Author Topic: Question about Sinning Hand  (Read 6435 times)

FresnoRedemption

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Question about Sinning Hand
« on: April 20, 2009, 11:20:28 PM »
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Hey, folks:

I saw a thread about this a long time ago (called Sinning Hand vs. Thinning Hand), but I searched and searched for it and it seems to have disappeared. So my question is this:

Say my opponent makes a rescue attempt (specific Hero is irrelevant -- not a FBN hero), and I block his hero (specific Evil Character is irrelevant -- not a FBN evil character). Then, I play Sinning Hand, which states:

"Remove a Hero from the game. Any player may discard half the cards in hand (rounded down) to negate this. Otherwise, it cannot be interrupted."

What happens if my opponent only has one card in his hand? Does he have to discard to negate removing his Hero from the game?

What happenes if my opponent has no cards in his hand? Can I even play the card, or can he just not interrupt it at all?

Lamborghini_diablo

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Re: Question about Sinning Hand
« Reply #1 on: April 20, 2009, 11:24:03 PM »
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I believe your opponent cannot discard, and therefore it becomes CBI.

Scottie_ffgamer

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Re: Question about Sinning Hand
« Reply #2 on: April 20, 2009, 11:34:22 PM »
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I would think that if he had 1 or 0 cards in his hand, he could still choose to discard to negate it...it's just that he would be discarding zero cards.  But that's just my opinion.

Offline Minister Polarius

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Re: Question about Sinning Hand
« Reply #3 on: April 20, 2009, 11:54:16 PM »
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Lambo is correct.
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Offline BubbleBoy

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Re: Question about Sinning Hand
« Reply #4 on: April 21, 2009, 07:12:25 AM »
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Yes, since the player cannot fulfil the second option, he must allow his character to be removed.
Use the Mad Bomber to rescue his Province.

Offline sk

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Re: Question about Sinning Hand
« Reply #5 on: April 21, 2009, 07:22:36 AM »
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I would think that if he had 1 or 0 cards in his hand, he could still choose to discard to negate it...it's just that he would be discarding zero cards.  But that's just my opinion.

A player cannot discard zero cards.  I agree with the consensus.
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Offline crustpope

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Re: Question about Sinning Hand
« Reply #6 on: April 21, 2009, 07:57:11 AM »
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I would think that if he had 1 or 0 cards in his hand, he could still choose to discard to negate it...it's just that he would be discarding zero cards.  But that's just my opinion.
A player cannot discard zero cards.  I agree with the consensus.

I dissagree with the consensus.  Here is my reason.  In a different thread I brought up the problem of playing Assyria Conquers Israel" with no assyrians in play. 

Assyria Conquers Israel
Type: Evil Enh. • Brigade: Pale Green • Ability: X / X • Class: None • Special Ability: Discard a Site or an O.T. Fortress. Opponent may discard the top X cards of deck instead. Place Lost Souls in play instead. • Attributes: X = the number of Assyrians in play • Identifiers: OT, X = the number of Assyrians in play • Verse: II Kings 18:11

In this scenario, x=0 so the4 opponent would simply choose to discard 0 cards to negate its effect.  are you telling me that different mechanics work for different cards?  I say that if my opponent has no hand and I play sinning hand, then they would choose to discard half of 0 and negate its abiliyt
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The Schaef

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Re: Question about Sinning Hand
« Reply #7 on: April 21, 2009, 08:03:18 AM »
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The opponent may discard half of his hand, rounded down.
Half of one, rounded down, is zero.
Opponent may discard zero cards from his hand to cancel the effect.

Offline Minister Polarius

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Re: Question about Sinning Hand
« Reply #8 on: April 21, 2009, 10:05:37 AM »
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That's incorrect unless the ruling has changed. One of more-official-than-Schaef PTB ruled that because it is a cost, just as you can't Discard from a deck of zero to use Jephthah, you can't discard a hand of zero to fulfill the condition on Sinning Hand. The reasoning is that the SA specifies to discard, and if you have no cards in your hand, you can't discard anything.
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Offline crustpope

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Re: Question about Sinning Hand
« Reply #9 on: April 21, 2009, 10:10:47 AM »
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Well then we have conflicting opinions and we need to know how this will go down in these situations. 

How are we going to group these cards together and how are we going to rule on them?

jepthah with 0 cards in  your deck
Assyria conquers Israel with 0 assyrians in play
sinning hand with an opponent with 1 or 0 cards in hand

any others?
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The Schaef

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Re: Question about Sinning Hand
« Reply #10 on: April 21, 2009, 10:43:30 AM »
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A cost for the card player to use an action is one thing.  Giving the opponent an option is another thing.  Zero cards happens to be the calculated half rounded down.  It was ruled that an opponent can discard his empty hand to cancel Primary Objective.  I am going forward based on that ruling.

Offline Bryon

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Re: Question about Sinning Hand
« Reply #11 on: April 21, 2009, 11:27:43 AM »
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Schaef is correct.  If X = 0, you can discard zero.

Players might be mixed up with the Assyria Conquers Israel ruling where a player had 5 Assyrians and there was only 1 card left on top of deck.  If X = 5 and you only have 1, you can't fulfill the 5-card requirement, so you lose the fort.  But if X=0, you can discard 0.

Offline crustpope

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Re: Question about Sinning Hand
« Reply #12 on: April 21, 2009, 11:41:36 AM »
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what does rounded down mean though? i dont get it... cause if they (your opponent) has 6 cards in hand they would discard 3 right? and if they had 5 cards in hand would they only discard 3 or 2 cards? i would asume 3 but.... idk...

Rounded down means you take half of 5 ( 2.5) and round down ( to 2)

half of 1=.5 and rounded down makes it 0

@ Bryon.  Yeah, I understand that id x=5 and you only have 1 thenyou cannot fulfill the demands of the card, but what about jepthah?  what if you have 0 cards in your deck?  can you d/c 0 cards to discard up to two EC's in an opponents territory?

I would say that you could but it has been ruled elsewhere that you cannot.  are we going to have different rules for different d/c abilitiy cards?
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Offline Minister Polarius

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Re: Question about Sinning Hand
« Reply #13 on: April 21, 2009, 11:51:02 AM »
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This is a change in ruling. I don't really care on the one hand (giggle) because I don't ever use this card, but even though I don't get on the "REDEMPTION IS DOOMED BECAUSE OF BLAH BLAH BLAH" bandwagon, I do agree with the recurring complaint about rulings changing with no notice or even admission that a rule changed.
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Offline RTSmaniac

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Re: Question about Sinning Hand
« Reply #14 on: April 21, 2009, 11:56:43 AM »
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My vote is for polarius as the next playtester
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Offline Bryon

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Re: Question about Sinning Hand
« Reply #15 on: April 21, 2009, 12:09:32 PM »
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Jephthah cannot work if you have no deck, because there is no "top card of deck" if you have no deck.

But I have never ruled that X can't equal zero.  Nor have I affirmed such an answer.  Stephen and I are in agreement about this answer.  Where is this "rule change" of which you speak?

X can equal 0, and you can chose to use an ability where x = 0.

The Schaef

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Re: Question about Sinning Hand
« Reply #16 on: April 21, 2009, 12:12:02 PM »
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but what about jepthah?  what if you have 0 cards in your deck?  can you d/c 0 cards to discard up to two EC's in an opponents territory?

No.  Jepthah demands you discard one card.  Zero does not equal one.

This is a change in ruling... I do agree with the recurring complaint about rulings changing with no notice or even admission that a rule changed.

It's not my impression that a rule has been changed here.  This is the way I understood it to be played since it was designed three years ago, and it's consistent with a Primary Objective ruling that has been in place for five years.  You might want to explore the idea that somebody simply might have gotten a ruling wrong.

:edit: instapost

Offline EmJayBee83

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Re: Question about Sinning Hand
« Reply #17 on: April 21, 2009, 12:17:01 PM »
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But I have never ruled that X can't equal zero.  Nor have I affirmed such an answer.  Stephen and I are in agreement about this answer.

Bryon, I share Pol's recollection in its entirety. The ruling was made by one or more of the PTB that if you had no hand, you could not choose to discard zero cards to cancel Sinning Hand. (I remember because I was far in the "I should be able to discard zero cards" camp, and felt this ruling was kinda goofy.) For the past two years I have consistently ruled it that way in tournaments based on the official ruling on this board.

Quote
Where is this "rule change" of which you speak?

Probably with the 85% of all rulings on this board that were deleted as a space saving measure.
« Last Edit: April 21, 2009, 06:22:13 PM by EmJayBee83 »

Scottie_ffgamer

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Re: Question about Sinning Hand
« Reply #18 on: April 21, 2009, 12:21:15 PM »
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The easiest way to understand this is to look at what the cost is.  Jephthah's cost is 1 card off the top of your deck.  If you don't have a card in your deck, you cannot fulfill the discard to use the ability.  Sinning Hand's cost depends on your hand.  If that cost happens to be 0, then you can still fulfill that by discarding 0 cards.  There's been no rule changes or contradictory rulings on this that I've seen.

PS  Here is the thread about Assyria Conquers Irael

Offline Minister Polarius

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Re: Question about Sinning Hand
« Reply #19 on: April 21, 2009, 04:02:41 PM »
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MJB and I understand the logic, and we both agree with it. But it's not what was ruled before, and nobody wants to admit that this is a change. A change for the better, yes, but still another unannounced ruling change.
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Lamborghini_diablo

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Re: Question about Sinning Hand
« Reply #20 on: April 21, 2009, 04:15:09 PM »
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I guess that makes sense but... How can doing nothing be a cost? It requires you to discard, which is the act of putting something into the discard pile.. if you do that with zero cards, you didnt discard anything....  :-\

Offline TimMierz

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Re: Question about Sinning Hand
« Reply #21 on: April 21, 2009, 04:23:22 PM »
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In some games, like Battlestar Galactica, it is specifically stated in the rules that you can choose an option you can't fully fulfill (for instance, opt to discard 3 skill cards rather than lose a fuel, even though you only have 1 skill card). I would prefer this to be the case here too, although it doesn't seem to be the case at the moment. This rule would make "option" style cards to be a little softer on the recipient, and in my opinion more intuitive.

There is a difference between "costs" and "options" (a distinction some people are missing). Jephthah, Saint Patrick, etc. all require one action to occur for another one to. Ones that have an "instead" like Sinning Hand or Assyria Conquers Israel, I would think, are just an option between two alternatives for the victim player. I would like being able to allow choosing to discard 0 cards, or discarding "as much as possible" if there aren't enough.
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The Schaef

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Re: Question about Sinning Hand
« Reply #22 on: April 21, 2009, 04:41:15 PM »
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But it's not what was ruled before, and nobody wants to admit that this is a change.

If somebody wants to come forward and say they were the ones who ruled it this way, I'd be interested to hear it.  It was never me.

What is it about this that it HAS to be change, and not just that somebody got it wrong?  That happens too, you know.

FresnoRedemption

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Re: Question about Sinning Hand
« Reply #23 on: April 21, 2009, 05:11:03 PM »
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So then, the "current" ruling (in quotation marks because there seemed to be some question about whether or not it has always been this way) is that since the required discard is half the hand, then half the hand can equal zero so zero cards can be discarded to negate Sinning Hand?

Scottie_ffgamer

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Re: Question about Sinning Hand
« Reply #24 on: April 21, 2009, 06:33:33 PM »
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So then, the "current" ruling (in quotation marks because there seemed to be some question about whether or not it has always been this way) is that since the required discard is half the hand, then half the hand can equal zero so zero cards can be discarded to negate Sinning Hand?

Yes

I guess that makes sense but... How can doing nothing be a cost? It requires you to discard, which is the act of putting something into the discard pile.. if you do that with zero cards, you didnt discard anything....  :-\

If the cost IS doing nothing.  Sure, you can't do nothing if the cost is discard 1 card and negate it...but the cost is to discard 0 cards.  You are still, in essence, fulfilling the cost - you are discarding 0 cards.  Don't look at it as doing nothing, but fulfilling the cost by discarding 0 cards.

Offline Cameron the Conqueror

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Re: Question about Sinning Hand
« Reply #25 on: April 21, 2009, 06:36:37 PM »
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well, in math 0/2 is a valid equation....  So, don't play sinning hand when your opponent has 0 or 1 card in hand.

cforce44

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Re: Question about Sinning Hand
« Reply #26 on: April 21, 2009, 11:55:17 PM »
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So you CAN discard ZERO cards from your hand, but you CANNOT discard ZERO cards from you deck? How does that make any sense?

Offline Isildur

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Re: Question about Sinning Hand
« Reply #27 on: April 22, 2009, 12:12:04 AM »
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+ 1 with Cforce
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Scottie_ffgamer

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Re: Question about Sinning Hand
« Reply #28 on: April 22, 2009, 12:13:56 AM »
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So you CAN discard ZERO cards from your hand, but you CANNOT discard ZERO cards from you deck? How does that make any sense?

You CAN discard 0 cards from your deck if the COST of whatever you're trying to do requires you to discard 0.  If the cost is more than 0 and you have zero card in your deck, then you CANNOT discard the COST.  It does make sense if you actually TRY an understand....
« Last Edit: April 22, 2009, 12:22:06 AM by Scottie_ffgamer »

Offline Mr.Hiatus

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Re: Question about Sinning Hand
« Reply #29 on: April 22, 2009, 12:48:55 AM »
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Noone commented on RTSmaniac's post.

cforce44

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Re: Question about Sinning Hand
« Reply #30 on: April 22, 2009, 01:09:53 AM »
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So if a card said "discard half of the cards from your draw pile", then discarding Zero cards from your draw pile would be possible?!?!?  I wouldn't want to play that card too early on in the game...   :-\

I want a card that has a fraction like discard 1/12 of your draw pile just to see people try to crunch the numbers in the middle of a game.  :)

The Schaef

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Re: Question about Sinning Hand
« Reply #31 on: April 22, 2009, 07:37:38 AM »
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If X=0, then discarding zero would fulfill the requirement of the card.
If X=1 (Jephthah), then discarding zero does not fulfill the requirement (one).

Offline crustpope

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Re: Question about Sinning Hand
« Reply #32 on: April 22, 2009, 09:22:38 AM »
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If X=0, then discarding zero would fulfill the requirement of the card.
If X=1 (Jephthah), then discarding zero does not fulfill the requirement (one).

I understand now, since jepthah requires a "top card" then x=1  and if the draw pile is empty then it cannot be fulfilled.  but on other cards such as sinning hand or assyria conquers Israel, where the number can be variable, the number is calulated based on what is available.
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The Schaef

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Re: Question about Sinning Hand
« Reply #33 on: April 22, 2009, 10:31:24 AM »
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The number is calculated based on the conditions listed on the card.  Cards like Sinning Hand and Primary Objective represent a percentage of the total hand.  I can discard 100% of zero, or 50% of zero.

If you play Assyria Conquers Israel, the calculation is based on the number of Assyrians in play.  If X=5, and you only have 3 cards in deck, you still cannot fulfill the requirement, just like Jephthah.

Offline Mageduckey

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Re: Question about Sinning Hand
« Reply #34 on: April 22, 2009, 10:58:55 PM »
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2 things I'm noticing:

1) I agree with Schaef (not trying to bandwagon - it makes sense this way, as a variable in Geo CAN be zero).

2) I don't want to give Satan too much credit if credit is not due, but it would appear as if, while the U.S./world as a whole is deteriorating (in terms of accepting Christianity, allowing it to be public, etc.), this game/its players are also deteriorating.  This is not to start an argument (as Lord knows this is meant to help stop some), but it seems like there are more and more arguments over how a card should be ruled, what should happen, etc. (and this isn't just in RQ - it's all over the boards).  I realize that I am in no way the biggest "buyer" of Redemption cards, as I am fairly broke, and also don't attend anything other than Locals, but I think that to solve this problem (of constant bickering), we could:

* Have a subforum (create a new one, transform an old one, whatever) that has three parts:
1) COMPLETE rulelist that is updated constantly (weekly, if not every day or two) that is stickied, that would be locked (other than editing), so as to prevent spamming/questions.
2) Thread (stickied) containing all rules that are currently being "discussed", so players can know what is currently being decided as to add, change, or remove in the rulelist - this would help in keeping players updated on "Rule Changes", alleviating what I perceive to be quite a bit of the "pain".
3) Threads that would be discussing different rules, etc.  This would have to be extremely controlled, so as to not cause it to get clustered and "messy".  Only 1 thread would be allowed per rule, and on that thread players would calmly discuss why the rule should be changed or left the way it is.  A mod or two would need to be dedicated to SOLELY working on keeping that area clean (from extra, unnecessary threads/posts).


Again, I realize that I am a "noob" in the whole section of rules (the complex ones), but I believe that we need to work on this so as to ease "tensions" and/or help the ENTIRE community more.

Offline Minister Polarius

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Re: Question about Sinning Hand
« Reply #35 on: April 23, 2009, 12:48:37 AM »
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Excellent idea in theory, but GL finding someone to actually undertake the task of setting that up.
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Offline Prof Underwood

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Re: Question about Sinning Hand
« Reply #36 on: April 23, 2009, 04:57:25 AM »
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I think there are 2 simple reasons why there are more arguments recently about card play:

1 - The REG hasn't been updated since Nats last year.  That is very unusual and is because the whole thing is going to be replaced at some point and people don't want to put effort into fixing something that is going to disappear.

2 - The message board was purged of old threads at the end of last year.  That caused many of the rulings that were previously made to be lost.

The solutions are equally simple:

1 - Release the new REG.

2 - Don't purge the message board anymore.  Instead each moderator should do selective trimming of their part of the board so that the space doesn't get wasted by needless stuff.

FresnoRedemption

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Re: Question about Sinning Hand
« Reply #37 on: April 23, 2009, 10:27:36 AM »
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Excellent idea in theory, but GL finding someone to actually undertake the task of setting that up.

Actually, I'd be willing to undertake the task. In fact, I've been in the process of creating a complete rules document, myself, since I'm planning on hosting tournaments someday. I wanted to create a document of the complete rules, card errata, etc, so that I could have something to fall back on in case a tough decision comes up.

Offline EmJayBee83

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Re: Question about Sinning Hand
« Reply #38 on: April 23, 2009, 11:34:59 AM »
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2 - Don't purge the message board anymore.  Instead each moderator should do selective trimming of their part of the board so that the space doesn't get wasted by needless stuff.
I'm not quite so sure about all the boards, but I agree with the good Prof that purging the Redemption Official Rules board an its children is not desirable.

If it's not possible to selectively purge, maybe the moderators could call for volunteers to go over the oldest threads and see if they cover anything important. For important ruligns the volunteers could create brand new threads with three posts:

1) The question and who it was asked by.
2) The final ruling, the reasoning behind it, and how it came about (Rob/Others PTB/consensus)
3) Any useful context including anything that is considered still open/under study and important dissents.

At least then the information is not lost.

 


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