Author Topic: REG Corrections and Updates  (Read 50456 times)

Offline frisian9

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REG Corrections and Updates
« on: August 15, 2007, 09:37:34 AM »
This thread will list changes to the online rulebook and REG. Discussions should take place in separate threads in the "REG and Wiki" subforum. Results from the public discussions (and any involving playtesters privately) will be summarized here.

The changes will be posted to the online REG periodically and dated here along with the changes made.

First update was made on August 23, 2007.


Mike
« Last Edit: August 22, 2014, 01:16:57 PM by Lamborghini_diablo »
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Offline frisian9

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Re: REG Updates
« Reply #1 on: August 15, 2007, 09:38:13 AM »
Changes since August 1, 2007 (Nationals)
Updates posted on web site August 23, 2007


Elijah is a prophet.

Madness, Doubt, Deafening Spirit, Seeker of the Lost, and Priests of Christ are generic.

Philistine Priests is a Philistine.

Pharaoh's Daughter is an Egyptian.

Bravery of Priscilla (H Deck) errata is removed.

Third Heaven special situation entry is removed.

Shoes of Peace note is now similar to that on Dove.

Mask of Self-Glorification has the word "turn" changed to "phase" in the note.

Guardian of Your Souls note has the 3-line lost soul reference deleted.

David’s Mighty Men taken out of the Mentioned in II Samuel list (oh, I wish it was a hero) :(

Your added to the glossary with the definition Your = Possession + Control

Abram/Abraham, Benjamin, Dan, Isaac, Jacob, Joseph, Reuben, Simeon, and Zebulun are Patriarchs (although not currently referenced by another card)

Ahimelech, Priest at Nob is NOT a King

Blood of the Lamb is Connected with Demons (Special Ability)

Swift Horses, Coat of Mail, Helmet of Brass, and Weapon of Light Depict a Weapon (they are weapon-class)

Golden Calf is a false religious practice.

Emperor Augustus, Emperor Caius Caligula, Emperor Claudius, Emperor Galba, Emperor Nero, Emperor Otho, and Emperor Tiberius were emperors, and by definition were also Royalty.

Mary's Prophetic Act is a Name-on-Name Bonus for Mary of Bethany, not Mary (it refers to John 12:3).

Day of Atonement, Feast of Booths, Feast of Trumpets, First Fruits, Passover & Unleavened Bread, Pentecost, and The Sabbath are Feasts (already identifiers on cards - now added to REG)

Crippling Demon is Genderless.

A few cards do not have verses printed on the text. The following texts have been given to them and will appear in the REG card descriptions:
  • Mary's Prophetic Act - John 12:3
  • A Child is Born - Luke 2:7
  • Water to Wine - John 2:9
  • Saul/Paul (as Saul) - Acts 8:3
  • Saul/Paul (as Paul) - Acts 13:9
  • King Solomon - I Kings 4:1
« Last Edit: August 23, 2007, 12:18:21 AM by frisian9 »
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Offline frisian9

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Re: REG Updates
« Reply #2 on: August 23, 2007, 12:21:34 AM »
Changes since August 23, 2007


I will be uploading all new card descriptions sometime in September. There are going to be "identifiers" on all cards, providing all the list information currently found in the glossary for each card. It is the same style as the "play as", provided to aid players understand and use a card. The info is in mos cases NOT printed on the card - you'll only find these identifiers in the REG online.



Holy Grail clarifications were either corrected or deleted:
•   If Holy Grail is negated during the same turn phase it is first used (e.g., Crucify Him), the converted character reverts to being an Evil Character.  If the reverted character is currently in battle, the reverted character has no effect on the current battle and would return to the owner’s territory after the battle is resolved.
•   If Holy Grail is used to convert your Evil Character to a Hero, the Hero is used to make a rescue attempt, the rescue attempt is successful, and Holy Grail is negated immediately after battle (e.g., Destruction of Nehushtan), you keep the rescued soul even though the character is no longer a Hero.

Negative Effect
A negative effect is any effect from cards not of the same alignment (i.e., good, evil, or neutral) targeting a character.

Alignment
There are three card alignment in Redemption®: good cards, evil cards, and neutral cards.

Convert - Default Conditions

•   If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.
•   If an Evil Character is converted to a Hero, it’s special ability works as long as it does not harm any Heroes. Game rules are still operative (e.g., Heroes may not use evil enhancements or band to Evil Characters).


Piety of Mary
Type: Hero Enh. • Brigade: Yellow • Ability: 4 / 3 • Class: None • Special Ability: Ignore all special abilities on cards depicting a false religious practice. • Play as: Ignore all special abilities on neutral and evil cards depicting a false religious practice. • Identifiers: None • Verse: Luke 10:39 • Availability: Women booster packs (Uncommon)

Lost Souls cards (2-line and 3-line)
Note: Treat the special ability on the 'Lost Souls’ card as a definition. It explains why the card title is plural. It cannot be negated. The 'Lost Souls' card has the same deck building rules as a Lost Soul with a special ability.

Added to Earthly Battle:
•   Potiphar, Pharaoh Hophra

Search, Reveal, or Exchange - Special Conditions
•   If the targeted Lost Soul is exchanged when playing the Rescuer's Choice advanced rule, the exchanged Lost Soul becomes the new targeted Lost Soul.

Set-Aside (The entire section was updated - see http://cactusgamedesign.com/message_boards/index.php?topic=7213.0)

Mike
« Last Edit: September 23, 2007, 07:40:11 AM by frisian9 »
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Offline frisian9

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Re: REG Updates
« Reply #3 on: September 20, 2007, 06:47:10 AM »
Changes since September 19, 2007


Last update there were major changes to the card descriptions and set-aside. I do not anticipate major changes in the next update. They are listed below.



Seeker of the Lost is Female, not Male.

Miscellaneous (Special Condition)
•   Goliath may retain any number of the weapon-class enhancement’s designated for him.

Ignore or Repel (Special Condition)

•   A multi-colored character is ignored if any of its brigade colors are ignored.

Convert (Default Condition)

•   If an Evil Character is converted to a Hero, it’s special ability works as long as it does not target a Hero.  The only exception is that the converted Evil Character may target a Hero for banding (e.g., if Potiphar and Potiphar's Wife were both converted to Heroes, Potiphar's special ability to band to Potiphar's Wife can still work). Game rules are still operative (e.g., Heroes may not use evil enhancements or band to Evil Characters).

Restore Life, Heal, or Release (Clarifications)
•   Cards like Lay Down Your Life that do not specifically mention the word “heal” in their special ability or card errata are not considered healing cards; they are considered substitution cards.  They do not actually heal a character, but rather replace a character being discarded.  They cannot be played outside of battle.  They must be played on a character in battle (or being discarded from battle) since they do not specifically mention the word “heal” and must be played prior to a discard because they do not interrupt.



Satan's Folly
Type: Hero Enh. • Brigade: White • Ability: None • Class: None • Special Ability: If one of holder's Heroes is about to be discarded, Holder may substitute an Evil Character from an opponent's territory in place of the Hero being discarded. • Errata: If your hero is being discarded from battle, If a Hero is discarded this battle, discard an Evil Character in an opponent’s territory to heal that Hero. • Identifiers: None • Verse: Colossians 2:15 • Availability: Apostles booster packs (Ultra Rare)

NOTE: Satan's Folly is NOT cross-referenced as an exchange card


Satan’s Folly
contains a triggered ability, so must be played prior to a discard. is played like a healing card and can be played when the Hero is on the way to the discard pile from the field of battle.  It does not matter how the Hero is being discarded.  It may be due to a special ability (e.g., Christian Martyr or Rizpah’s Sackcloth) or due to abilities (*/*).  Play as a healing enhancement if activated on a Hero in battle or on a Hero being discarded from battle and only if you can discard an Evil Character in a territory.  Just as with a healing card, you don’t need to negate a discard special ability to be able to play the card.



Lay Down Your Life
Type: Hero Enh. • Brigade: Blue • Ability: None • Class: None • Special Ability: If holder's Hero is about to be discarded, discard Hero. Holder may place another Hero of the same brigade from his territory into battle. All previous enhancements stay in play. • Errata: If holder’s Hero is about to be discarded, If a Hero is  discarded this battle, discard Hero to allow holder to place another Hero of the same brigade from his territory into battle. All previous enhancements stay in play. • Identifiers: NT, Depicts a Weapon • Verse: John 15:13 • Availability: Apostles booster packs (Uncommon)

Lay Down Your Life contains a triggered ability, so must be played prior to a discard. is not a healing card, nor is it an interrupt card.  Therefore, it cannot be played in response to losing by removal.  It can only be played in battle, and only takes effect if your Hero is losing by numerical abilities.

« Last Edit: September 29, 2007, 10:15:42 PM by frisian9 »
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Offline frisian9

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Re: REG Updates
« Reply #4 on: September 29, 2007, 10:16:15 PM »
Additional Changes since September 19



Roman Evil Character (Glossary Entry)
Mocking Soldier (Priests) may band “to a warrior class Roman Evil Character.” There are currently no general references to Roman characters in Redemption®; references are currently more specific in identifying Roman soldiers or Roman emperors (see Roman Soldier or Emperor ). The following Redemption® cards are considered Roman:
•   (Good): Cornelius
•   (Evil): Emperor Augustus, Emperor Caius Caligula, Emperor Claudius, Emperor Galba, Emperor Nero, Emperor Otho, Emperor Tiberius, and Mocking Soldier


Fight Each Other (How to Use)
If two heroes (or two evil characters) are forced to fight each other, this is called a side battle. In a side battle, each player involved in the original battle controls the characters on one side of the side battle.  The characters which must fight are selected by the player of the side battle ability and placed into the side battle in any order.  If only one selected character was already in battle, then its current controller retains control of that character in the side battle.  If both of the selected characters are being controlled by the same player in the original battle, the player of the side battle ability chooses which one he will control in the side battle.  The player that controls a character controls any banding special abilities (if applicable). However, characters in a side battle cannot band to characters already in the Field of Battle.

Every Man's Sword
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: No battle may begin as a battle challenge. • Play As: Battle challenges are prevented. • Errata: Protect each player without a lost soul in territory from being attacked. • Identifiers: None • Verse: Judges 7:22 • Availability: Kings booster packs (Rare)

Special Situations:
•      If the only Lost Soul(s) available is(are) in sites, Every Man’s Sword prevents a Hero with the special ability to “access any site” to enter the Field of Battle.  The hero must enter the Field of Battle to activate the special ability.  Either a site must be used with the Hero or the Hero brigade color must match the brigade of a site holding a Lost Soul.
•      Abram/Abraham may not enter battle if the only way for him to get access to a Lost Soul is to use his ability to negate the ability on the Lost Soul (i.e.,  Jeremiah 7:18 (‘Female’))


Depicting an Idol (in the Glossary) - Captured Ark and Unknown Nation added

Return to Draw Pile (Default Conditions)
•      Lost Souls held in a site being returned to a draw or discard pile are returned to the corresponding Land of Bondage.

Involving Music
(in the Glossary)
add the following:
Spiritual Protection, Praise Him, Moon, Refined by Fire, Defeating the Enemy

Miscellaneous (Special Condition)
•   Goliath may retain any number of theone of each weapon-class enhancement’s designated for him.
« Last Edit: October 12, 2007, 07:29:24 AM by frisian9 »
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Offline frisian9

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Re: REG Updates
« Reply #5 on: October 16, 2007, 08:03:35 PM »
Additional Changes since October 13, 2007



Convert (Default Conditions)
If an Evil Character is converted to a Hero, it’s special ability works as long as it does cannot target a Hero.

Repentance
• Special Ability: Place this card on any human Evil Character in play and convert to a Green Brigade Hero. • Play As: Convert one human Evil Character to a Green Brigade Hero.

Set-Aside (How to Play)
Set-aside cards may be played on any character you control in play with matching brigade. Set-aside cards remain on the character in the set-aside area until the character is returned to the field of play. When you set aside your opponent's card during a battle, after then battle you must put the set-aside enhancement with the card you set aside. The character can return during any preparation phase, unless the set aside card has a specified endpoint. The set-aside card is then discarded.

Set-Aside (Default Conditions)
Cards are set aside in their owners' respective set-aside areas.

Medo-Persians (Glossary Entry)
Haman, Prince of Persia, and Zeresh

Zerrubabel's Temple High Priest (Glossary Entry)
Zechariah should be added to the list

Seeker of the Lost
Reference corrected to II Timothy 2:4

Fortify or Place (Default Conditions)
•   Cards placed on a character do not reactivate in battle unless the card(s) that placed them specify that they are reactivated in battle.

Disease (Glossary Entry)
•   Plagued with Diseases
« Last Edit: November 28, 2007, 10:24:23 PM by frisian9 »
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Offline frisian9

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Re: REG Updates
« Reply #6 on: November 28, 2007, 10:26:19 PM »
Additional Changes since November 23, 2007



Pharisees (--> Sadducees reference added and list of Sadducees removed)
The following special ability on these Redemption® cards mention Pharisees:
•   Barabbas, Child of Great Wisdom, Gamaliel, High Priest Annas, High Priest’s Palace, Jerusalem, Nicodemus, Pharisees (3 Variants), and Sanhedrin.
When these cards mention the words Pharisees, they refer to any character that the Bible mentions were a Pharisee.  This means anywhere in the Bible, not just on the card.  The word Pharisee does not need to appear in the card title.  A complete list of Sadducees are described and listed elsewhere in the glossary. These are considered Pharisees in Redemption®:
•   (Good): Gamaliel, Nicodemus, and Saul/Paul (as Paul).
•    (Evil): Hard-Hearted Religious Leaders, Pharisees (3 Variants), and Saul/Paul (as Saul)
A converted Pharisee would be able to band to all of these Heroes.
NOTE: Stone Throwers is not considered a Pharisee; they were part of a crowd stirred up by the Pharisees.

Assyrian Archer is Generic.

Discard or Remove (Default Conditions)
•    If you are required to discard a specific card from hand and you do not have that card in your hand, you must show your hand.
•    Ongoing abilities that are not negated continue until the end of the phase in which they are discarded or removed.

Zerubbabel's Temple Priest and Herod's Temple Priest expanded in card identifier lists in the card description section.

Wasting Disease is classified as a disease.

Involving Music
Several Redemption® cards refer to enhancements “involving music”. Note that this may be used for Covenants cards being used as enhancements. The following cards refer to enhancements involving music:
•   Asaph, Ethan, Heman, and Lamenting
The following cards involve music:
•   [those added are: ] I Am Justice, I Am Mercy, I Am Sustainer, The Stars

Daniel Reference - [those added are] Michael (kings), Gabriel (kings), Foretelling Angel, and Watcher

Manually Triggered Ability
(Glossary Entry)
A manually triggered ability is an ongoing ability that is directly triggered by the holder. Triggered ongoing abilities only appear on Fortresses and cards being treated as Artifacts. They are triggered immediately on cards being treated as Enhancements. Manually triggered abilities can be identified by the phrase “when holder chooses”. The phrase only applies for Covenant and Curse cards when they are used as Artifacts.

Fight Each Other - How to Use
If two heroes (or two evil characters) are forced to fight each other, this is called a side battle. In a side battle, each player involved in the original battle controls the characters on one side of the side battle.  The characters which must fight are selected by the player of the side battle ability and placed into the side battle in any order.  If only one selected character was already in battle, then its current controller retains control of that character in the side battle.  If both of the selected characters are being controlled by the same player in the original battle, the player of the side battle ability chooses which one he will control in the side battle.  The player that controls a character controls any banding special abilities (if applicable). However, characters in a side battle cannot band to characters already in the Field of Battle. If one or more characters already in the field of battle are selected to fight in a side battle, their special abilities do not reactivate. 

Fight Each Other - Default Conditions
•   Instant abilities activate only once in the same Battle Phase.
•   Ongoing abilities apply to the entire field battle.
« Last Edit: May 07, 2008, 04:56:49 PM by frisian9 »
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Offline frisian9

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Re: REG Updates
« Reply #7 on: May 07, 2008, 08:41:47 PM »
More changes since November 23, 2007

King Rehoboam
Type: Evil Char. • Brigade: Crimson • Ability: 7 / 6 • Class: Warrior • Special Ability: Select any two Heroes in territory to fight each other. Losers are placed beneath owner's draw pile(s). • Play As: Select any two Heroes in a territory to fight each other. Losers are placed beneath owner's draw pile(s). • Identifiers: OT Male Human, King (Judah), Royalty, Fought Earthly Battle • Verse: I Kings 12:1 • Availability: Kings booster packs (Uncommon) • Background

Burning Censer   
Type: Hero Enh. • Brigade: Red • Ability: 2 / 2 • Class: None • Special Ability: All Evil Characters in play decrease 4/4 until end of battle. • Play As: Discard any Kingdoms of the World Site. Evil Characters return to Owner’s territory. • Identifiers: NT, Based on Prophecy • Verse: Revelation 8:5 • Availability: C Deck (L) and C Deck (UL)

Raiders’ Camp
Type: Fortress • Brigade: Multicolor • Ability: None • Class: None • Special Ability: If your human Evil Character captures a Hero, place it here. When opponent makes a successful rescue attempt or battle challenge, instead of surrendering a Lost Soul, release all Heroes from here back to owner. Does not count as redeemed soul. Play As: If your human Evil Character captures a Hero, place it here. When opponent makes a successful rescue attempt or battle challenge, instead of surrendering a Lost Soul, release all captured Heroes from here back to owner. Does not count as redeemed soul. • Identifiers: None • Verse: I Samuel 30:16 • Availability: Kings booster packs (Rare)

Covenant of Palestine
Type: Covenant • Brigade: Purple • Ability: 5 / 2 • Class: None • Special Ability: Use as an enhancement or an Artifact. Return all Heroes in all Lands of Bondage to owners' territories. Capture of Heroes is prevented. Play As: Use as an enhancement or an Artifact. Return all captured Heroes in all Lands of Bondage to owners' territories. Capture of Heroes is prevented. • Identifiers: OT • Verse: Deuteronomy 29:12 • Availability: Patriarchs booster packs (Rare)
« Last Edit: August 01, 2008, 07:09:01 PM by frisian9 »
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Offline frisian9

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Re: REG Updates
« Reply #8 on: July 04, 2008, 12:06:58 PM »
Changes to be made at the 2008 Nationals:

Aaron is a Prophet

Ark of the Covenant
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Regardless of battle outcome, any Evil Character an opponent uses to block a rescue attempt is discarded at the end of battle. Limit Holder to two such discards per game. • Identifiers: OT, Tabernacle Item, Temple Item • Play As: Regardless of battle outcome, discard one Evil Character in play at the end of battle that your opponent used to block your rescue attempt. May be used once per battle and twice per game. After your rescue attempt or battle challenge, discard an evil character that was used to block.  Limit two discards per game. • Identifiers: OT, Tabernacle Item, Temple Item • Verse: Numbers 10:35 • Availability: Warriors booster packs (Ultra Rare)

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Regardless of battle outcome one Evil Character an opponent uses to block a rescue attempt is discarded at the end of battle. Limit holder to two such discards per game. • Play As: Regardless of battle outcome, discard one Evil Character in play at the end of battle that your opponent used to block your rescue attempt. May be used once per battle and twice per game. After your rescue attempt or battle challenge, discard an evil character that was used to block.  Limit two discards per game. • Identifiers: OT, Tabernacle Item, Temple Item • Verse: Numbers 10:35 • Availability: Kings booster packs (Ultra Rare)

Cross Beams of the Cross
and Three Nails are reclassified as Ignore or Repel Cards

Cards that refer to other cards that "depict idols" does not include Captured Ark but does include Pagan Priests and Worshipping Demons

Three Nails
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: No demon may block while this Artifact is in play. • Play As: All Heroes ignore demons are prevented from blocking. • Identifiers: None • Verse: Mark 15:24-25 • Availability: Apostles booster packs (Ultra Rare)

Cross Beams of the Cross
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: No beast may block while this Artifact is in play. • Play As: All Heroes ignore beasts. • Identifiers: None • Verse: Matthew 27:32 • Availability: Apostles booster packs (Rare)

Joshua is added as a Judge.

Withdraw from Battle - Default Conditions
• Unless otherwise stated, cards returned are returned to territory.

Fortify or Place - Clarifications
•   Weapons are not placed by a "place" special ability; they are placed by weapon rules (see Weapon-class enhancements  in the rulebook) and treated by weapon rules.

False Priests
Type: Evil Char. • Brigade: Grey • Ability: 8 / 9 • Class: None • Special Ability: You may play one False Peace Enhancement from discard pile. If you do, remove that card from the game after it takes effect. • Play As: Holder You may search discard pile for False Peace and put in hand play it. Remove that False Peace from the game after it is used. • Identifiers: Generic OT Male Human, Priest • Verse: Jeremiah 6:13-14 • Availability: Priests booster packs (Common)

Mike
« Last Edit: August 11, 2008, 02:47:15 PM by frisian9 »
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Re: REG Updates
« Reply #9 on: July 21, 2009, 07:28:30 PM »
Changes to be made to the REG on July 25:


Miraculous Handkerchiefs
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: All Heroes in holder's territory and set-aside areas cannot be discarded. Effects of enhancement cards, poisons, and diseases are delayed until Miraculous Handkerchiefs is removed. • Play As: Heroes in holder's territory and set-aside area are protected from poisons, diseases, and discard special abilities. Delay the effects of all poisons and diseases currently effecting holder's Heroes. Protect all Heroes in holder's territory and set-aside area from discard. Suspend the effect of ongoing abilities that have a negative effect on those heroes until this card is deactivated.  • Identifiers: None • Verse: Acts 19:11-12 • Availability: Apostles booster packs (Rare)

The Jerusalem site will be reclassified as a "Greater Worth" card (it was a "Increase/Decrease Ability" classification)

Joshua (son of Nun) is a prophet (see I Kings 16:34).

Philistine Armorbearer is generic.

David is a musician.

Saint Patrick is classified as a prophet and a priest.

Battering Ram "play as" is removed.

Ahaz Errata: King Ahaz was a king of Judah, not Israel.

Cymbals of the Levites, Zerubbabel, Zerubbabel's Temple, Filling Zerubbabel’s Temple, Ezra, Holy unto the Lord, Jonathan, son of Joiada, and Nehemiah added to the "Nehemiah and Ezra" glossary entry.

Silas is a Roman.

Lion's Den is a Medo-Persian site. The glossary suggested it was Babylonian under the Medo-Persian Site category.

Jehoram the Priest is not a king.

The "anti-ignore" and "site guard" Lost Soul card tin numbers were corrected.

Manasseh will be classified as a Magician/Sorcerer (see 2 Chronicles 33:6)

Withdraw from Battle - Special Conditions
If a character is forced to withdraw (e.g., Darkness (Warriors)) or withdraws from a battle voluntarily (e.g., Highway), it may not re-enter the current battle (see Withdraw in the glossary of the rulebook [p. 54]).  Moreover, the character may not enter on a new battle on the same turn (e.g., The Long Day).

Battle Prayer
Type: Hero Enh. • Brigade: Yellow • Ability: 3 / 3 • Class: None • Special Ability: Search through your draw pile or discard pile and select one gold enhancement card. Shuffle card pile. • Play As: Search your deck or discard pile for any good or evil gold brigade enhancement and add to hand. • Identifiers: OT, Depicts a Weapon, Involves Music • Verse: Psalms 140:7-8 • Availability: Warriors booster packs (Common)

Mike Berkenpas
« Last Edit: July 25, 2009, 02:37:14 PM by frisian9 »
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Re: REG Updates
« Reply #10 on: August 09, 2009, 10:31:53 PM »
Changes made after 2009 Nationals:

Repentance is played as printed. There is no longer a "play as".
Type: Hero Enh. • Brigade: Green • Ability: None • Class: None • Special Ability: Place this card on any human Evil Character in play and convert to a Green Brigade Hero. • Identifiers: OT, Based on Prophecy • Verse: Ezekiel 33:19 • Availability: Limited booster packs (Rare) and Unlimited booster packs (Rare)

Thirty Pieces of Silver
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Regardless of battle outcome Hero is discarded. "David's Harp" has no effect. May be used twice. • Play As: Once per turn, discard one Hero in play used in a rescue attempt or battle challenge against you that battle. Negate David’s Harp. May be used once per battle and twice per game. • Identifiers: None • Verse: Matthew 26:15-16 • Availability: Apostles booster packs (Ultra Rare)

Destruction of Nehushtan
Type: Grim Reaper • Brigade: None • Ability: None • Class: None • Special Ability: Discard one active Artifact in play. Artifact's ability is negated. • Play As: Discard one active Artifact in play. Negate the discarded artifact's ability. • Identifiers: False Religious Practice • Verse: II Kings 18:4 • Availability: Patriarchs booster packs (Ultra Rare)

A New Beginning
Type: Hero Enh. • Brigade: Green • Ability: 4 / 5 • Class: None • Special Ability: ALL players shuffle ALL cards in the field of play, set-aside areas and their hands back into their draw pile. Only cards in Land of Redemption and discard piles remain. ALL players Draw 8 new cards. Holder may begin a new turn. • Errata: If making a rescue attempt, remove this card from the game to return ALL player's cards in the field of play, set-aside areas and hands into each player's draw pile. Only cards in Land of Redemption and discard piles remain. ALL players Draw 8 new cards. Holder may begin a new turn. [Note: The new turn begins when the new hands are drawn.] • Identifiers: None • Verse: Genesis 8:15-17 • Availability: Patriarchs booster packs (Ultra Rare)

Mike
« Last Edit: December 02, 2009, 09:08:42 PM by frisian9 »
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Re: REG Updates
« Reply #11 on: August 14, 2010, 10:44:34 PM »
Changes made during 2010 Nationals:
  • Replaced the entire card description section. It used to be grouped by the major special abliity; it now includes all cards sorted by the release.
  • Disciples cards added to the card list and the category list in the glossary
  • Several new categories added to the glossary (e.g., heretics, herod's temple artifacts)
  • "Play as" added to many cards, holding to a strict use of key words. This means all cards will be stated with the same words and phrases, mainly so it hyperlinks to the rest of the REG more efficiently and completely.

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Re: REG Updates
« Reply #12 on: August 18, 2010, 05:46:31 PM »
Changes made since 2010 Nationals:
  • Pot of Manna removed from Zerubbabel's Temple Artifact list.
  • The Tabernacle (Pi), Solomon's Temple (Pa), Zerubbabel’s Temple (FF), and Herod's Temple (Di) are considered the same unique Fortress.  You may have no more than one in play (or set aside) at a time.

Many updates were uploaded on 2/18/2011. These will be summarized soon. It will take me a little while to compile the list of changes.


Mike
« Last Edit: February 19, 2011, 09:30:51 AM by frisian9 »
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REG Corrections and Updates
« Reply #13 on: December 09, 2010, 04:08:26 PM »
Please post items to be corrected here. Thank you!

Quote from: SomeKittens
Should we consider this thread authoritative over the REG?  (If there's elder confirmation on a post)

Yes. This thread is to be regarded as an appendix to the REG that lists its errors, omissions and additions since it was last updated.


What happens when this thread gets so large it's hard to make sure I didn't miss something?

If the new REG does not get released in the near future, and this thread grows to the point where it's cumbersome to read through it all, the eventual plan is to organize it in some fashion and convert it to a downloadable .pdf file.
« Last Edit: April 22, 2012, 06:43:37 AM by ReyZen »
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Re: OFFICIAL REG Corrections thread
« Reply #14 on: December 09, 2010, 04:17:32 PM »
Quote from: REG
Gabriel (Di)
Type: Hero Char. • Brigade: Silver • Ability: 10 / 6 • Class: None • Special Ability: Search discard pile for a good Luke Enhancement and shuffle it into deck to protect Luke Heroes from capture and discard. • Play As: Search discard pile for a good Luke Enhancement and return it into deck to protect Luke Heroes from capture and discard. • Identifiers: NT Male Angel, Prophet • Verse: Luke 1:19 • Availability: Disciples booster packs ()

Incorrect entry.
Special ability should read:
"Search discard pile for a good Luke enhancement and add it to hand. You may remove it from the game to protect Gabriel from capture and discard."

Confirmed by Elder: The Guardian, 12/9/10

Special ability corrected. Play as should be "Search discard pile for a good Luke Enhancement and return it to hand. You may remove it from the game to protect Gabriel from capture and discard." - frisian9 2/13/2011
« Last Edit: February 13, 2011, 09:54:36 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #15 on: December 09, 2010, 04:21:55 PM »
Quote from: REG
Philetus (Di)
Type: Evil Char. • Brigade: Crimson/Black • Ability: 5 / 6 • Class: None • Special Ability: Search opponent's discard pile for a good card and remove it from the game to protect N.T. Lost Souls from rescue (except by a Hero with matching brigade). • Identifiers: NT Male Human, Greece • Verse: II Timothy 2:17-18 • Availability: Disciples booster packs

Abilities should be listed as "11/4."

Confirmed by Elder: The Guardian, 12/9/10.

Corrected. frisian9 2/13/2011
« Last Edit: February 13, 2011, 09:56:24 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #16 on: December 09, 2010, 04:32:08 PM »
Quote from: REG
The Magi (FF)
Type: Hero Char. • Brigade: Purple • Ability: 3 / 3 • Class: None • Special Ability: Search deck for a N.T. Artifact and add it to hand. • Identifiers: NT Male Human, Magician • Verse: Matthew 2:1 • Availability: Faith of our Fathers booster packs

Incorrectly listed as a "Magician."
Only Evil Characters may have the identifier "Magician."
An Evil Character who is a "Magician" and is converted to a Hero loses the "Magician" identifier.

Confirmed by Elder: CactusRob
I agree that The Magi needs to be taken off the REG list of Magicians and yes, we can make it official to the fans.

Removed the magician classification. frisian9 2/13/2011
« Last Edit: February 13, 2011, 09:57:32 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #17 on: December 09, 2010, 04:45:25 PM »
Quote from: REG
Ithamar, son of Aaron (Pi)
Type: Hero Char. • Brigade: Teal • Ability: 2 / 2 • Class: None • Special Ability: Search draw pile for The Tabernacle and put it in play. You may activate an Artifact on The Tabernacle. • Play As: Search draw pile for The Tabernacle and place it in play. You may activate an Artifact on The Tabernacle. • Identifiers: OT Male Human, Tabernacle Priest (House of Ithamar) • Verse: Exodus 38:21 • Availability: Priests booster packs (Uncommon)

Errata given.
Ability should read: "a Tabernacle Artifact"

Confirmed by Elder: Bryon
Search draw pile for The Tabernacle and put it in play. You may activate a Tabernacle Artifact on The Tabernacle.

Corrected. frisian9 2/13/2011
« Last Edit: February 13, 2011, 09:59:56 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #18 on: December 09, 2010, 04:54:29 PM »
Quote from: REG
Destruction of Nehushtan (Pa)
Type: Grim Reaper • Brigade: None • Ability: None • Class: None • Special Ability: Discard one active Artifact in play. Artifact's ability is negated. • Play As: Negate and discard an activated Artifact in play. • Identifiers: False Religious Practice • Verse: II Kings 18:4 • Availability: Patriarchs booster packs (Ultra Rare)

No Play As is required for this card. The listed Play As should be disregarded.

Confirmed by Elder: Bryon

Type: Grim Reaper • Brigade: None • Ability: None • Class: None • Special Ability: Discard one active Artifact in play. Artifact's ability is negated. • Play As: Negate and discard an activated Artifact in play. • Identifiers: False Religious Practice • Verse: II Kings 18:4 • Availability: Patriarchs booster packs (Ultra Rare)

The Play As for DoN would allow it to discard Lampstand of the Sanctuary. Did we make that change and I missed it?

The play as is wrong.

Corrected. Play is = "Discard one activated Artifact in play. Negate that Artifact." frisian9 2/13/2011
« Last Edit: February 13, 2011, 10:02:14 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #19 on: December 09, 2010, 05:06:10 PM »
Quote from: REG
Golgotha (Di)
Type: Site • Brigade: White • Ability: None • Class: None • Special Ability: Anytime during battle, you may place a skull icon card from hand or discard pile on Golgotha: N.T. characters of that brigade cannot be ignored. Return that card to its previous location at end of turn. • Identifiers: Jew • Verse: Matthew 27:33 • Availability: Disciples booster packs

Identifier should read: "Jewish, Holds one card with a skull icon."

Confirmed by Elder: CactusRob

So are we all agreed on announcing the 1 EE limitation on Golgotha?


(Insert Rob's stamped approval here)

Corrected. frisian9 2/13/2011
« Last Edit: February 13, 2011, 10:06:28 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #20 on: December 09, 2010, 05:25:06 PM »
Quote from: REG
Grapes of Wrath (TP)
Type: Lamb • Brigade: None • Ability: None • Class: None • Special Ability: Discard an evil card in battle to shuffle all remaining characters in battle into owners’ decks. If the current rescuer doesn't have the most Redeemed Souls, he may begin a new battle. • Play As: Discard an evil card in battle to shuffle [return] all remaining characters in battle into owners’ decks. If the current rescuer doesn't have the most Redeemed Souls, he may begin a new battle. • Identifiers: None • Verse: Revelation 19:15 • Availability: Thesaurus ex Preteritus booster packs

Errata given.
Special ability should read: "Discard an evil card in battle to shuffle all remaining characters in battle into owners’ decks. If no Heroes remain in battle and the current rescuer doesn't have the most Redeemed Souls, he may begin a new battle."

Confirmed by Elder: CactusRob

I propose the following errata:

"Discard an evil card in battle to shuffle all remaining characters in battle into owners’ decks. If no Heroes remain in battle and the current rescuer doesn't have the most Redeemed Souls, he may begin a new battle."

Sound good to me.  Nice work.

Me too.

Added. frisian9 2/13/2011
« Last Edit: February 13, 2011, 10:15:03 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #21 on: December 10, 2010, 12:25:42 AM »
Quote from: REG
Covenant of Noah (Pa)
Type: Covenant • Brigade: Blue • Ability: 2 / 5 • Class: None • Special Ability: Use as an enhancement or an Artifact. Interrupt and prevent one evil enhancement. Discard after use. • Errata: Use as an enhancement or an Artifact. You may discard this card to negate one evil enhancement.  • Identifiers: None • Verse: Genesis 9:1 • Availability: Patriarchs booster packs (Common)

Errata given.
Special ability should read: "At any time, you may discard this card to interrupt and prevent one evil enhancement."
(The "Use as an enhancement or an Artifact" is the defining characteristic of a Covenant so the phrase is unnecessary.)

Confirmed by Elders: BrianGabe and The Guardian, 12/9/10.

Added. frisian9 2/13/2011
« Last Edit: February 13, 2011, 10:16:37 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #22 on: December 10, 2010, 02:23:31 AM »
Quote from: REG
Musician
The following cards are considered musicians:
•      Asaph (Pi), Chenaniah (RA), David (Green) (Ki), David (Green) (Wa), David (Red) (Ki), David (Red) (Wa), Ethan (Pi), Heman (Pi), Jeiel (RA), and King David (P)

This list should also include:
Moses
Deborah
Barak
King Solomon
Miriam

Confirmed by Elder: BrianGabe


I'm please to announce that Rob has confirmed Redemption will use a broad definition that includes "anyone who wrote/lead songs" for the category Musician.  This includes the following characters as Musicians for game play purposes:

Asaph
Chenaniah
David (and King David)
Ethan
Heman
Jeiel
Miriam
Moses
Barak
Deborah
Solomon

Added. frisian9 2/13/2011
« Last Edit: February 13, 2011, 10:18:11 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #23 on: December 10, 2010, 01:24:28 PM »
Quote from: REG
Moses (Wa)
Type: Hero Char. • Brigade: Yellow • Ability: 8 / 8 • Class: None • Special Ability: All special abilities on character cards and enhancement cards except this one are interrupted and prevented. Battle is determined by the numbers. • Identifiers: OT Male Human, Prophet, Fought Earthly Battle • Verse: Exodus 3:14 • Availability: Warriors booster packs (Rare)

Identifiers added:
In addition to the listed identifiers, Moses should also have "Musician" and "Judge" identifiers.

Confirmed by Elder: The Guardian, 12/10/10.

Added. frisian9 2/13/2011
« Last Edit: February 13, 2011, 10:24:59 PM by frisian9 »
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Re: OFFICIAL REG Corrections thread
« Reply #24 on: December 10, 2010, 01:27:36 PM »
Quote from: REG
Set-aside Card
A set-aside card is a type of enhancement that includes a special ability allowing a character to be placed outside the Field of Play for a number of turns. A set-aside card is identi fied by the words “set-aside” in the special ability of the card. The effects that a character gains while in a set-aside area remain with the character when he returns to the Field of Play until the character is discarded or returned to a card pile (draw or discard).Moreover, the gained effect cannot be negated when the charac ter enters the Field of Battle.

Added clarification:
"On return" is implied to mean "when returned at the completion of the specified number of turns."

Confirmed by Elder: Bryon

The playtesters seem to be in agreement:

when a card says "on return" it means "when returned at the completion of the specified number of turns, ..."

In other words, the "on return" clause refers to the return that happens as the specified set aside period ends.  It does not mean "Any time this character is returned by any ability,"

Added to REG glossary. frisian9 2/13/2011
« Last Edit: February 13, 2011, 10:28:14 PM by frisian9 »
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