Author Topic: Defeating TGT  (Read 2602 times)

Offline jbeers285

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Defeating TGT
« on: April 26, 2013, 12:15:17 PM »
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I was thinking about common TGT decks today and their lack of battle winning enhancements.  I was curious about the idea of trying to stretch of t1 game against someone playing TGT.

The idea would be dont make any rescues until they have deck out.  This makes TGT worthless and all your EE battle winners will be able prevail.  Then after crushing their offense you start your offense.  I know this is counter intuitive that the idea that speed is king(which it is) but does this seem a viable strategy or defeating the meta version of a TGT deck?
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Offline Red

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Re: Defeating TGT
« Reply #1 on: April 26, 2013, 12:19:31 PM »
+2
I was thinking about common TGT decks today and their lack of battle winning enhancements.  I was curious about the idea of trying to stretch of t1 game against someone playing TGT.

The idea would be dont make any rescues until they have deck out.  This makes TGT worthless and all your EE battle winners will be able prevail.  Then after crushing their offense you start your offense.  I know this is counter intuitive that the idea that speed is king(which it is) but does this seem a viable strategy or defeating the meta version of a TGT deck?
When did TGT decks have few battlewinners? Gardensciples has more muscle than The Deck VS defense.
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Offline jbeers285

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Re: Defeating TGT
« Reply #2 on: April 26, 2013, 12:26:16 PM »
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AoCP HIR what else do they play that can consistently win a battle?
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Offline Red

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Re: Defeating TGT
« Reply #3 on: April 26, 2013, 12:27:39 PM »
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AoCP HIR what else do they play that can consistently win a battle?
MLAMG AOTL, not to mention strong character abilities like thad and banding.
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Offline jbeers285

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Re: Defeating TGT
« Reply #4 on: April 26, 2013, 12:33:52 PM »
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MLaMG isn't a battle winner unless u have Inish before your opponent it is also preventable just like HiR

AotL is only a winner if no band occurs on defense and if the solo EC is not protected from discard.
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TheHobbit13

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Re: Defeating TGT
« Reply #5 on: April 26, 2013, 12:55:58 PM »
+1
Haman's Gallows, Wolves in Sheep's Clothing, Golgotha, and Assyrian Siege Army are all good counters to TGT. If you wanted to stretch the game out and shut down there offense a large Gates of Samaria defense should do the trick. All of the ladies are */6 or lower so you can kill them with omri in battle and then hit the rest in territory.

Offline Mageduckey

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Re: Defeating TGT
« Reply #6 on: April 26, 2013, 12:59:28 PM »
+1
Haman's Gallows, Wolves in Sheep's Clothing, Golgotha, and Assyrian Siege Army are all good counters to TGT. If you wanted to stretch the game out and shut down there offense a large Gates of Samaria defense should do the trick. All of the ladies are */6 or lower so you can kill them with omri in battle and then hit the rest in territory.

GoS works quite well against TGT.  Include Breaking Jerusalem's Wall if you want to directly target TGT.

Offline Drrek

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Re: Defeating TGT
« Reply #7 on: April 26, 2013, 01:09:55 PM »
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A Herods or Emperors deck can always hit it with a Romans Destroy Jerusalem, which is always fun.
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Offline TheKarazyvicePresidentRR

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Re: Defeating TGT
« Reply #8 on: April 27, 2013, 11:12:45 AM »
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I like Egyptians, the deck discard can kill some of their battlewinners, and with egyptian's new speed it keeps up pretty well.
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Offline Arrthoa

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Re: Defeating TGT
« Reply #9 on: April 27, 2013, 11:31:15 AM »
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A Herods or Emperors deck can always hit it with a Romans Destroy Jerusalem, which is always fun.
But not Herods were romans. I found out when I postrd a Ruling Question about the Denarius card

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Re: Defeating TGT
« Reply #10 on: April 27, 2013, 11:59:57 AM »
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I've always been a fan of Image of Jealousy and Destructive Sin. Easier to get rid of, but also a lot easier to use.

A Herods or Emperors deck can always hit it with a Romans Destroy Jerusalem, which is always fun.
But not Herods were romans. I found out when I postrd a Ruling Question about the Denarius card
Herods are Romans, they are not Roman governors/emperors, like Denarius requires.
« Last Edit: April 27, 2013, 12:02:00 PM by Westy »

Offline Mageduckey

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Re: Defeating TGT
« Reply #11 on: April 27, 2013, 12:01:04 PM »
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A Herods or Emperors deck can always hit it with a Romans Destroy Jerusalem, which is always fun.
But not Herods were romans. I found out when I postrd a Ruling Question about the Denarius card

Herods are Romans.  They are not emperors, but they are Romans.

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Offline forgiven1

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Re: Defeating TGT
« Reply #12 on: June 18, 2013, 09:25:10 PM »
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Another thought is with Garden Tomb and Disciples you can use Gabriel to recur he is risen or any other Luke enchancements and use Matthew to recur he is risen and Magnificant.

Offline Smokey

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Re: Defeating TGT
« Reply #13 on: June 18, 2013, 09:40:59 PM »
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Wastelands + Land Dispute, just discard it.

Offline Mr.Hiatus

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Re: Defeating TGT
« Reply #14 on: June 20, 2013, 08:00:25 PM »
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Just play with evil characters, and have protection for them. Every defense has multiple counters. That does not even include Herod's temple and site protection.

 


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