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He's certainly more powerful than the old PotW, but given that most offenses have good banding options, not OP. Genesis is the only one that won't be banding most of the time, and even they have ways around him (pre-block ignore). He will also put the hurt on all the "negate and discard, CBN" that's going around.
Quote from: SomeKittens on February 07, 2012, 04:23:54 PMHe's certainly more powerful than the old PotW, but given that most offenses have good banding options, not OP. Genesis is the only one that won't be banding most of the time, and even they have ways around him (pre-block ignore). He will also put the hurt on all the "negate and discard, CBN" that's going around.Genesis also has Simeon+Levi & Jacob+CotH or Angel @ Shur.
Simeon + Levi is the only one you'll find in major decks, and Zeb is a better option. Rachel + Jacob maybe, but Rachel is used more to get Joseph.
Its the same except CBI.
the art is better too
That's how it is now, I think every brigade should be able to support themselves.
Haha, then Teal needs help
QuoteHaha, then Teal needs helpNot sure what the "haha" is for. A Z temple type 2 offense is nasty.
Quote from: Mr.Hiatus on February 09, 2012, 07:35:08 PMQuoteHaha, then Teal needs helpNot sure what the "haha" is for. A Z temple type 2 offense is nasty.If it is (which I don't know, I'm new to the type II scene), just remember most people play type I far more than type II, and when they make comments, unless they otherwise specify, they are referring to type I.
I would take the end the battle clause out of Forsaking the Lord, otherwise syrians might get out of hand in type 2. But other wise I like the suggestions.
The Syrians are great!
I think Ezra should be teal/green since he was a prophet. Maybe change him to tea/green and change the first part of his ability to something like may use good Ezra enhancements regardless of brigade.
I like the theme, nothing is OP but they are still playable... I actually think you should make it a little bit stronger by improving Ezra. As it is now he is kinda useless without Nehemiah. Maybey put a period after "play an enhancement" and get rid of the word "or." I know this makes him much stronger, just an idea.
Before I made him, the idea I had in mind was wayyy op, so maybe I weakened him a little to much. That's a good idea to make him stronger.
Quote from: Red Wing on February 14, 2012, 01:12:39 PMBefore I made him, the idea I had in mind was wayyy op, so maybe I weakened him a little to much. That's a good idea to make him stronger.That's refreshing, it's easier to improve a card that is a little week than to dumb down an OP one so thank you for actually thinking through your cards before posting them!
I like them! (even though the lack of Multi-Brigades are problematic)I have to keep on reading to get some more ideas.
Okay! Recently I was going through my ideas and began to 'update' them so they are more up-to-date in the wording.