Author Topic: An old favorite idea of mine  (Read 2479 times)

Lamborghini_diablo

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An old favorite idea of mine
« on: June 23, 2013, 11:20:17 PM »
+4


I was playing around with the background in my template, when I realized I can easily use multiple colors in gradients now. This card was the first thing that popped in my head and I had to remake it with the new template.

Offline Master Q

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Re: An old favorite idea of mine
« Reply #1 on: June 23, 2013, 11:30:59 PM »
+1
Why is it a fortress? I think it would make more sense if it was a dual silver/orange card.
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Lamborghini_diablo

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Re: An old favorite idea of mine
« Reply #2 on: June 23, 2013, 11:35:12 PM »
0
It was sort of a mix of Spiritual Realm and Spiritual Warfare, so that's where the fort aspect came from.

Offline Isildur

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Re: An old favorite idea of mine
« Reply #3 on: June 23, 2013, 11:58:51 PM »
0
That second sentence has potential for combo breaking....
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Offline wmd1999

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Re: An old favorite idea of mine
« Reply #4 on: June 24, 2013, 12:19:25 AM »
0
Demon behind the idol would be amazing. a 1/1 demon with CBN enhancements
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Offline Drrek

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Re: An old favorite idea of mine
« Reply #5 on: June 24, 2013, 12:27:09 AM »
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Demon behind the idol would be amazing. a 1/1 demon with CBN enhancements

If your opponent attacks with an angel.
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Offline TheJaylor

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Re: An old favorite idea of mine
« Reply #6 on: June 24, 2013, 12:33:46 AM »
0
So you use siege to band in your demon, your angel converted with Angelic Rebellion, and your opponent's entire offense and then play Korah's Rebellion. :P

Offline Drrek

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Re: An old favorite idea of mine
« Reply #7 on: June 24, 2013, 12:46:00 AM »
+1
So you use siege to band in your demon, your angel converted with Angelic Rebellion, and your opponent's entire offense and then play Korah's Rebellion. :P

I don't think an angel keeps the angel identifier when converted with angelic rebellion.
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Offline Prof Underwood

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Re: An old favorite idea of mine
« Reply #8 on: June 24, 2013, 08:28:51 AM »
+1
I don't think an angel keeps the angel identifier when converted with angelic rebellion.
I agree.  An angel who falls and becomes evil would be a demon.

Offline Asahel24601

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Re: An old favorite idea of mine
« Reply #9 on: June 29, 2013, 05:57:20 PM »
0
This+Warriors TSA+Three Nails
:-)

Offline wmd1999

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Re: An old favorite idea of mine
« Reply #10 on: June 29, 2013, 08:47:16 PM »
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This+Warriors TSA+Three Nails
:-)

What is so special about this, a FBTN battle where demons can't block.
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Offline Bobbert

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Re: An old favorite idea of mine
« Reply #11 on: June 29, 2013, 11:29:33 PM »
0
This+Warriors TSA+Three Nails
:-)

What is so special about this, a FBTN battle where demons can't block.

You must block with a human, so the human's enhancements are worth 0/0. It's FBTN, so unless you've got several CBN enhancements, you're stuck with no abilities OR special abilities.

Not a bad card. Not 100% sure I'd use it if I only had angels OR demons in my deck, or if my opponent could band in more. Inish becomes absolutely everything.
ANB is good. Change my mind.

Offline TheJaylor

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Re: An old favorite idea of mine
« Reply #12 on: June 30, 2013, 11:42:40 AM »
0
So you use siege to band in your demon, your angel converted with Angelic Rebellion, and your opponent's entire offense and then play Korah's Rebellion. :P

I don't think an angel keeps the angel identifier when converted with angelic rebellion.
I am aware, I was just making a joke.  ;)

Offline wmd1999

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Re: An old favorite idea of mine
« Reply #13 on: June 30, 2013, 01:07:18 PM »
0
This+Warriors TSA+Three Nails
:-)

What is so special about this, a FBTN battle where demons can't block.

You must block with a human, so the human's enhancements are worth 0/0. It's FBTN, so unless you've got several CBN enhancements, you're stuck with no abilities OR special abilities.


Goliath, lot's wife with stone Etc.
A child of five would understand this. Send someone to fetch a child of five

Offline Asahel24601

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Re: An old favorite idea of mine
« Reply #14 on: July 01, 2013, 12:21:59 AM »
0
Never said it was perfect. Just pointing it out. Any combo that can't be countered, needs to be solved.

 


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