Recent Posts

Pages: [1] 2 3 4 5 6 ... 10
1
Off-Topic / Planning An Alaskan Destiny?
« Last post by MrMiYoda on Today at 06:30:10 AM »
One of my rideshare passengers proudly works for an amazing Alaskan company. He started as a fish processing laborer. He and his wife were REQUIRED overtime. They worked 6 months and were paid for 6 months vacation. He is now corporate, required to work 9 months then 3 months off.

Spread the news to any family wanting to relocate to Alaska, enjoy this amazing company, then spend vacations back to your home state and play Redemption for 6 or 3 months!
https://www.silverbayseafoods.com/
2
The latest updates for the REG, ORDIR and Deck Building Rules are live!

REG: https://www.cactusgamedesign.com/wp-content/uploads/2026/03/REG_PDF_11.0.0.pdf
ORDIR: https://www.cactusgamedesign.com/wp-content/uploads/2026/03/ORDIR_PDF_7.0.0.pdf
Deck Building Rules: https://www.cactusgamedesign.com/wp-content/uploads/2026/03/Deck_Building_Rules_1.3.pdf

REG Updates
Abilities (pg. 6-7)
- Codified the rule that "may" applies separately to each effect, but not each target
- Adjusted the wording about multiple uses of triggers to account for minor changes to attacks, blocks, and begins a battle

Targeting (pg. 12)
- Added defaults for Begin a New Phase and Repeat

Bounce (pg. 30)
- Updated the Special Condition so that it ends with "all other cards are discarded" to account for other card types (placed Doms like Glory)

Cannot Be Ignored (pg. 31)
- Updated the note to account for merging Ignore and Withdraw

Convert (pg. 36)
- Added a Special Condition that converting to an Artifact attempts to activate the Artifact, unless it can't

Create a Token (pg. 38)
- Added a line about token creation being permanent, but could have a duration.

Interrupt (pg. 56)
- Updated the ITB Special Condition to more clearly interrupt cards in battle and cards played in battle

Place (pg. 60)
- Added a Clarification that place often self-targets

Play an Enhancement (pg. 61)
- Changed the default during the Battle Phase to have to be in battle unless a character in a territory is specified.

Repeat (pg. 69)
- New entry

Set-Aside (pg. 77)
- Removed part of the second Special Condition that conflicted with the new duration rules (clean up from the previous update)

Withdraw (pg. 89)
- Added clarifications to account for merging Ignore and Withdraw

Artifact (pg. 92), Fortress (pg. 107), Lost Soul (pg. 112) and Site (pg. 122)
- Each of these entries previously mentioned their duration. This was replaced with a link to the Duration section.
 
Attack (pg. 93), Begins a Battle (pg. 95), Block (pg. 96)
- Updated the wording about these triggering once so the player can choose which character meets the trigger.
- Updated the definition of Blocks so they both only trigger on the initial "group" of characters

Brigade (pg. 97)
- We named it "Diagram of a Card" in the 5th Edition Rulebook

Captured Character (pg. 98)
- Added a line that players are restricted from activating Artifacts on captured characters
- Added "reference" to the retained attributes

Dominant (pg. 103)
- Replaced "table" with "playing surface", to line up with other uses

Enhancement (pg. 105)
- Entry reworked and added information about Enhancement numbers not changing the characters' numbers

Face Down (pg. 106)
- Added "references" to the list of "unknown" attributes of face down cards.

Hand (pg. 109)
- Replaced "table" with "playing surface", to line up with other uses

Play (pg. 116)
- Added a line that playing a card activates the special ability (usually), and linked to the activate entry

Playing Surface (pg. 117)
- Added "board" as an alternate name, since we use it with "board advantage".
- Removed "table" as an alternate name, since it's now unused elsewhere in the document.

Pre-Game Phase (pg. 118)
- Removed old reference to Teams Intro-Prep

Turn (pg. 125)
- Added a sentence about "this turn" meaning "the current turn".

ORDIR Updates

Added T2C cards and the promos released and/or spoiled since the last update.

Notable changes:
Identifier Errata
- Angel of Deliverance (EC) and Reassuring Angel (EC) had "Unique" removed, making them generic.
- Antiochus IV Epiphanes (FF) and Quirinius (J) had "Syrian" removed.
- Shobach (P) had "King" removed.
- The Harlot (RoJ) had "Babylonian" removed.

Lion - now includes the "lionesque" characters like Roaring Lion and The Winged Lion.

Martyr - new additions to the list of martyrs
-- Ananias of Damascus
-- Apphia
-- Archippus
-- Barsabbas
-- Jude
-- Onesimus
-- Parmenas
-- Philemon
-- Timon
-- Timothy

Deck Building Rules Updates
- Added The Foretelling Angel to the Banned list
- Added NT Hopper to the cards with special Deck Building Rules
3
Game Play Variations / Paragon Multiplayer Format
« Last post by Ear-A-Corn on March 17, 2026, 07:08:16 PM »
Have you tried Paragon yet? Paragon is a new casual multiplayer format for 2 to 5 players.

Each player builds a deck around a Paragon card, which determines the deck’s brigades and provides a permanent special ability, unlocking unique strategies.

Some rules are adjusted to fix multiplayer gameplay. For example, players do not include any Lost Souls in their decks. Instead, there is a shared Lost Soul Deck from which all players try to rescue. When you attack, any opponent might block.

The format has a simplified card pool, which makes it inexpensive and a great way to teach new players.

You can recapture the fun of multiplayer without its old problems!

Visit https://landofredemption.com/paragon/ to find the complete rules, deck-building resources, strategy tips, and more.

Pre-built decks are available from Your Turn Games (https://www.yourturngames.biz/collections/paragon-decks), or you can build your own with the help of RedemptonCCG.app (https://redemptionccg.app/decklist/card-search?legality=Paragon).

There will even be a Paragon side event at Nationals 2026, with free physical Paragon cards given to all participants.

4
Unofficial Tournaments / Paragon Multiplayer Format
« Last post by Ear-A-Corn on March 17, 2026, 07:04:46 PM »
Have you tried Paragon yet? Paragon is a new casual multiplayer format for 2 to 5 players.

Each player builds a deck around a Paragon card, which determines the deck’s brigades and provides a permanent special ability, unlocking unique strategies.

Some rules are adjusted to fix multiplayer gameplay. For example, players do not include any Lost Souls in their decks. Instead, there is a shared Lost Soul Deck from which all players try to rescue. When you attack, any opponent might block.

The format has a simplified card pool, which makes it inexpensive and a great way to teach new players.

You can recapture the fun of multiplayer without its old problems!

Visit https://landofredemption.com/paragon/ to find the complete rules, deck-building resources, strategy tips, and more.

Pre-built decks are available from Your Turn Games (https://www.yourturngames.biz/collections/paragon-decks), or you can build your own with the help of RedemptonCCG.app (https://redemptionccg.app/decklist/card-search?legality=Paragon).

There will even be a Paragon side event at Nationals 2026, with free physical Paragon cards given to all participants.

5
You can also enjoy a teaser here: Redemption Teaser.

You need to click into the page to get sound played (this is a browser restriction unfortunately). At the end of the teaser there is a button which brings you to a short Intro Video.

If you want to get some insights then the In Game Help might be something you want to look at (it is also accessible from within the game).

Enjoy the new possibility of playing Redemption!  :)
6
Redemption® Market / Re: High End Card Sales and Trade History
« Last post by MrMike11 on March 15, 2026, 07:19:32 AM »
Apologies. I'm a nitwit and got some wires crossed. Corrections noted in the original post.
7
I realized I never made an official announcement here so this is it:

Hello Redemption Community!

As previously…

Breaking News: BIG SALE

Officially, Ken Locklin @ken4christ4ever has agreed to send long time Redemption retailing business Three Lions Gaming to Charles Loria @CharlesInCharge for cash consideration. This mid-season acquisition will result in Charles Loria as the new owner and CEO of Three Lions Gaming, effective March 16, 2026.

First and foremost I want to thank God for providing for me this incredible opportunity to own Three Lions Gaming, as all good and perfect gifts come from above (James 1:17). Next, I want to say thank you to my wife for being extremely supportive and pumped up for me in this new adventure, because as we all know, nothing gets done until the wife is on board! I want to thank Ken for his years of service and dedication to TLG and the Redemption community, and for working with me so diligently in making this transition as seamless as possible. One does not simply (walk into Mordor) hand over a business, as there are so many boxes to check off, so thank you Ken for your continued hard work in this process! I also want to thank Andy for giving me valuable insight throughout the business acquisition process, months before it even came into fruition. Having someone to talk with that had gone through the same process just a few years ago was extremely helpful and encouraging. Also a big thank you to Tyler for giving me some great advice regarding TLG business growth and development. He has such a wealth of knowledge of all things business and Redemption, and was able to give me his perspective on how to grow the business, and provide products and services that will excite our community! Last but not least, I want to thank all of you that make up this Redemption stronghold! Even if we are smaller in numbers compared to those that play other CCGs, we make up for it in heart! And that heart is so evident by the support and kind words (and emojis) that I have received in response to taking over TLG. And a special shoutout to those that were able to log on to Zoom for the live announcement! 

I pray that my passion for this game and this community is evident in the way I will run Three Lions Gaming. I know there will be some growing pains as I navigate through the foreign-to-me terrain that is a small business, but bear with me, because once I get my feet under me a bit, I am super excited to start working on some new product and services for you! In the meantime, feel free to message me directly here on Discord or through the appropriate thread with any questions you may have regarding things to come for TLG, and I will answer most of those questions! I look forward to working with all of you in the near future!

I will end this long-winded post with the Three Lions Gaming mission statement:

Our mission is to provide Redemption CCG product through exceptional service to our community while encouraging biblical learning through faith based gameplay, bringing the message of scripture to life.
8
Redemption® Resources and Thinktank / Re: *RedemptionTeaser Alert*
« Last post by CharlesInCharge on March 06, 2026, 07:51:54 PM »
NOTE: Pushed to 8:30pm EST
9
Redemption® Resources and Thinktank / Re: *RedemptionTeaser Alert*
« Last post by CharlesInCharge on March 06, 2026, 06:11:50 PM »
Zoom Meeting Information

Hello Redemption Community!

As previously teased in last Friday’s video…

Breaking News: Please join the below Redemption Live Zoom Meeting TONIGHT @ 8:30
pm EST to learn about TLG’s change in ownership, along with any questions you may have!

Join directly via the following link:

https://us05web.zoom.us/j/5551612722?pwd=l3taB170F0Mtnd4EsetMABZ5RIYCze.1&omn=89672676314

OR

Join by opening the Zoom app or Zoom in your browser and enter the following information:

Meeting ID: 555 161 2722
Passcode: HYPETRAIN!
10
Rules Announcements / Re: Errata - Reworded special abilities
« Last post by RedemptionAggie on March 06, 2026, 01:51:18 PM »
Bumping this thread so its higher in the pins.
Pages: [1] 2 3 4 5 6 ... 10

SimplePortal 2.3.3 © 2008-2010, SimplePortal