Author Topic: Feedback on Dom Cap (used in Nov/Dec ROOT)  (Read 12084 times)

Offline Captain Kirk

  • Tournament Host
  • Trade Count: (+29)
  • *****
  • Posts: 3835
  • Combo? Yes please.
    • -
    • Midwest Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #25 on: November 04, 2011, 01:04:56 PM »
0
Well presented post Polarius. If GoYS was out of the equation, players would have to look to Lampstand + Temple for FA protection. There are enough counters to take out that combination that it would work out nicely if that were the only FA protection.

Kirk
Friends don't let friends play T1 multi.

slugfencer

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #26 on: November 13, 2011, 11:19:28 PM »
0
Don't believe there were any "dom cap issues" in my root game w/pol. It was just a beatdown.

browarod

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #27 on: November 13, 2011, 11:29:52 PM »
0
It's hard to leave feedback on this while the tournament is ongoing because I don't want to give away mine or my opponent's decks (even just knowing which dominants we have would be a sizable advantage for our future opponents).

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #28 on: November 14, 2011, 01:46:06 AM »
0
I didn't notice any "dom cap" issues in my game tonight.

It's hard to leave feedback on this while the tournament is ongoing because I don't want to give away mine or my opponent's decks
I don't want anyone giving anyone else's deck away.  If you can't give feedback until the end of the month, that's OK.  Please write it down somewhere though so that you won't forget it later :)

slugfencer

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #29 on: November 15, 2011, 01:22:09 PM »
0
Don't believe there were any obvious "dom cap issues" in my root game w/Red.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #30 on: November 15, 2011, 01:58:01 PM »
0
Dom cap didn't really matter in my game with Slug. I don't think it's betraying any secret to say that his deck was so huge he could have had more doms than actually exist :p
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

slugfencer

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #31 on: November 16, 2011, 03:15:17 PM »
0
Tis no secret, but common knowledge!   :-X

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #32 on: November 16, 2011, 10:10:59 PM »
0
Didn't matter in my second ROOT game either. I can build decks that function just fine with 7 or 8 Doms. I almost hope I'll play a speed deck at some point and see how that fares with only 7 of the 11.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

browarod

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #33 on: November 16, 2011, 10:53:48 PM »
0
I have a speed deck that I only had to remove 1 dominant from for the dom cap, and it hasn't seemed to affect much. If you don't stuff your decks full of doms to begin with 1)you can build speed decks easier (less cards to remove to get to 50, and 2) you aren't so reliant on them which makes your deck that much stronger.

Offline katedid

  • Trade Count: (0)
  • Jr. Member
  • **
  • Posts: 244
  • If I make you laugh, my day has been productive
    • -
    • Northeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #34 on: November 22, 2011, 11:17:44 PM »
0
May have made a differnece. Game may have been shorter. If I had more dominats my strategy would have been different. Its kinda hard to mention specifica without revealing which doms were played

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #35 on: December 05, 2011, 01:48:20 AM »
0
I found that I dropped Mayhem from my Deck. I forsee that GoYS will probally leave decks making FA better. I think that it would make Mayhem less used as well, not to mention HT. I actually perfer not having a limit (mostly because I have a hard time to put very many doms in my deck)
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline theselfevident

  • Trade Count: (+15)
  • Sr. Member
  • ****
  • Posts: 855
  • The light is blinding to the naked eye
    • -
    • Northwest Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #36 on: December 06, 2011, 12:10:23 AM »
0
Over all I like the idea of dom cap. If possible implement it.

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #37 on: December 08, 2011, 11:51:10 PM »
0
I found that I would have liked to have my other Doms in my Deck there.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #38 on: December 09, 2011, 12:40:12 AM »
0
I don't really like it. If you are not going to ban cards why restrict players from playing said cards?

Offline Red

  • Tournament Host
  • Trade Count: (+2)
  • *****
  • Posts: 4790
  • It takes time to build the boat.
    • LFG
    • Southeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #39 on: December 09, 2011, 11:01:49 AM »
0
I don't really like it. If you are not going to ban cards why restrict players from playing said cards?
That's what I've wanted to say all along...
Ironman 2016 and 2018 Winner.
3rd T1-2P 2018, 3rd T2-2P 2019
I survived the Flood twice.

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #40 on: December 09, 2011, 01:52:18 PM »
0
I don't really like it. If you are not going to ban cards why restrict players from playing said cards?

We already restrict sites anyway.

Offline Drrek

  • Tournament Host
  • Trade Count: (+14)
  • *****
  • Posts: 2244
  • The Bee of the Sea
    • -
    • Northeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #41 on: December 09, 2011, 01:53:22 PM »
0
I don't really like it. If you are not going to ban cards why restrict players from playing said cards?

We already restrict sites anyway.

And lost souls
The user formerly known as Easty.

Offline cookie monster

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 560
  • cookies! Nom Nom Nom
    • -
    • North Central Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #42 on: December 09, 2011, 02:12:08 PM »
0
I don't really like it. If you are not going to ban cards why restrict players from playing said cards?

We already restrict sites anyway.

And lost souls

So why not doms, there the most powerful.
Yo dog, sup in da hood! Cookie monsta is in da house.

Offline christiangamer25

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 966
  • In brightest day, in blackest night...
    • -
    • Northeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #43 on: December 09, 2011, 02:36:41 PM »
0
this has to happen SPEED MUST DIE PERIOD
No evil shall escape my sight, Let those who worship evil beware my power, Green Lantern's light

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #44 on: December 09, 2011, 02:52:55 PM »
0
this has to happen SPEED MUST DIE PERIOD
Speed won' t die from this.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline christiangamer25

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 966
  • In brightest day, in blackest night...
    • -
    • Northeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #45 on: December 09, 2011, 03:23:25 PM »
0
I'll attempt to kill speed, because I feel like no one else is trying to do so.*


* Edited to help get your message across since people ignore all caps.  Try to keep the caps lock off Matt.
« Last Edit: December 09, 2011, 03:43:23 PM by soul seeker »
No evil shall escape my sight, Let those who worship evil beware my power, Green Lantern's light

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #46 on: December 09, 2011, 04:24:31 PM »
0
I don't really like it. If you are not going to ban cards why restrict players from playing said cards?

We already restrict sites anyway.
Basically I am saying restrictions (and I am obviously talking about restrictions on cards or concepts that would not otherwise break the game like the site rule) are pointless unless you are going to fix the root of the problem but if banning is out of the question then the fewer restrictions the better. Make sense?

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #47 on: December 09, 2011, 04:25:14 PM »
0
I'll attempt to kill speed, because I feel like no one else is trying to do so.*


* Edited to help get your message across since people ignore all caps.  Try to keep the caps lock off Matt.
Andrew Wester (Ring Wraith), and Alex O both played last year with anti-speed decks (and Wraith pulled off third at nats).
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #48 on: December 09, 2011, 04:31:35 PM »
0
I'll attempt to kill speed, because I feel like no one else is trying to do so.*


* Edited to help get your message across since people ignore all caps.  Try to keep the caps lock off Matt.
Andrew Wester (Ring Wraith), and Alex O both played last year with anti-speed decks (and Wraith pulled off third at nats).
They were anti-meta, not anti-speed. The basic premise was to be able to stop them even after they won the battle. However, it wouldn't have worked against Tim (hence why I played Disciples against him), and it didn't work against John, who had the fastest deck of the day.

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Feedback on Dom Cap (used in Nov/Dec ROOT)
« Reply #49 on: December 09, 2011, 04:33:56 PM »
0
 Nesfeder or Early?

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal