New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
The root problem with Christian games is usually that they are recovers of other works rather than creative ventures in and of themselves.
However, I really like the Christian rendition of Pokemon
Quote from: TheHobbit on January 10, 2014, 11:25:41 AM However, I really like the Christian rendition of Pokemon wait wut?
You've never heard of Jesus Pokemon?You're on a site dedicated to it.
So a follow-up question: why are most creative ventures in games non-Christian based?
Since Pokémon cards were not printed in English until 1998, I would think Redemption is rather the Christian version of MtG.
Quote from: STAMP on January 10, 2014, 12:51:17 PMSo a follow-up question: why are most creative ventures in games non-Christian based?The majority of new games are non-Christian ... because the majority of game designers are non-Christian ... because the majority of human beings are non-Christian. It's a simple issue of numbers.
77% of Americans identify as Christians
Quote from: STAMP on January 10, 2014, 03:57:06 PM77% of Americans identify as ChristiansThe very site that you linked to states that 20% of those "christians" don't even consider their religion important. And 35% of them seldom or never even go to church. I think that everyone understands that a small percent of the population is truly Christian despite what people sometimes claim.Jesus said that narrow was the road to Heaven and broad was the path to Hell. I think it's both Biblical and logical that MOST people are NOT Christians.
Tell you what, give me the name of both a "christian"-based game that isn't considered creatively unique, and also one that is "non-christian"-based that is creatively unique.
I find it ironic that this thread was started to separate an off-topic discussion, and now it has managed to go off-topic again.
The good news is that it feels like the forum has had more activity in the last week than it has in the 2-3 months prior to that
Quote from: STAMP on January 10, 2014, 12:51:17 PMSo a follow-up question: why are most creative ventures in games non-Christian based?The majority of new games are non-Christian ... because the majority of game designers are non-Christian ... because the majority of human beings are non-Christian. It's a simple issue of numbers.Quote from: YourMathTeacher on January 10, 2014, 01:02:31 PMSince Pokémon cards were not printed in English until 1998, I would think Redemption is rather the Christian version of MtG.
Seriously, can a Mod please separate the whole "theology of gaming" into another thread? A couple of us have already requested it.
Quote from: Alex_Olijar on January 10, 2014, 11:03:57 AMThe root problem with Christian games is usually that they are recovers of other works rather than creative ventures in and of themselves.So a follow-up question: why are most creative ventures in games non-Christian based?Again, I'm just curious. Others may chime in, too.
Quote from: Prof Underwood on January 10, 2014, 01:17:33 PMQuote from: STAMP on January 10, 2014, 12:51:17 PMSo a follow-up question: why are most creative ventures in games non-Christian based?The majority of new games are non-Christian ... because the majority of game designers are non-Christian ... because the majority of human beings are non-Christian. It's a simple issue of numbers.Quote from: YourMathTeacher on January 10, 2014, 01:02:31 PMSince Pokémon cards were not printed in English until 1998, I would think Redemption is rather the Christian version of MtG. Am I the only one who thinks it's funny that people want Christianity in their games? They're games people.
The problem with the lack of creativity in Christian games has two root causes:1) there is a lack of creativity in games in general, due to the financial risk involved.2) there is a greater risk in designing a Christian game, since the target audience is very small and shrinking.Add to all this the fact that more and more Christians are becoming less careful (perhaps even careless) about the themes and content of their entertainment, and you see that a creator of a creative Christian game has several huge hurdles to overcome.
Quote from: Danny Mercury on January 10, 2014, 11:55:04 PMQuote from: Prof Underwood on January 10, 2014, 01:17:33 PMQuote from: STAMP on January 10, 2014, 12:51:17 PMSo a follow-up question: why are most creative ventures in games non-Christian based?The majority of new games are non-Christian ... because the majority of game designers are non-Christian ... because the majority of human beings are non-Christian. It's a simple issue of numbers.Quote from: YourMathTeacher on January 10, 2014, 01:02:31 PMSince Pokémon cards were not printed in English until 1998, I would think Redemption is rather the Christian version of MtG. Am I the only one who thinks it's funny that people want Christianity in their games? They're games people.Christians want to play games that help them in there walk with God and don't like games with bad content.
I'm not sure I can recall any games with "bad content" unless you're referring to adult party games.
Quote from: Danny Mercury on January 11, 2014, 06:25:25 PMI'm not sure I can recall any games with "bad content" unless you're referring to adult party games.As a parent, I really don't want my children playing games that include grotesque or risqué imagery (based solely on my own discretion). I also don't want my kids playing with a Ouija board.
Quote from: YourMathTeacher on January 11, 2014, 07:33:54 PMQuote from: Danny Mercury on January 11, 2014, 06:25:25 PMI'm not sure I can recall any games with "bad content" unless you're referring to adult party games.As a parent, I really don't want my children playing games that include grotesque or risqué imagery (based solely on my own discretion). I also don't want my kids playing with a Ouija board. Ouija boards are gimmicks however that makes sense.
Ouija Boards absolutely have a down-to-earth explanation.
Quote from: Chris on January 12, 2014, 01:38:09 AMOuija Boards absolutely have a down-to-earth explanation. I can only speak for myself in saying that my objection has to do with the "Why [my kids are playing with it]?" more than the "How [does the board work]?"
Would it be bad to go out and buy a ouija board in order to find out if it was real?
Following the typical rebuttal, if your teacher decided to jump off a bridge, but managed to survive and has now fully recovered to live a normal life, would her insistence that you not jump off a bridge be enough to sway you, or would you still need to find out for yourself?
It's not the same thing.
Following the typical rebuttal, if your teacher decided to jump off a bridge, but managed to survive and has now fully recovered to live a normal life, would her insistence that you not jump off a bridge be enough to sway you, or would you still need to find out for yourself?Those of us who have survived various poor decisions in our life also have known plenty of others who did not. We can only hope that our warnings will suffice, so that people who think like you won't have to be a non-survivor.
Would it be bad to go out and buy a ouija board in order to find out if it was real? I mean ask it a question you know the answer to and then like a week later check and see if it was right. Worst/best case scenario it's right and you have probably just strengthened your faith in God.
I am not afraid of demons because they have no power over me.