Author Topic: Heroes  (Read 5381 times)

Rawrlolsauce!

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Re: Heroes
« Reply #25 on: March 30, 2012, 10:53:47 AM »
+1
All it really serves as is a soul generator so why all this commotion that it helps Sam decks? Gardenciples have a 28/24 CBN band and more.
Because soul gen is really really good.

Offline Asahel24601

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Re: Heroes
« Reply #26 on: March 30, 2012, 12:19:34 PM »
0
The Soul Generation only works if all your heroes are W.C. Sam is not.

Offline Master Q

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Re: Heroes
« Reply #27 on: March 30, 2012, 12:20:14 PM »
+1
I use a mono-red deck, so I approve of Scout. :)
If you were to go on a trip... where would you like to go?

Offline Asahel24601

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Re: Heroes
« Reply #28 on: March 30, 2012, 12:47:51 PM »
+1

Offline Asahel24601

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Re: Heroes
« Reply #29 on: March 31, 2012, 12:12:25 PM »
+1

Offline Minister Polarius

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Re: Heroes
« Reply #30 on: March 31, 2012, 04:09:57 PM »
0
Huh, I actually like Sons of the Prophets. Eleazar has a pretty pointless SA, but Sons of the Prophets is a pretty cool card.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Asahel24601

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Re: Heroes
« Reply #31 on: April 01, 2012, 10:14:55 PM »
0
« Last Edit: April 01, 2012, 10:30:23 PM by Asahel24601 »

Offline Wings of Music

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Re: Heroes
« Reply #32 on: April 01, 2012, 10:26:35 PM »
0
That is waaayyyy OP, he'd negate sites, forts, arts, TC enhancements + anything I'm not thinking of. 

Just make him plain old FBTN.
...ellipses...

Offline Asahel24601

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Re: Heroes
« Reply #33 on: April 01, 2012, 10:38:22 PM »
0
Fixed

Offline Jmbeers

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Re: Heroes
« Reply #34 on: April 02, 2012, 12:14:19 AM »
0
Can you Build a better mousetrap Benaiah?  ;D
« Last Edit: April 02, 2012, 12:16:36 AM by Jmbeers »
The only reason people get lost in thought is because it's unfamiliar territory.

 


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