Author Topic: Gained Abilities part II  (Read 7519 times)

Offline Korunks

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Gained Abilities part II
« on: December 04, 2009, 10:00:20 PM »
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I have looked in the REG and can find no clear cut section on gained abilities.  Where in the REG does it say they cannot be negated?  I also wonder in what order they activate?  If my Hero has ability A, and gains ability B when he enters into battle, what order do they activate in?
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Offline DDiceRC

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Re: Gained Abilities part II
« Reply #1 on: December 04, 2009, 10:08:02 PM »
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If you're referring to abilities gained in set-aside, in the REG, under "Set Aside-General Description":

"Set-aside cards are described elsewhere (see Set Aside a Character in the rulebook [p. 12], Set-Aside Enhancements in the rulebook [p. 33], and Set-Aside in the glossary of the rulebook [p. 52]).  Set-aside cards must include the words “set aside”.  Set-aside cards are generally used to increase the abilities of the character(s) being set aside, but may also add special abilities to one or more specified cards.  Unlike cards in the categories Increase or Decrease Ability on page 10 and Greater Worth on page 5, whose abilities only last until the end of the phase, the effects a character gains while in a set-aside area remain with the character when he returns to the Field of Play until the character is removed from the game, returned to hand, or placed in a draw or discard pile.  Moreover, the gained effect cannot be interrupted, prevented or negated."

As for order, I would think that unless each ability activates with a different trigger or in a different phase, the player would choose the order of activation.
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Offline Korunks

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Re: Gained Abilities part II
« Reply #2 on: December 04, 2009, 10:14:31 PM »
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so with some thing like passover and unleavened bread, does that count as a gained ability?  If not when does that activate in regards to the above scenario?


Passover & Unleavened Bread

Type: Hero Enh. • Brigade: Teal/Red • Ability: None • Class: None • Special Ability: Set aside all of your human Heroes for one turn. For the next one of those Heroes that enters battle, return an Evil Character in play to the bottom of its owner’s draw pile. • Identifiers: OT, Feast • Verse: Leviticus 23:5-6 • Availability: Priests booster packs (Rare)
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Offline 3-Liner And Bags Of Chips

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Re: Gained Abilities part II
« Reply #3 on: December 04, 2009, 10:16:29 PM »
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It is a gained ability even though it lasts for one turn.
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Offline Korunks

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Re: Gained Abilities part II
« Reply #4 on: December 04, 2009, 10:17:29 PM »
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ok so that brings it to the point of which order do they activate in?
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Offline RoykoAmeshi

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Re: Gained Abilities part II
« Reply #5 on: December 04, 2009, 10:20:54 PM »
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why would it last for only one turn? it doesn't say that on the card.
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Re: Gained Abilities part II
« Reply #6 on: December 04, 2009, 10:24:56 PM »
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my bad read the ability wrong  :P ::)
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browarod

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Re: Gained Abilities part II
« Reply #7 on: December 04, 2009, 10:34:42 PM »
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It lasts for one of them for one battle, which generally will be the first turn after they return :P

I assume they would activate wherever appropriate for their type of effect in the activation order. A gained banding ability would activate last, for example.

Offline lightningninja

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Re: Gained Abilities part II
« Reply #8 on: December 04, 2009, 11:09:36 PM »
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It lasts for one of them for one battle, which generally will be the first turn after they return :P

I assume they would activate wherever appropriate for their type of effect in the activation order. A gained banding ability would activate last, for example.
Banding always goes first. CTB goes last.
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browarod

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Re: Gained Abilities part II
« Reply #9 on: December 04, 2009, 11:12:20 PM »
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It lasts for one of them for one battle, which generally will be the first turn after they return :P

I assume they would activate wherever appropriate for their type of effect in the activation order. A gained banding ability would activate last, for example.
Banding always goes first. CTB goes last.
You're right, I got my list mixed up :P

Offline Korunks

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Re: Gained Abilities part II
« Reply #10 on: December 05, 2009, 04:41:56 PM »
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where in the reg is this list?  So your saying it goes gained abilities then choose the blocker?  I need to see the list.  :)
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Offline lightningninja

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Re: Gained Abilities part II
« Reply #11 on: December 05, 2009, 05:40:27 PM »
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No I'm saying that if you have two gained abilities, the banding one would come before the ctb.
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Offline sk

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Re: Gained Abilities part II
« Reply #12 on: December 05, 2009, 05:53:31 PM »
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where in the reg is this list?  So your saying it goes gained abilities then choose the blocker?  I need to see the list.  :)

From the REG's Rulebook:
1. Hero leaves hand or territory
2. Hero enters Field of Battle
3. Activate special ability on Hero
4. Activate gained abilities
5. Activate weapon-class abilities
6. Activate banding abilities
7. Activate choose the blocker abilities
8. Activate special abilities triggered by the beginning of battle
9. Declaration of intent (i.e., battle challenge or rescue attempt)
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Offline lightningninja

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Re: Gained Abilities part II
« Reply #13 on: December 05, 2009, 06:03:26 PM »
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Nice! So Ehud activates and he chooses a king, then his gained ability (gathering) activates, and then he bands to King David who ignores. I was told that didn't work...
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Lamborghini_diablo

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Re: Gained Abilities part II
« Reply #14 on: December 05, 2009, 06:08:38 PM »
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Nice! So Ehud activates and he chooses a king, then his gained ability (gathering) activates, and then he bands to King David who ignores. I was told that didn't work...

It doesn't.

Any and all choose the blocker abilities MUST come last.

1. All SA's on the hero that do not add cards to battle (Banding or CTB)
2. Gained abilities that do not add cards to battle (Banding or CTB)
3. Weapon class and any placed enhs that do not add cards to battle.
3. Banding abilities on hero first, then gained banding abilities, then placed cards
4. CTB abilies on hero first, then gained CTB abilities, then placed cards

That is how I've always seen it from the officials.

Offline sk

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Re: Gained Abilities part II
« Reply #15 on: December 05, 2009, 09:17:01 PM »
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The Lamborghini is correct.  All banding or CTB abilities (including those on a hero or a gained ability) aren't activated until later.

[edit] See my next post.
« Last Edit: December 06, 2009, 04:02:10 AM by sk »
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Lamborghini_diablo

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Re: Gained Abilities part II
« Reply #16 on: December 06, 2009, 12:14:30 AM »
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Yeah, If it WAS that way, I would have forced them errata something... as I had a combo that would choose a phillistine giant from my territory, then band in Sibbechai who would discard them before they could do anything.  :D

Trust me, if anyone knows the order of abilities... it's me... I had them absolutely drilled into my head.  :D

Offline Minister Polarius

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Re: Gained Abilities part II
« Reply #17 on: December 06, 2009, 01:40:08 AM »
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Well I don't think you know it, then. While the mantra the past idk how many years has been "CTB LAST," that's not true with the new restructuring. Read the REG order of operations and you will clearly find gained abilities high up on the list.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Lamborghini_diablo

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Re: Gained Abilities part II
« Reply #18 on: December 06, 2009, 01:59:55 AM »
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Well I don't think you know it, then. While the mantra the past idk how many years has been "CTB LAST," that's not true with the new restructuring. Read the REG order of operations and you will clearly find gained abilities high up on the list.

No, trust me, I know the way this works. I've heard it this way from Bryon and Co. on MANY occasions.

Any and All CTB abilities come last. Period. It doesnt matter if they're placed enhs or gained abilities, they come after everything else.


Offline sk

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Re: Gained Abilities part II
« Reply #19 on: December 06, 2009, 04:01:11 AM »
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Here's Bryon's post confirming this.

Also, here's the official REG entry.
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Offline Minister Polarius

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Re: Gained Abilities part II
« Reply #20 on: December 06, 2009, 08:00:07 AM »
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I know, you know, but a new player reading the list will only see Gained Abilities at step four or whatever, realize that Provisions is a gained ability, and there you go. Adding an (except banding or choose the blocker) would eliminate even more confusion.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline sk

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Re: Gained Abilities part II
« Reply #21 on: December 06, 2009, 09:30:10 AM »
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See: Bryon's post above.
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Lamborghini_diablo

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Re: Gained Abilities part II
« Reply #22 on: December 06, 2009, 10:10:19 AM »
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The one thing we still need to add to that list to help clear things up... placed enhancements. Some say they activate as a gained ability, some say they activate with WC enhs...

Offline Minister Polarius

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Re: Gained Abilities part II
« Reply #23 on: December 06, 2009, 01:39:18 PM »
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See: Bryon's post above.
Bryon hasn't posted in this thread.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline sk

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Re: Gained Abilities part II
« Reply #24 on: December 06, 2009, 01:41:11 PM »
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