Author Topic: Nats T1-2P meta recap  (Read 7370 times)

kariusvega

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Re: Nats T1-2P meta recap
« Reply #50 on: August 09, 2017, 06:15:03 PM »
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Conceding defeat to a strategy is entirely different than acknowledging strategies the only one of these that is no fun is you giving up

All of the counters to Coney existed before it did that's why it's a real card and not even op

It's actually cute that more counters are being pitched while hardly anyone played the myriad that exist
« Last Edit: August 09, 2017, 06:21:12 PM by kariusvega »

TheHobbit13

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Re: Nats T1-2P meta recap
« Reply #51 on: August 09, 2017, 06:23:52 PM »
+1
The problem with Kony is not it's power level but that it dispenses of the battle phase we just spent three sets getting back.

  +1 And this is really unfortunate because so many good things were in RoJ to encourages the battle phase... ie all the negates being able to stop primarily cbp enhancements. I am expecting great things from your card! At the very least no Fiat rulings afterwards, only Maserati rulings  >:( ;)

kariusvega

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Re: Nats T1-2P meta recap
« Reply #52 on: August 09, 2017, 06:26:45 PM »
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And even the bowls that I 1 shot Josiahs children with yet somehow no one was equipped for a toss battle?

That has existed for multiple sets

Offline Josh

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Re: Nats T1-2P meta recap
« Reply #53 on: August 09, 2017, 08:40:28 PM »
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So pump the brakes and add some more counters to your decks. I understand CoL is fast so you either commit to beating it or you lose 5-0.

The problem with a deck as strong as you describe is, after counters come out, it might drop in playability/power for a time.  It might even get shelved entirely by players.  But, inevitably, decks like that are "phoenixes" that will be back later when some future card is printed that solves the problems created by Kony's counters.

Ultimately, a deck at that power level that doesn't exist without its lynchpin hero makes the strongest case for banning that's probably ever existed.

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kariusvega

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Re: Nats T1-2P meta recap
« Reply #54 on: August 09, 2017, 08:57:48 PM »
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what you are facing is the same dilemma as throne last year. it came out significantly powerful enough for 6/8 top cut players to decide it was a winning shot.

quite simply, at this point the way you build your deck determines whether or not throne can overwhelm you or greatly benefit your own strategy. if this card or the cards previously mentioned were considered broken, they would be adjusted (as seen with humble soul and covenant of prayer). this meta is balanced. children of light won't become bad, neither will throne, neither all of the other d9 options available :p the argument that card advantage makes coney unstoppable is bogus.

you have at least 3 opportunities which fit in nearly every deck to d9 against the offense..

Offline Kevinthedude

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Re: Nats T1-2P meta recap
« Reply #55 on: August 09, 2017, 09:04:01 PM »
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you have at least 3 opportunities which fit in nearly every deck to d9 against the offense..

The turn the opponent gets all their free cards from Children going off (Music leader, mark of the beast, d9s, etc) is the turn I set up hypocrisy mayhem. The opponent almost always finds a way to hand limit that turn but all of those cards are going right back in the deck before they can hit the table.

kariusvega

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Re: Nats T1-2P meta recap
« Reply #56 on: August 09, 2017, 09:20:00 PM »
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if they have drawn 9 from a block you can't stuff anymore heroes in their hand. hand limit still applies and hand protection is a thing which is why i opted out of mayhem even with hypocrisy

Offline Kevinthedude

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Re: Nats T1-2P meta recap
« Reply #57 on: August 09, 2017, 09:24:27 PM »
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if they have drawn 9 from a block you can't stuff anymore heroes in their hand. hand limit still applies and hand protection is a thing which is why i opted out of mayhem even with hypocrisy

Hypocrisy always comes before they get to block. If they hand limit from Heroes they just don't get to draw. If I can go the entire final match of a nation tournament and not even know what deck my opponent is playing because they didn't get to put enough cards on the table for me to tell, that's a problem.

kariusvega

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Re: Nats T1-2P meta recap
« Reply #58 on: August 09, 2017, 09:35:55 PM »
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guess i should have played mayhem then :p lol granted that is kind of how my games with Gabe and Brian looked at 2016 nationals

Offline The Guardian

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Re: Nats T1-2P meta recap
« Reply #59 on: August 10, 2017, 12:45:57 PM »
+1
Who would have thought it would take 12 years for an AoG deck to win T1 2P at Nationals again?  ::)
« Last Edit: August 10, 2017, 01:04:23 PM by The Guardian »
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