Author Topic: Brown/Orange  (Read 97011 times)

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Brown/Orange
« Reply #25 on: October 24, 2008, 05:42:34 PM »
0
I said orange was weak too... and it still is... but that is by itself, I've never had a problem with people mixing orange.

it looks solid... but you only list 1 site, so it's not really a site lock.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Brown/Orange
« Reply #26 on: October 25, 2008, 12:04:32 AM »
0
add uzzah plus bronze laver. bronze laver to put uzzah on bottom of deck, evil spawn to pull him into battle. bam, instant win.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Brown/Orange
« Reply #27 on: October 25, 2008, 03:01:14 AM »
0
and...Uhm how does this make this any better than just putting uzzah into battle? Am I missing something?
Not quite a ghost...but not quite not.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Brown/Orange
« Reply #28 on: October 25, 2008, 03:50:16 AM »
0
and...Uhm how does this make this any better than just putting uzzah into battle? Am I missing something?

isnt it fairly obvious? you keep uzzah protected on the bottom of the deck until you spawn him, while netting a different card off the laver.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Brown/Orange
« Reply #29 on: October 25, 2008, 05:34:37 AM »
0
You gain the additional benefit of having an Evil Character in battle after the Uzzah. Which is beneficial:

-If you are winning by the numbers. Your opponent will either have to waste enhancements killing off a lame duck or allow their initiative hero to die.

-If you are losing by the numbers. You have the opportunity to play a lot of damaging cards without worrying about targeting the rescuing Hero since he won't get a lost soul anyway. In a brigade with no CBN, not giving your opponent initiative to Negate is a good thing.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Brown/Orange
« Reply #30 on: October 25, 2008, 10:35:29 AM »
0
Uhhh since bronze laver works from hand he usually is pretty safe there anyways :-p.  I did notice the having an ec in battle still but still seems like a waste to me. Then again. I love orange's territory destruction ability.
Not quite a ghost...but not quite not.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal