Author Topic: Christian games legitimacy compared to non-Christian games  (Read 6521 times)

Danny Mercury

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Re: Christian games legitimacy compared to non-Christian games
« Reply #25 on: January 11, 2014, 08:42:42 PM »
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I'm not sure I can recall any games with "bad content" unless you're referring to adult party games.

As a parent, I really don't want my children playing games that include grotesque or risqué imagery (based solely on my own discretion). I also don't want my kids playing with a Ouija board.  ;)
Ouija boards are gimmicks however that makes sense.

TheMarti

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Re: Christian games legitimacy compared to non-Christian games
« Reply #26 on: January 11, 2014, 10:13:53 PM »
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I'm not sure I can recall any games with "bad content" unless you're referring to adult party games.

As a parent, I really don't want my children playing games that include grotesque or risqué imagery (based solely on my own discretion). I also don't want my kids playing with a Ouija board.  ;)
Ouija boards are gimmicks however that makes sense.

They are absolutely not. That is messing with some bad crap, right there. I'd rather not get into the "how I know," but just trust me.

Offline CJSports

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Re: Christian games legitimacy compared to non-Christian games
« Reply #27 on: January 11, 2014, 10:18:28 PM »
+1
I just found out what a Ouija board is like two weeks ago and I had never heard of them before that.

To be on topic, I would love to see someone Christianize a game like Munchkin. ;)
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Offline YourMathTeacher

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Re: Christian games legitimacy compared to non-Christian games
« Reply #28 on: January 12, 2014, 08:43:17 AM »
+1
Ouija Boards absolutely have a down-to-earth explanation.

I can only speak for myself in saying that my objection has to do with the "Why [my kids are playing with it]?" more than the "How [does the board work]?"   ;)
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Offline TheKarazyvicePresidentRR

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Re: Christian games legitimacy compared to non-Christian games
« Reply #29 on: January 12, 2014, 09:24:59 PM »
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I understand why christian games don't take risks, just like branded (duck dynasty monopoly) doesn't. Still makes me sad though because unlike other games that just rebrand christian games seem to go that extra step to mess up the original concept. Bibleopoly is the first to 2? hotels I believe by the rules. Praise hero had about 3 songs that were good for a guitar in it and even some hip hop (which makes no sense). I know that its a financial risk but most of the big names in gaming are odd games that took an idea and went with it even if it wasn't a safe bet.
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Offline STAMP

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Re: Christian games legitimacy compared to non-Christian games
« Reply #30 on: January 13, 2014, 11:07:53 AM »
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Ouija Boards absolutely have a down-to-earth explanation.

I can only speak for myself in saying that my objection has to do with the "Why [my kids are playing with it]?" more than the "How [does the board work]?"   ;)

Bingo.  I'll allow this statement to speak for me, too.   :amen:

After all, Jesus is more concerned with what is in our hearts.  (This is also true for the other thread that talks about what is a Christian.)
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TheHobbit13

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Re: Christian games legitimacy compared to non-Christian games
« Reply #31 on: January 13, 2014, 12:25:16 PM »
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Would it be bad to go out and buy a ouija board in order to find out if it was real? I mean ask it a question you know the answer to and then like a week later check and see if it was right. Worst/best case scenario it's right and you have probably just strengthened your faith in God.

On a side note my high school Geometry teacher is one of the most godly women I know.  Anyways She tried the board when she was a little girl and gave us a long lecture on how it is bad. She even explained the ideometer effect and how that doesn't explain much away. So on the one hand I can probably take her word for it and be okay, on the other hand she came through the oujia board fiasco safe and sound so maybe I could too.

Offline YourMathTeacher

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Re: Christian games legitimacy compared to non-Christian games
« Reply #32 on: January 13, 2014, 12:36:47 PM »
+1
Following the typical rebuttal, if your teacher decided to jump off a bridge, but managed to survive and has now fully recovered to live a normal life, would her insistence that you not jump off a bridge be enough to sway you, or would you still need to find out for yourself?

Those of us who have survived various poor decisions in our life also have known plenty of others who did not. We can only hope that our warnings will suffice, so that people who think like you won't have to be a non-survivor.  :-\
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Offline Prof Underwood

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Re: Christian games legitimacy compared to non-Christian games
« Reply #33 on: January 13, 2014, 02:40:49 PM »
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Would it be bad to go out and buy a ouija board in order to find out if it was real?
Yes it would be bad.  Matthew 4:5-7

TheHobbit13

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Re: Christian games legitimacy compared to non-Christian games
« Reply #34 on: January 13, 2014, 05:13:09 PM »
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No, I would be testing the Devil.

Following the typical rebuttal, if your teacher decided to jump off a bridge, but managed to survive and has now fully recovered to live a normal life, would her insistence that you not jump off a bridge be enough to sway you, or would you still need to find out for yourself?



It's not the same thing. I am afraid of gravity because I know it will kill me. I am not afraid of demons because they have no power over me.

browarod

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Re: Christian games legitimacy compared to non-Christian games
« Reply #35 on: January 13, 2014, 05:31:54 PM »
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I feel like testing the Devil would be just as bad of an idea as testing God. You never know when he's gonna pull a Job on you. :P

Offline YourMathTeacher

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Re: Christian games legitimacy compared to non-Christian games
« Reply #36 on: January 13, 2014, 06:14:46 PM »
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It's not the same thing.

It is to the people who have been hurt. Being hurt by jumping off a bridge or being hurt by allowing the enemy into your life will still result in pain and loss. Sometimes physical healing is easier than emotional and spiritual healing. Why open yourself up to regret when there is no apparent need or gain?
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Offline Red Dragon Thorn

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Re: Christian games legitimacy compared to non-Christian games
« Reply #37 on: January 13, 2014, 07:15:25 PM »
+4
Following the typical rebuttal, if your teacher decided to jump off a bridge, but managed to survive and has now fully recovered to live a normal life, would her insistence that you not jump off a bridge be enough to sway you, or would you still need to find out for yourself?

Those of us who have survived various poor decisions in our life also have known plenty of others who did not. We can only hope that our warnings will suffice, so that people who think like you won't have to be a non-survivor.  :-\

All I could think about when I read this post was this:

www.covenantgames.com

Offline YourMathTeacher

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Re: Christian games legitimacy compared to non-Christian games
« Reply #38 on: January 13, 2014, 07:24:11 PM »
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Proving my point and getting all the cookies would be a sweet deal.  ;)
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Offline DJWeb

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Re: Christian games legitimacy compared to non-Christian games
« Reply #39 on: January 13, 2014, 10:44:16 PM »
+1
Would it be bad to go out and buy a ouija board in order to find out if it was real? I mean ask it a question you know the answer to and then like a week later check and see if it was right. Worst/best case scenario it's right and you have probably just strengthened your faith in God.

To add my thoughts, faith is a virtue of trust, it involves believing things without seeing, or in this case, trying them. So I don't think there is a best case scenario here.


I am not afraid of demons because they have no power over me.

The only reason demons have no power over you is because of God's Protection. When you abandon God and turn to demons, that Protection is gone. We are nothing without God. Then demons have all the power over you.

Offline TheKarazyvicePresidentRR

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Re: Christian games legitimacy compared to non-Christian games
« Reply #40 on: January 13, 2014, 11:46:09 PM »
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I am not afraid of demons because they have no power over me.
And you now have labyrinth stuck in my head. Thank you...
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