Author Topic: Question about interrupts  (Read 1665 times)

FresnoRedemption

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Question about interrupts
« on: April 11, 2009, 04:09:36 PM »
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Hey, folks:

I was told that all actions occur in the order that they hit the table, meaning that there are no "fast effects", and no "stack" (as in Magic: The Gathering). However, if a card interrupts an action, my understanding is that you still have to play the interrupt when you have initiative in battle, it just interrupts a particular action in case you find yourself losing a battle due to a card's special ability. Is this correct? Here's an example:

Say my opponent is playing Silver Brigade, and for the sake of argument attacks with Swift (9/9 silver brigade hero). Now say I am playing Gold Brigade, and for the sake of argument I block with Egyptian Warden (4/5 gold brigade evil character). Now, say I play Captured by an Egyptian (2/2 gold brigade evil enhancement, capture any hero in play, cannot be negated if used by an Egyptian). I play this card, and I decide I want to capture his Captain of the Host, who is sitting in his territory. Now, this will bring my evil unit up to 6/7, meaning I still have initiative. I can't win the battle, I only wanted to capture his Captain of the Host. So I pass, ending the battle and ensuring my capture of Captain of the Host.

However, say he has Protection of Angels in his hand (2/3 silver brigade enhancement, interrupt the battle and protect all heroes in territories and set aside areas from evil cards until end of turn). So my question is this: Even though he doesn't have initiative, since Protection of Angels interrupts the battle, can he still play it to protect his Captain of the Host from capture, or does he not have a chance to do so since he never has initiative for the battle?

Scottie_ffgamer

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Re: Question about interrupts
« Reply #1 on: April 11, 2009, 04:15:16 PM »
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He doesn't get inish until you give it to him by cause him to lose the battle in some way (either SA or #s).  Capturing capt and then letting yourself die would not do either of these and would not give him inish to play his interrupt.

Rawrlolsauce!

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Re: Question about interrupts
« Reply #2 on: April 11, 2009, 04:15:34 PM »
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He cannot play it. You MUST have initiative to play an enhancement, and beings you are losing the battle he does not have iniative.

Also, Cannot be Negated means it cannot be Interrupted OR Prevented. So, even if you wanted to capture Swift he couldn't play Protection of Angels.

Scottie_ffgamer

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Re: Question about interrupts
« Reply #3 on: April 11, 2009, 04:18:18 PM »
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Also, Cannot be Negated means it cannot be Interrupted OR Prevented. So, even if you wanted to capture Swift he couldn't play Protection of Angels.

that is IF you have a Egypt site in play.

Rawrlolsauce!

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Re: Question about interrupts
« Reply #4 on: April 11, 2009, 04:19:41 PM »
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(2/2 gold brigade evil enhancement, capture any hero in play, cannot be negated if used by an Egyptian)
I'm going to assume that Egyptian Warden is an Egyptian

FresnoRedemption

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Re: Question about interrupts
« Reply #5 on: April 11, 2009, 04:20:58 PM »
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Yes, sorry, cannot be negated if you have an Egypt site in play (which I do have Egypt in the deck). But at any rate, even if I don't have Egypt in play, he can't interrupt the battle unless he actually has initiative?

Also, if I DO have Egypt in play, the card itself can't be negated, but Protection of Angels doesn't negate a card, it protects his characters from evil cards, meaning that while Capture by an Egyptian still goes through, his heroes are now protected from it. Unless I'm misunderstanding the meaning of can't be negated.

Rawrlolsauce!

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Re: Question about interrupts
« Reply #6 on: April 11, 2009, 04:23:38 PM »
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Yes, sorry, cannot be negated if you have an Egypt site in play (which I do have Egypt in the deck). But at any rate, even if I don't have Egypt in play, he can't interrupt the battle unless he actually has initiative?
That is correct

Also, if I DO have Egypt in play, the card itself can't be negated, but Protection of Angels doesn't negate a card, it protects his characters from evil cards, meaning that while Capture by an Egyptian still goes through, his heroes are now protected from it. Unless I'm misunderstanding the meaning of can't be negated.
Your enhancement has to complete it's ability unless he interrupts/negates. Cannot be negated means it cannot be interrupted.

So, he can't play Protection of Angels unless he interrupts, which he cannot because your enhancement is CBN.

Scottie_ffgamer

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Re: Question about interrupts
« Reply #7 on: April 11, 2009, 04:24:21 PM »
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Also, if I DO have Egypt in play, the card itself can't be negated, but Protection of Angels doesn't negate a card, it protects his characters from evil cards, meaning that while Capture by an Egyptian still goes through, his heroes are now protected from it. Unless I'm misunderstanding the meaning of can't be negated.

This would only be true if he played the protect before you played the CBN capture.  If you play the capture and it's CBN, he has no way to interrupt and protect his characters BEFORE you capture them.  You've already captured his guy so the protect would then not be able to stop it.

FresnoRedemption

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Re: Question about interrupts
« Reply #8 on: April 11, 2009, 04:33:51 PM »
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Ah, I see. Thank you everybody.

 


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