Author Topic: Question about Sinning Hand  (Read 6434 times)

Offline Cameron the Conqueror

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Re: Question about Sinning Hand
« Reply #25 on: April 21, 2009, 06:36:37 PM »
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well, in math 0/2 is a valid equation....  So, don't play sinning hand when your opponent has 0 or 1 card in hand.

cforce44

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Re: Question about Sinning Hand
« Reply #26 on: April 21, 2009, 11:55:17 PM »
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So you CAN discard ZERO cards from your hand, but you CANNOT discard ZERO cards from you deck? How does that make any sense?

Offline Isildur

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Re: Question about Sinning Hand
« Reply #27 on: April 22, 2009, 12:12:04 AM »
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+ 1 with Cforce
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Scottie_ffgamer

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Re: Question about Sinning Hand
« Reply #28 on: April 22, 2009, 12:13:56 AM »
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So you CAN discard ZERO cards from your hand, but you CANNOT discard ZERO cards from you deck? How does that make any sense?

You CAN discard 0 cards from your deck if the COST of whatever you're trying to do requires you to discard 0.  If the cost is more than 0 and you have zero card in your deck, then you CANNOT discard the COST.  It does make sense if you actually TRY an understand....
« Last Edit: April 22, 2009, 12:22:06 AM by Scottie_ffgamer »

Offline Mr.Hiatus

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Re: Question about Sinning Hand
« Reply #29 on: April 22, 2009, 12:48:55 AM »
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Noone commented on RTSmaniac's post.

cforce44

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Re: Question about Sinning Hand
« Reply #30 on: April 22, 2009, 01:09:53 AM »
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So if a card said "discard half of the cards from your draw pile", then discarding Zero cards from your draw pile would be possible?!?!?  I wouldn't want to play that card too early on in the game...   :-\

I want a card that has a fraction like discard 1/12 of your draw pile just to see people try to crunch the numbers in the middle of a game.  :)

The Schaef

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Re: Question about Sinning Hand
« Reply #31 on: April 22, 2009, 07:37:38 AM »
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If X=0, then discarding zero would fulfill the requirement of the card.
If X=1 (Jephthah), then discarding zero does not fulfill the requirement (one).

Offline crustpope

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Re: Question about Sinning Hand
« Reply #32 on: April 22, 2009, 09:22:38 AM »
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If X=0, then discarding zero would fulfill the requirement of the card.
If X=1 (Jephthah), then discarding zero does not fulfill the requirement (one).

I understand now, since jepthah requires a "top card" then x=1  and if the draw pile is empty then it cannot be fulfilled.  but on other cards such as sinning hand or assyria conquers Israel, where the number can be variable, the number is calulated based on what is available.
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The Schaef

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Re: Question about Sinning Hand
« Reply #33 on: April 22, 2009, 10:31:24 AM »
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The number is calculated based on the conditions listed on the card.  Cards like Sinning Hand and Primary Objective represent a percentage of the total hand.  I can discard 100% of zero, or 50% of zero.

If you play Assyria Conquers Israel, the calculation is based on the number of Assyrians in play.  If X=5, and you only have 3 cards in deck, you still cannot fulfill the requirement, just like Jephthah.

Offline Mageduckey

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Re: Question about Sinning Hand
« Reply #34 on: April 22, 2009, 10:58:55 PM »
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2 things I'm noticing:

1) I agree with Schaef (not trying to bandwagon - it makes sense this way, as a variable in Geo CAN be zero).

2) I don't want to give Satan too much credit if credit is not due, but it would appear as if, while the U.S./world as a whole is deteriorating (in terms of accepting Christianity, allowing it to be public, etc.), this game/its players are also deteriorating.  This is not to start an argument (as Lord knows this is meant to help stop some), but it seems like there are more and more arguments over how a card should be ruled, what should happen, etc. (and this isn't just in RQ - it's all over the boards).  I realize that I am in no way the biggest "buyer" of Redemption cards, as I am fairly broke, and also don't attend anything other than Locals, but I think that to solve this problem (of constant bickering), we could:

* Have a subforum (create a new one, transform an old one, whatever) that has three parts:
1) COMPLETE rulelist that is updated constantly (weekly, if not every day or two) that is stickied, that would be locked (other than editing), so as to prevent spamming/questions.
2) Thread (stickied) containing all rules that are currently being "discussed", so players can know what is currently being decided as to add, change, or remove in the rulelist - this would help in keeping players updated on "Rule Changes", alleviating what I perceive to be quite a bit of the "pain".
3) Threads that would be discussing different rules, etc.  This would have to be extremely controlled, so as to not cause it to get clustered and "messy".  Only 1 thread would be allowed per rule, and on that thread players would calmly discuss why the rule should be changed or left the way it is.  A mod or two would need to be dedicated to SOLELY working on keeping that area clean (from extra, unnecessary threads/posts).


Again, I realize that I am a "noob" in the whole section of rules (the complex ones), but I believe that we need to work on this so as to ease "tensions" and/or help the ENTIRE community more.

Offline Minister Polarius

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Re: Question about Sinning Hand
« Reply #35 on: April 23, 2009, 12:48:37 AM »
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Excellent idea in theory, but GL finding someone to actually undertake the task of setting that up.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Prof Underwood

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Re: Question about Sinning Hand
« Reply #36 on: April 23, 2009, 04:57:25 AM »
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I think there are 2 simple reasons why there are more arguments recently about card play:

1 - The REG hasn't been updated since Nats last year.  That is very unusual and is because the whole thing is going to be replaced at some point and people don't want to put effort into fixing something that is going to disappear.

2 - The message board was purged of old threads at the end of last year.  That caused many of the rulings that were previously made to be lost.

The solutions are equally simple:

1 - Release the new REG.

2 - Don't purge the message board anymore.  Instead each moderator should do selective trimming of their part of the board so that the space doesn't get wasted by needless stuff.

FresnoRedemption

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Re: Question about Sinning Hand
« Reply #37 on: April 23, 2009, 10:27:36 AM »
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Excellent idea in theory, but GL finding someone to actually undertake the task of setting that up.

Actually, I'd be willing to undertake the task. In fact, I've been in the process of creating a complete rules document, myself, since I'm planning on hosting tournaments someday. I wanted to create a document of the complete rules, card errata, etc, so that I could have something to fall back on in case a tough decision comes up.

Offline EmJayBee83

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Re: Question about Sinning Hand
« Reply #38 on: April 23, 2009, 11:34:59 AM »
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2 - Don't purge the message board anymore.  Instead each moderator should do selective trimming of their part of the board so that the space doesn't get wasted by needless stuff.
I'm not quite so sure about all the boards, but I agree with the good Prof that purging the Redemption Official Rules board an its children is not desirable.

If it's not possible to selectively purge, maybe the moderators could call for volunteers to go over the oldest threads and see if they cover anything important. For important ruligns the volunteers could create brand new threads with three posts:

1) The question and who it was asked by.
2) The final ruling, the reasoning behind it, and how it came about (Rob/Others PTB/consensus)
3) Any useful context including anything that is considered still open/under study and important dissents.

At least then the information is not lost.

 


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