51 PM »
16
Game Play Variations / Re: ROTATION CUBE Q v1
« Last post by Master Q on September 23, 2025, 05:32:14 PM »
As of making this post (9/23/25), I've only tried this once with 8 players, so it was not even with the full list (480 cards rather than 720). However, they were good players and good games, and I think it was a good test, so I'll leave this here in case others want to use/tweak/build their own version of a modern cube. I plan to use this as a base cube for a long time to come, so hopefully it will get to the point where I'm totally satisfied with it. As of now, more testing is welcome, so if anyone has any ideas or a group to test with, I'd love to hear thoughts and suggestions; I know I have ideas myself for potential changes/additions. For now, I put this month-long project to rest.

PS- Don't forget everyone needs Lost Souls (not drafted)!
17
Game Play Variations / Re: ROTATION CUBE Q v1
« Last post by Master Q on September 23, 2025, 02:57:49 PM »
Multicolor/DAC

Multicolor (Good): 8
Spoiler (hover to show)

Multicolor (Good/Evil): 1
Spoiler (hover to show)

Multicolor (Evil): 8
Spoiler (hover to show)

DAC: 38

GE/Hero: 1
Spoiler (hover to show)

Hero/EC: 6
Spoiler (hover to show)

GE/EC: 7
Spoiler (hover to show)

GE/EE: 24
Spoiler (hover to show)
18
Game Play Variations / Re: ROTATION CUBE Q v1
« Last post by Master Q on September 23, 2025, 02:57:25 PM »
Sites/Forts

Sites (Evil): 3
Spoiler (hover to show)

Sites (Good): 1
Spoiler (hover to show)

Sites (Neutral): 6
Spoiler (hover to show)

Good Forts: 15
Spoiler (hover to show)

Evil Forts: 14
Spoiler (hover to show)
19
Game Play Variations / Re: ROTATION CUBE Q v1
« Last post by Master Q on September 23, 2025, 02:57:04 PM »
Artifacts
Neutral: 38
Spoiler (hover to show)

Covenants: 14
Spoiler (hover to show)

Curses: 18
Spoiler (hover to show)
20
Game Play Variations / Re: ROTATION CUBE Q v1
« Last post by Master Q on September 23, 2025, 02:56:37 PM »
Evil Brigades (ctd)

Gray
Spoiler (hover to show)

Orange
Spoiler (hover to show)

Pale Green
Spoiler (hover to show)
Pages: 1 [2] 3 4 5 6 7 ... 10

SimplePortal 2.3.3 © 2008-2010, SimplePortal