Author Topic: REAL Practice Games  (Read 8750 times)

Offline The Warrior

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Re: REAL Practice Games
« Reply #25 on: September 19, 2010, 07:26:10 PM »
0
with this idea there will be no winning or losing
then there is no point
« Last Edit: September 20, 2010, 01:29:00 PM by Prof Underwood »
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Offline New Raven BR

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Re: REAL Practice Games
« Reply #26 on: September 19, 2010, 09:27:25 PM »
0
with this idea there will be no winning or losing
then there is no point
the whole point of this idea is for practice.
when you practice in games where your either the winner or the loser, that's not practicing.
that's playing a real game so i thought up a way to play without winning and losing except in battle challenges and rescue attempts cause winning and losing games in practice makes as much sense as steven schaefer shaving his head at a nationals without giving a reason for it
« Last Edit: September 20, 2010, 01:29:32 PM by Prof Underwood »
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Offline The Warrior

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Re: REAL Practice Games
« Reply #27 on: September 19, 2010, 09:34:33 PM »
0
with this idea there will be no winning or losing
then there is no point
the whole point of this idea is for practice.
when you practice in games where your either the winner or the loser, that's not practicing.
that's playing a real game so i thought up a way to play without winning and losing except in battle challenges and rescue attempts cause winning and losing games in practice makes as much sense as steven schaefer shaving his head at a nationals without giving a reason for it
train unlike the official  is unrealistic:
if you play...say.. 4 hours with a n00b hes like  :):):):)
then in a tourney a dude whips out a couple quick combos and the n00b is like :  ??? ??? ??? thats it???
Also a Bald Schaef would be Cool! :)
« Last Edit: September 20, 2010, 01:29:57 PM by Prof Underwood »
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Offline The Warrior

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Re: REAL Practice Games
« Reply #28 on: September 20, 2010, 05:21:02 PM »
0
with this idea there will be no winning or losing
then there is no point
the whole point of this idea is for practice.
when you practice in games where your either the winner or the loser, that's not practicing.
that's playing a real game so i thought up a way to play without winning and losing except in battle challenges and rescue attempts cause winning and losing games in practice makes as much sense as steven schaefer shaving his head at a nationals without giving a reason for it
train unlike the official  is unrealistic:
if you play...say.. 4 hours with a n00b hes like  :):):):)
then in a tourney a dude whips out a couple quick combos and the n00b is like :  ??? ??? ??? thats it???
Also a Bald Schaef would be Cool! :)
it says edited by Prof U but i see no Changes  ???
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Offline Prof Underwood

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Re: REAL Practice Games
« Reply #29 on: September 20, 2010, 05:33:39 PM »
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it says edited by Prof U but i see no Changes  ???
I just did a bit of minor cleanup in this thread to keep it on topic.

Offline goldencomet

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Re: REAL Practice Games
« Reply #30 on: September 20, 2010, 05:43:41 PM »
+1
how extraordinarily communist  :o
losing is the way you learn, and this is pretty much keeping people on crutches. how will you learn to walk if you never get the chance to try on your own
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Offline New Raven BR

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Re: REAL Practice Games
« Reply #31 on: September 20, 2010, 06:33:38 PM »
-1
GC
lemme make this perfectly clear so every single simple minded person here will understand.
i hate losing so im giving those who hate losing like me, a break from it to actually play games.
the whole point is to practice, not to win or lose and for me it's a very big hassle cause i'v been losing so much that i just can't stand it even though i couldn't stand it to begin with.
thumb my replies down if you want.
it'll just show how immature you are, and i'd rather have positive comments on here then comments that put my ideas down and those kind of comments i WILL NOT tolerate
Your biggest competition is YOURSELF

Offline Red

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Re: REAL Practice Games
« Reply #32 on: September 20, 2010, 07:14:43 PM »
+3
He has a point. And learn to love the game not the outcome.
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Offline The Warrior

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Re: REAL Practice Games
« Reply #33 on: September 20, 2010, 07:21:17 PM »
-4
He has a point. And learn to love the game not the outcome. AND COLIN
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Offline goldencomet

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Re: REAL Practice Games
« Reply #34 on: September 20, 2010, 07:22:50 PM »
0
i'm really sorry, i wasn't trying to sound mean or hateful...it's been a tough day. i am sorry.

anymore feedback?

Quote
please let me know what you all think of this new variation for practicing

i was just letting you know what i thought...
keeping track of my losses is what helps me most. i apologize for my comment but i was just answering your post...
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Warrior_Monk

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Re: REAL Practice Games
« Reply #35 on: September 20, 2010, 07:27:01 PM »
+1
thumb my replies down if you want.
it'll just show how immature you are, and i'd rather have positive comments on here then comments that put my ideas down and those kind of comments i WILL NOT tolerate
this is slightly ironic, considering the thing your posting is to supposedly be based on constructive playing criticism, and yet you refuse to accept the constructive posting criticism.

best way to learn is to play with starter decks

Offline New Raven BR

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Re: REAL Practice Games
« Reply #36 on: September 20, 2010, 07:35:29 PM »
-2
no ring wraith
your still not getting the point of this idea i had.
and most of the replies i see in this thread are hurtful and put down that will not help this idea i had become a much better idea from what i had in mind.
the ONLY person to have posted REAL criticism is smokey.
most of the replies on here have been "what's the point?" and "you learn by losing" well nuh uh!
"learning by losing" will not cut it anymore.
i know for a fact rookies and players like me are so tired of losing that we're ready to quit the game for good.
but this idea i think will bring in a new era in practicing playing the game.
this idea doesn't have to be for beginners but for less experianced like me to play those who are far more experianced then i am to become better and to actually know what mistakes are made and what can be done to get better.
Your biggest competition is YOURSELF

Warrior_Monk

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Re: REAL Practice Games
« Reply #37 on: September 20, 2010, 07:45:26 PM »
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No, Ring Wraith, you're still not getting the point of this idea. Most of the replies I see in this thread are hurtful and put down my idea.  That will not help this concept become a much better one than what I originally had in mind. The ONLY person to have posted REAL criticism is smokey. Most of the replies on here have been "what's the point?" and "you learn by losing." I disagree. "Learning by losing" will not cut it anymore. I know for a fact rookies and players like me are so tired of losing that we're ready to quit the game for good, but this idea I think will bring in a new era in practicing playing the game. This idea doesn't have to be for beginners but for the less experienced, like me, to play those who are far more experienced than I am to become better and to actually know what mistakes are made and what can be done to get better.
Just because people disagree that your idea is the best one doesn't mean you blow them off and say that you're fed up with it. Losing is not the point. Check it, yo. You can still ask people to tell you your mistakes and have an ending of a game.

Offline New Raven BR

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Re: REAL Practice Games
« Reply #38 on: September 20, 2010, 07:48:37 PM »
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No, Ring Wraith, you're still not getting the point of this idea. Most of the replies I see in this thread are hurtful and put down my idea.  That will not help this concept become a much better one than what I originally had in mind. The ONLY person to have posted REAL criticism is smokey. Most of the replies on here have been "what's the point?" and "you learn by losing." I disagree. "Learning by losing" will not cut it anymore. I know for a fact rookies and players like me are so tired of losing that we're ready to quit the game for good, but this idea I think will bring in a new era in practicing playing the game. This idea doesn't have to be for beginners but for the less experienced, like me, to play those who are far more experienced than I am to become better and to actually know what mistakes are made and what can be done to get better.
Just because people disagree that your idea is the best one doesn't mean you blow them off and say that you're fed up with it. Losing is not the point. Check it, yo. You can still ask people to tell you your mistakes and have an ending of a game.
absolutly not.
i'v tried that before and everytime i ask im always answered with "i don't remember"
which means they were focusing more on winning then helping me improve
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Offline goldencomet

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Re: REAL Practice Games
« Reply #39 on: September 20, 2010, 08:07:21 PM »
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*sigh then your area is much different than mine. cause we all help each other xD
play a game with me online and i'll try to help you.
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Offline TheKarazyvicePresidentRR

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Re: REAL Practice Games
« Reply #40 on: September 20, 2010, 10:01:51 PM »
+1
GC
lemme make this perfectly clear so every single simple minded person here will understand.
i hate losing so im giving those who hate losing like me, a break from it to actually play games.
the whole point is to practice, not to win or lose and for me it's a very big hassle cause i'v been losing so much that i just can't stand it even though i couldn't stand it to begin with.
thumb my replies down if you want.
it'll just show how immature you are, and i'd rather have positive comments on here then comments that put my ideas down and those kind of comments i WILL NOT tolerate
Flaming is not okay.

no ring wraith
your still not getting the point of this idea i had.
and most of the replies i see in this thread are hurtful and put down that will not help this idea i had become a much better idea from what i had in mind.
the ONLY person to have posted REAL criticism is smokey.
No, the only criticism you ACCEPTED was smokey's.
No, Ring Wraith, you're still not getting the point of this idea. Most of the replies I see in this thread are hurtful and put down my idea.  That will not help this concept become a much better one than what I originally had in mind. The ONLY person to have posted REAL criticism is smokey. Most of the replies on here have been "what's the point?" and "you learn by losing." I disagree. "Learning by losing" will not cut it anymore. I know for a fact rookies and players like me are so tired of losing that we're ready to quit the game for good, but this idea I think will bring in a new era in practicing playing the game. This idea doesn't have to be for beginners but for the less experienced, like me, to play those who are far more experienced than I am to become better and to actually know what mistakes are made and what can be done to get better.
Just because people disagree that your idea is the best one doesn't mean you blow them off and say that you're fed up with it. Losing is not the point. Check it, yo. You can still ask people to tell you your mistakes and have an ending of a game.
absolutly not.
i'v tried that before and everytime i ask im always answered with "i don't remember"
which means they were focusing more on winning then helping me improve
No, it means you didn't make any glaringly OBVIOUS mistakes. Unless one is looking for mistakes (which if you want you can ask before a game can you look for mistakes as I play?) they don't see them because they are having to focus on their game play and what you have down. Most of the time you've played me you quit before I could tell what mistakes had been made because some "mistakes" mid-game help you win. If you never finish you never find out what worked and what didn't. I've forgotten things before, had them make me lose and had them make me win. It all depends what happens.

Quote
i know for a fact rookies and players like me are so tired of losing that we're ready to quit the game for good.
Proof please? Because I know YMT's group isn't ready to quit, and I know many of them lose to me (based solely on the fact of A I have more cards and B I've been playing 10X the time they have.), AND they still have fun. Hm...So I really need to see some proof since I live with a counter example of it. I've only seen 3 people quit the game for that reason and one was it was their first day and they didn't quite understand the game.

Quote
it'll just show how immature you are, and i'd rather have positive comments on here then comments that put my ideas down and those kind of comments i WILL NOT tolerate
As said before, you don't want criticisms, you want people to tell you your idea is great. I won't lie and say I like the idea, in fact to me it doesn't make much sense to me. Playing with both hands up gives an advantage that won't be had in real game, so when the real games come the new players will lack a crucial high level skill, Prediction.
« Last Edit: September 20, 2010, 10:04:19 PM by TheKarazyvicePresidentRR »
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