Author Topic: Feast of Trumpets+Anti-Draw LS  (Read 6378 times)

Offline RTSmaniac

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #25 on: March 28, 2011, 08:53:36 AM »
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Instant Special Abilities > Set-Aside
General Description
Set-aside cards are described elsewhere (see Set Aside a Character, Set-Aside Enhancements, and Set-Aside in the glossary).  Set-aside cards must include the words “set aside”.  Set-aside cards are generally used to increase the abilities of the character(s) being set aside, but may also add special abilities to one or more specified cards.  Unlike cards in the categories Increase or Decrease Ability and Greater Worth, whose abilities only last until the end of the phase, the effects a character gains while in a set-aside area remain with the character when he returns to the Field of Play until the character is removed from the game, returned to hand, or placed in a draw or discard pile.  Moreover, the gained effect cannot be interrupted, prevented or negated.
-------------------------------------------------------------
Instant Special Abilities > Set-Aside
Default Conditions
•      A converted character retains special abilities gained in set-aside prior to being converted. See Convert to determine the conditions that govern when and which special abilities on converted characters work.

•      The special ability gained in set-aside is only taken away when a character is removed from the game, returned to hand, or placed in a draw or discard pile.

•      The special ability gained in set-aside cannot be interrupted, prevented or negated when the character enters the Field of Battle.


•      Cards are set aside in their owners’ respective set-aside areas.


According to the REG- abilities gained by set asides CBN in battle and Pigs LS is trying to prevent the ability outside of battle aka prep phase. Does this sound correct?
« Last Edit: March 28, 2011, 09:40:28 AM by RTSmaniac »
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Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #26 on: March 28, 2011, 09:47:16 AM »
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I have a couple of issues with that REG section. 

1. Someone more knowledgeable can correct me but isn't this section outdated?  To me it appears that it is referring to abilities gained by characters.

2.  We have at least one elder saying they believe it is a triggered ability, not a gained ability, and therefore would not recieve CBN status.
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Offline RTSmaniac

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #27 on: March 28, 2011, 09:48:59 AM »
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Instant Special Abilities > Set-Aside
Last Updated
•      November 17, 2007
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Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #28 on: March 28, 2011, 10:20:44 AM »
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almost 4 years ago doesn't make me feel any more certain that its not out of date.  The best way to resolve this at this point will be for a unified decision from the elders which would put this to rest and then we have a confirmation to go with.
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Offline RTSmaniac

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #29 on: March 28, 2011, 11:07:48 AM »
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New REG updated January 2010
Set Aside
General Description
A set aside ability allows you to remove a character or group of cards from play and set them aside. When you
set your own characters aside you usually gain a benefit over a period of turns for having them set aside.

How to Play
When a card is set aside it is moved to the set-aside area of the player that has permanent control of it. It
remains there until the duration of the set aside is reached (if there is one) or until the player that controls it
chooses to bring it back (if there is not a preset duration). When a card returns from the set-aside area it goes to the territory of the player that controls it.

Cards set aside by abilities with a specified duration return as a response to the duration being reached. Cards
set aside by abilities that do not specify a duration can be brought back by the player that controls them during
any of their preparation phases.

A set aside ability is always paired with an ongoing ability that lasts as long as all of the cards targeted by the set aside ability remain set aside. The ability that is paired with the set aside ability defines the benefit gained from being set aside or when the cards set aside can return to play.

Enhancements with Set Aside Abilities
Set aside enhancements can be played in battle according to the normal rules of initiative. Set aside
enhancements can also be played outside of battle during the preparation phase or discard phase if they are
played on a character of matching brigade in the player's territory. Set aside enhancements played outside of
battle cannot target cards controlled by an opponent.
Set aside enhancements are placed in the set-aside area with the cards they set aside. If a set aside
enhancement is played during battle it remains in battle until the end of battle and then is moved to the set-aside
area to join the cards it set aside when other enhancements in battle are discarded. When all of the cards a set
aside enhancement set aside have left the set-aside area they were in the set aside enhancement is discarded.
All set aside abilities are instantaneous. Set aside abilities target the cards that are to be set aside.

Default Conditions
 Targets must be "in play."
 Set aside enhancements that benefit the cards that are set aside or the player that set them aside must
target characters permanently controlled by the player that played the enhancement.
Special Conditions
 If a set aside ability gives a beneficial effect to the characters that are set aside or the player that set them
aside, and sets more than one character aside, if one of those characters is removed from the set-aside
area prematurely, the other characters set aside with it immediately return to their owner's territories and
no further benefits are gained for the set aside effect.
 If the targets of a set aside ability on an enhancement go to different set-aside areas the player that
played the set aside card chooses which of those set-aside areas to place the set aside enhancement in.
Almanac of Special Abilities ● 37
« Last Edit: March 28, 2011, 11:14:57 AM by RTSmaniac »
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Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #30 on: March 28, 2011, 11:18:31 AM »
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New REG updated January 2010
Set Aside
General Description
A set aside ability allows you to remove a character or group of cards from play and set them aside. When you
set your own characters aside you usually gain a benefit over a period of turns for having them set aside.

How to Play
When a card is set aside it is moved to the set-aside area of the player that has permanent control of it. It
remains there until the duration of the set aside is reached (if there is one) or until the player that controls it
chooses to bring it back (if there is not a preset duration). When a card returns from the set-aside area it goes to the territory of the player that controls it.

Cards set aside by abilities with a specified duration return as a response to the duration being reached. Cards
set aside by abilities that do not specify a duration can be brought back by the player that controls them during
any of their preparation phases.

A set aside ability is always paired with an ongoing ability that lasts as long as all of the cards targeted by the set aside ability remain set aside. The ability that is paired with the set aside ability defines the benefit gained from being set aside or when the cards set aside can return to play.

Enhancements with Set Aside Abilities
Set aside enhancements can be played in battle according to the normal rules of initiative. Set aside
enhancements can also be played outside of battle during the preparation phase or discard phase if they are
played on a character of matching brigade in the player's territory. Set aside enhancements played outside of
battle cannot target cards controlled by an opponent.
Set aside enhancements are placed in the set-aside area with the cards they set aside. If a set aside
enhancement is played during battle it remains in battle until the end of battle and then is moved to the set-aside
area to join the cards it set aside when other enhancements in battle are discarded. When all of the cards a set
aside enhancement set aside have left the set-aside area they were in the set aside enhancement is discarded.
All set aside abilities are instantaneous. Set aside abilities target the cards that are to be set aside.

Default Conditions
 Targets must be "in play."
 Set aside enhancements that benefit the cards that are set aside or the player that set them aside must
target characters permanently controlled by the player that played the enhancement.
Special Conditions
 If a set aside ability gives a beneficial effect to the characters that are set aside or the player that set them
aside, and sets more than one character aside, if one of those characters is removed from the set-aside
area prematurely, the other characters set aside with it immediately return to their owner's territories and
no further benefits are gained for the set aside effect.
 If the targets of a set aside ability on an enhancement go to different set-aside areas the player that
played the set aside card chooses which of those set-aside areas to place the set aside enhancement in.
Almanac of Special Abilities ● 37

And that quote does not even mention the CBN aspect of it.  Nor does it clarify whther the Drawing set asides are gained or triggered abilities.
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Offline RTSmaniac

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #31 on: March 28, 2011, 11:22:13 AM »
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Yup, just trying to do the work part for everyone so I can get this moving...
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Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #32 on: March 28, 2011, 11:22:48 AM »
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Oh I see, I'll just stop commenting then. :)
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Offline Gabe

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #33 on: March 28, 2011, 11:42:54 AM »
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Gents, I provided quotes from both the new and old REG at the top of page 2.  I tried to explain how they pertained to this situation as well.

All the dual color Priests set aside cards are worded the same.  Would you say that Passover and Unleavened Bread is a gained ability or a trigger?  If it's a gained ability who exactly gains it?  Is it all the Heroes that were set aside?  Is it only the first one to enter battle?

The new update to the set-aside portion of the REG will state it this way:

Quote
A set-aside ability is always followed by or paired with another ability that is not a set-aside ability but rather is a ongoing ability that lasts as long as all of the cards targeted by the set-aside ability remain set aside.  The ability that follows or is paired with the set aside ability defines the benefit gained from being set aside or when the cards set aside should be returned (i.e., a duration).

I take that to mean that every benefit from a set-aside card is a gained ability.

For a moment I'll entertain the idea that these might not be gained abilities, but instead they're triggers.  In that case, wasn't the card activated on a previous phase (previous turn in this case) so it cannot be negated?

Also, when the Heroes are returned, the set-aside enhancement is discarded.  The Pigs Lost Soul targets cards in play.  It cannot prevent a card in the discard pile.

Regardless of how you want to look at this, gained ability or trigger, I don't see how the Pigs LS is going to prevent the draw.
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Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #34 on: March 28, 2011, 12:01:56 PM »
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Since your playing along:

Quote
For a moment I'll entertain the idea that these might not be gained abilities, but instead they're triggers.  In that case, wasn't the card activated on a previous phase (previous turn in this case) so it cannot be negated?

Is this true?  I thought you could negate cards like Abom several turns after they are placed.

Quote
Also, when the Heroes are returned, the set-aside enhancement is discarded.  The Pigs Lost Soul targets cards in play.  It cannot prevent a card in the discard pile.

So triggered abilities don't trigger in play they are sourced from the discard pile?  Since the Pigs LS targets abilities not cards why wouldn't stop the ability?  The ability has to occur in play, because that is the default.  Right?
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Offline STAMP

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #35 on: March 28, 2011, 12:19:05 PM »
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Gabe is correct.
Final ANB errata: Return player to game.

Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #36 on: March 28, 2011, 12:27:43 PM »
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Gabe is correct.

Can you clarify, what do you think he is correct about?
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Offline Gabe

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #37 on: March 28, 2011, 12:38:08 PM »
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Since your playing along:

Quote
For a moment I'll entertain the idea that these might not be gained abilities, but instead they're triggers.  In that case, wasn't the card activated on a previous phase (previous turn in this case) so it cannot be negated?

Is this true?  I thought you could negate cards like Abom several turns after they are placed.

Quote
Also, when the Heroes are returned, the set-aside enhancement is discarded.  The Pigs Lost Soul targets cards in play.  It cannot prevent a card in the discard pile.

So triggered abilities don't trigger in play they are sourced from the discard pile?  Since the Pigs LS targets abilities not cards why wouldn't stop the ability?  The ability has to occur in play, because that is the default.  Right?

Those are all irrelevant since it's a gained ability. 

I was only trying to help you see that it still works even from a faulty line of thinking (that they are triggered abilities).  That's my fault for starting a hypothetical conversation I have no intention of participating in. :P
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Offline RTSmaniac

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #38 on: March 28, 2011, 12:42:29 PM »
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Quote from: New REG
Abilities gained while set-aside cannot be negated after return.

where at in the New REG was this found? a page would help please.
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Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #39 on: March 28, 2011, 12:43:41 PM »
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I guess I really don't care either way, but without an unified answer from the elders I am unsure how to rule this since I do not believe they are gained abilities.
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Offline RTSmaniac

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #40 on: March 28, 2011, 01:28:14 PM »
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Quote
All the dual color Priests set aside cards are worded the same.  Would you say that Passover and Unleavened Bread is a gained ability or a trigger?  If it's a gained ability who exactly gains it?  Is it all the Heroes that were set aside?  Is it only the first one to enter battle?
http://www.cactusgamedesign.com/message_boards/index.php?topic=21178.0

We know from this post that Passover is and according to SirNobody has always been a gained ability even if it was misunderstood to have been a triggered ability even to the point that it was abused at major tournaments because of the misunderstanding...anyways, I'm just trying to understand the ruling and play accordingly. So back to this quote then:

I still say that it is a triggered ability, based on the fact that he Heroes don't gain any ability. If you set aside Gideon with Provisions, he gains an ability and thus would no longer be protected by Windows of Narrow Light. If you set him aside with Pentecost, I don't think he gained any abilities, you just performed an action when he returns.

comments, questions, reiterations...

« Last Edit: March 28, 2011, 09:58:15 PM by RTSmaniac »
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browarod

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #41 on: March 28, 2011, 01:55:06 PM »
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Quote
A set-aside ability is always followed by or paired with another ability that is not a set-aside ability but rather is a ongoing ability that lasts as long as all of the cards targeted by the set-aside ability remain set aside.  The ability that follows or is paired with the set aside ability defines the benefit gained from being set aside or when the cards set aside should be returned (i.e., a duration).

I take that to mean that every benefit from a set-aside card is a gained ability.
Grammatically speaking, the bolded word can be taken either of two ways:

1) The ability that follows or is paired with the set aside ability defines the benefit gained | [from being set aside] OR [when the cards set aside should be returned (i.e., a duration)].

2) The ability that follows or is paired with the set aside ability defines the benefit | [gained from being set aside] OR [when the cards set aside should be returned (i.e., a duration)].

You obviously are using the first interpretation, but the second is just as valid.

Offline Professoralstad

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #42 on: March 28, 2011, 01:57:58 PM »
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I was operating under the assumption that abilities have to be gained by a character to be considered "gained abilities". No character gains the ability to draw with Feast of Trumpets/Pentecost/Firstfruits, it's an ability that is carried out by their return. The point that even if it is a triggered ability it still can't be prevented because it's not in play I am less sure on, but I was assuming that since the ability had to be activated at one point in play, that the Pigs LS would prevent the draw from having its trigger set when the Heroes are set aside.  
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Offline Korunks

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #43 on: March 29, 2011, 03:22:36 PM »
+2
I just had a thought.  When Passover and Unleavened Bread was changed to prevent abuse with Asahel, it was originally ruled it was a Triggered ability.  Why would the drawing Feasts be any different?  They were not affected by the change to P&UL.  I really cannot see how they are "gained" abilities.  Is this being discussed on the elder side?  I would kind of like to know how to rule this situation. :)
« Last Edit: March 29, 2011, 03:40:15 PM by Korunks »
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Offline STAMP

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #44 on: March 29, 2011, 04:59:39 PM »
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The Asahel/P&UB combo really depends on two things:

1. Whether the PTB decide that some set-aside abilities are gained and some are triggered, and,

2. How the PTB decide the order of triggered abilities that depend on "hero enters battle" versus "hero starts a battle".


OPTION A
IMO, set-aside abilities need to be separated into gained and triggered.  I think both should be CBN.  If the PTB go that route then #2 does not impact this combo.  It would work just like prophet+HT.

OPTION B
But if they decide that all set-aside abilities are gained by the hero, whether triggered or not, then #2 has a huge impact. 
  • If "hero enters battle" versus "hero starts a battle" are considered the same type of trigger in that you activate the trigger once the hero's SA is complete, then you get a catch-22: the gained trigger tries to fire but waits until the hero's SA completes which can't because it's waiting for the gained trigger to fire, and so on...
  • If the triggers are tripped at different times, i.e. "hero enters battle" trips as soon as a hero is placed in battle and "hero starts a battle" trips as soon as abilities complete, then there is no catch-22 but the combo no longer works as the CTB ability goes last.
Final ANB errata: Return player to game.

Offline Professoralstad

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #45 on: March 29, 2011, 06:11:50 PM »
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Is this being discussed on the elder side?  

Yes.
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Offline Cpt.Jaeger

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #46 on: April 12, 2011, 04:06:28 PM »
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Is this being discussed on the elder side? 

Yes.
i was just curious if this is settled now?
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Offline Townsend

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #47 on: April 25, 2011, 11:55:09 AM »
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Have they come to a conclusion about this yet?

Offline RTSmaniac

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #48 on: April 25, 2011, 11:39:56 PM »
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also wondering. or should i say wandering?
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Offline SomeKittens

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Re: Feast of Trumpets+Anti-Draw LS
« Reply #49 on: April 26, 2011, 11:13:52 AM »
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also wondering. or should i say wandering?
Wandering's an entirely different lost soul.
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