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You make a rescue with some White dude and I block with Black. You have initiative and play Blessings. Initiative passes to me and I play Wrath of Satan. I still have initiative and play Bringing Fear. Are all the heroes in play wiped out?According to your logic above... When Bringing Fear was played, it Negated the Good Negate, and now Wrath of Satan, not having been negated, takes effect.
That is correct from my understanding.
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And I've always played it the way I'm describing, and I know I'm right. See a pattern here? This will take an elder ruling.
Because if the ignore is negated, Zeb wasn't ignoring Wrath when it was played.
Wrath doesn't discard Zeb if you play Bringing Fear afterwards.There's your Elder ruling for you.
I believe is started as a question similar to: if an enhancement like WoS is prevented and the prevent is later negated, does WoS then activate or does it fizzle because at the time it was played it was prevented?
Thats not quite true C_S if the character is already in battle and an enhancement is played that makes it ignored, then you have special initiative to play an interrupt. It doesn't need to be regardless of protection as long as you are interrupting that enhancement
As mentioned, CBP abilities CBN i.e. No matter what, you cannot prevent the ability. You can interrupt and discard, and you can interrupt via a negate or standard interrupt, you just have to realize that unless you discard the CBP card, it will still activate.
The only time one can "rewind" with a negate is when has initiative by removal.
QuoteAs mentioned, CBP abilities CBN i.e. No matter what, you cannot prevent the ability. You can interrupt and discard, and you can interrupt via a negate or standard interrupt, you just have to realize that unless you discard the CBP card, it will still activate.The ultimate questions that needs to be answered is how does negate really work in the stack. If a Play WoS and it prevented and the battle moves on, and later in that battle the prevent that stopped WoS is negated, why shouldn't it now activate?
Hey,Cards activate when they hit the table. If something is negated when it hits the table, it stays negated even if the prevent was negated later on in battle because cards can only activate once.It would be like recuing with Benaiah while I block with Lying spirit. If someone played a card that "Negate all special abilities except banding. Can not be negated." Lying spirit would not get to activate his ability because his ability was already activated, but it was prevented at the time of activation.