Author Topic: Obedience of Noah question  (Read 3551 times)

Offline Tsavong Lah

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 1445
  • Tá Criost éirithe! Go deimhin tá sé éirithe!
    • -
    • Southwest Region
Obedience of Noah question
« on: February 10, 2009, 01:00:51 AM »
0
So I was just playing, and afterward this question occurred to me. Suppose Player A rescues with a Genesis hero. Player B blocks with Rabsaris and bands to his opponent's Rabshakeh. Player A plays Obedience of Noah to choose Rabsaris, which effectively kicks Rabshakeh out of battle. Now does Rabsaris' SA reactivate and reband to Rabshakeh, or is he alone in battle?
Χριστὸς ἀνέστη ἐκ νεκρῶν, θανάτῳ θάνατον πατήσας, καὶ τοῖς ἐν τοῖς μνήμασι ζωὴν χαρισάμενος!

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Obedience of Noah question
« Reply #1 on: February 10, 2009, 01:30:11 AM »
0
According to the REG

Quote
“Choosing” the character means not choosing all the character(s) that are currently in battle; they all leave and are replaced by the character you choose.  Characters leaving battle may not return to the battle that turn with the exception that the choosing player may select one character just removed and put it back in battle..

So I think that in your example Player B could not bring Rabshakeh back into battle.

Offline Tsavong Lah

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 1445
  • Tá Criost éirithe! Go deimhin tá sé éirithe!
    • -
    • Southwest Region
Re: Obedience of Noah question
« Reply #2 on: February 10, 2009, 01:57:43 AM »
0
I think you're right, which is why I didn't say anything (;)), but I thought I'd ask here anyway. Thanks for the quote!
Χριστὸς ἀνέστη ἐκ νεκρῶν, θανάτῳ θάνατον πατήσας, καὶ τοῖς ἐν τοῖς μνήμασι ζωὴν χαρισάμενος!

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Obedience of Noah question
« Reply #3 on: February 10, 2009, 07:39:22 AM »
0
Quote
"Choosing" the character means not choosing all the character(s) that are currently in battle; they all leave and are replaced by the character you choose.  Characters leaving battle may not return to the battle that turn with the exception that the choosing player may select one character just removed and put it back in battle.
Uh...that REG quote leads me to believe that you won't be able to choose Rabsaris to block at all...unless I'm missing something. :-\
Use the Mad Bomber to rescue his Province.

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: Obedience of Noah question
« Reply #4 on: February 10, 2009, 09:06:08 AM »
0
Quote
with the exception that the choosing player may select one character just removed and put it back in battle.

I think that second part is what allows the EC to re-enter battle but prevents the SA from re-activating
This space for rent

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Obedience of Noah question
« Reply #5 on: February 10, 2009, 04:04:06 PM »
0
Ah...duh. :P
Use the Mad Bomber to rescue his Province.

Scottie_ffgamer

  • Guest
  • Trade Count: (0)
Re: Obedience of Noah question
« Reply #6 on: February 10, 2009, 11:08:41 PM »
0
According to the REG

Quote
“Choosing” the character means not choosing all the character(s) that are currently in battle; they all leave and are replaced by the character you choose.  Characters leaving battle may not return to the battle that turn with the exception that the choosing player may select one character just removed and put it back in battle..

So I think that in your example Player B could not bring Rabshakeh back into battle.

But if all the ECs are kicked out of battle and the Rabsaris is brought back into battle, doesn't this make it as tho the Rabsaris is coming into battle for the first time (as if the him being in first had never happened) and his special ability would reactivate allowing him to band to an assyrian again at that point?

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Obedience of Noah question
« Reply #7 on: February 10, 2009, 11:10:24 PM »
0
I don't think so.  His ability wasn't negated.  Since it was already used once it won't activate again.
Have you visited the Land of Redemption today?

Scottie_ffgamer

  • Guest
  • Trade Count: (0)
Re: Obedience of Noah question
« Reply #8 on: February 10, 2009, 11:14:39 PM »
0
But if he leaves battle, doesn't that kinda 'reset' him?  Or in more general terms, does a character get to use his ability once every time he's brought into battle or only once per battle no matter how many times he enters it?

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Obedience of Noah question
« Reply #9 on: February 10, 2009, 11:28:44 PM »
0
One per battle.
Not quite a ghost...but not quite not.

Scottie_ffgamer

  • Guest
  • Trade Count: (0)
Re: Obedience of Noah question
« Reply #10 on: February 10, 2009, 11:37:00 PM »
0
One per battle.

Is there any evidence to support this?  I've been looking thru the REG and all I can find is this under blocking:

Quote from: REG
Block

Your opponent must decide whether to block your rescue attempt or battle challenge. If your opponent chooses to block, he should place an Evil Character into the Field of Battle to fight your Hero. This Evil Character can come from his territory or his hand. Some Evil Characters have a special ability printed over the picture on the card. This special ability does not become active until the Evil Character enters battle. Once the Evil Character enters battle, the special ability is activated. The instructions on the card must be applied at that moment. If the special ability includes the word “may,” your opponent has the choice of activating the special ability or skipping it for that battle.

When someone chooses the blocker for someone else, isn't it as though that person is being forced to block with that EC?  (which would make it under this category)  And there's nothing in there (nor under choose the blocker) that says an EC can only use his ability once per battle if he is kicked out and brought back in.

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Obedience of Noah question
« Reply #11 on: February 10, 2009, 11:39:33 PM »
0
if you turn on a light, and never turn it off, can you turn it on again?
Not quite a ghost...but not quite not.

Scottie_ffgamer

  • Guest
  • Trade Count: (0)
Re: Obedience of Noah question
« Reply #12 on: February 10, 2009, 11:41:30 PM »
0
if you turn on a light, and never turn it off, can you turn it on again?

First, in this analogy, isn't the EC leaving the battle 'turning it off'?  :P

And second, again, there's nothing to support the idea in the REG.

Offline Tsavong Lah

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 1445
  • Tá Criost éirithe! Go deimhin tá sé éirithe!
    • -
    • Southwest Region
Re: Obedience of Noah question
« Reply #13 on: February 10, 2009, 11:44:46 PM »
0
Along with this line of questioning, when someone chooses the blocker, would the EC's special ability activate (assuming it had one)?
Χριστὸς ἀνέστη ἐκ νεκρῶν, θανάτῳ θάνατον πατήσας, καὶ τοῖς ἐν τοῖς μνήμασι ζωὴν χαρισάμενος!

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Obedience of Noah question
« Reply #14 on: February 10, 2009, 11:52:34 PM »
0
if you turn on a light, and never turn it off, can you turn it on again?

First, in this analogy, isn't the EC leaving the battle 'turning it off'?  :P

And second, again, there's nothing to support the idea in the REG.
There is alot of issues in the REG sadly, so it probably won't have anything. If you remove a hero/EC from battle it does NOT negate their ability.
Not quite a ghost...but not quite not.

Scottie_ffgamer

  • Guest
  • Trade Count: (0)
Re: Obedience of Noah question
« Reply #15 on: February 11, 2009, 12:00:01 AM »
0
There is alot of issues in the REG sadly, so it probably won't have anything. If you remove a hero/EC from battle it does NOT negate their ability.

Heh, I know that's right.   :P  Seems like every thread on here finds something wrong/not in the REG.  Guess we need a good update.

I agree that removing him from battle doesn't negate his special ability, but neither can his ability be active while he is outside of battle (unless it says something like "while in play," of course, but in this case it doesn't).  So if his ability isn't negated and it isn't active, why shouldn't it activate when he comes into battle a second time?  To me it seems like you'd play it as if the player himself brought the EC into battle and that EC being in the same battle prior shouldn't make any difference.

(Sorry, not arguing just to argue, just don't quite see why it wouldn't...)

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Obedience of Noah question
« Reply #16 on: February 11, 2009, 12:18:17 AM »
0
Oh, No worries, I do the same thing when I don't get something.
The difference is, Abilities remain activate untill the end of the phase. Even if they are one shot abilities. If I put someone in a side battle that was in the main battle, it doesn't reactivate the ability because the ability is already activated (and used in the case of banding).
Not quite a ghost...but not quite not.

Scottie_ffgamer

  • Guest
  • Trade Count: (0)
Re: Obedience of Noah question
« Reply #17 on: February 11, 2009, 12:31:12 AM »
0
Hmmm...ok.  That does make more sense.  :P  ...so if you ply a cause 2 EC to fight, and you make one the blocking EC and one an EC from someone's territory, the 'new' EC's ability would activate, but the others wouldn't?  Hmmm...interesting.   :scratch:

Offline SirNobody

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3113
    • -
    • North Central Region
Re: Obedience of Noah question
« Reply #18 on: February 11, 2009, 07:28:24 AM »
0
Hey,

I'm still trying to get over the realization that the REG says you can choose one of the characters in battle as the new blocker.

Tschow,

Tim "Sir Nobody" Maly

Offline Captain Kirk

  • Tournament Host
  • Trade Count: (+29)
  • *****
  • Posts: 3835
  • Combo? Yes please.
    • -
    • Midwest Region
Re: Obedience of Noah question
« Reply #19 on: February 11, 2009, 02:50:52 PM »
0
Hasn't it always been that way?

Kirk
Friends don't let friends play T1 multi.

Offline SirNobody

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3113
    • -
    • North Central Region
Re: Obedience of Noah question
« Reply #20 on: February 11, 2009, 03:54:14 PM »
0
Hey,

Hasn't it always been that way?

Having played this game for over 11 years, I don't think there's anything that has "always been that way."

I always assumed that the "a character cannot enter battle more than once on a turn" applied to the characters forced out of battle by a choose the blocker card.  And I'm not really sure why it doesn't.

Tschow,

Tim "Sir Nobody" Maly

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Obedience of Noah question
« Reply #21 on: February 11, 2009, 04:03:13 PM »
0
idk why a CTB card would force someone in battle that was chosen to be the lone blocker out in the first place O_o;
Not quite a ghost...but not quite not.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal