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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Gabe on January 11, 2009, 06:54:46 PM

Title: Duplcate Unique Characters and CTB
Post by: Gabe on January 11, 2009, 06:54:46 PM
This question pertains to a large T1 or a T2 deck that can use multiple copies of the same card.

I control a unique evil character who's been converted to a Hero.  If I make a rescue attempt and play a choose the blocker ability, can I choose a the same unique evil character from my hand to block since it won't cause me to control 2 Naaman at the time it enters play?

If so and Naaman survives the battle, he returns to my territory.  I assume I would be able to choose which one I keep and which one I discard.

This is what the REG says:

Quote from: REG
You may not have character cards with the name of the same person in your territory, set-aside area or in the Field of Battle at the same time.

Quote from: REG
Duplicate Cards
No player may control duplicates of a unique character or cause them to fight each other. This includes unique characters in play, in battle, in a side battle, face down, or in a set-aside area.  Character cards with the same card title and the same art or with the same title and the same brigade are considered duplicates for deck building purposes.  A player may have only control one of these at any time.  The only exception to this rule is non-unique characters with different card art.
Title: Re: Duplcate Unique Characters and CTB
Post by: Cameron the Conqueror on January 11, 2009, 06:56:46 PM
I would assume the same as you.  The hero Namaan and the EC Namaan are the same, so I think you choose.
Title: Re: Duplcate Unique Characters and CTB
Post by: Red on January 11, 2009, 06:57:13 PM
uh he's not the same namelike sual/paul
Title: Re: Duplcate Unique Characters and CTB
Post by: YourMathTeacher on January 11, 2009, 06:57:59 PM
Would you have two Namaan's in play - one in territory and one in battle? I'm a little confused by the scenario. If so, then I think the "or" means you could not have one in territory and one in the Field of Battle.
Title: Re: Duplcate Unique Characters and CTB
Post by: Gabe on January 11, 2009, 07:03:44 PM
To clarify the example:

I have a hero Naaman in my territory.  I rescue with a different Hero who's been provisioned.  Can I choose a Naaman from my hand for my opponent to block with?  Is that considered having 2 Naaman even though I don't control them both?

The definition for "have" on other cards is own and control.
Title: Re: Duplcate Unique Characters and CTB
Post by: YourMathTeacher on January 11, 2009, 07:16:16 PM
I see. Then I am inclined to agree with you. The REG says this (Instant Abilities -> Choose the Blocker -> Default Conditions):

•      “Choose opponent” allows the holder to select a character but the opponent presents the chosen character into battle.

Since the opponent is "presenting" the second Namaan, there seems to be no conflict of you having duplicate characters.
Title: Re: Duplcate Unique Characters and CTB
Post by: Prof Underwood on January 11, 2009, 08:59:32 PM
Based on the definition of "have" including control, I agree with Gabe that you could "have" one in your territory and choose your opponent to use a 2nd one (which you wouldn't "have" until the battle ended.  At that time you could choose which of the 2 copies to discard.  This seems to work.

Very sneaky plan to get that critical EC back into play after one has been converted my friend :)
Title: Re: Duplcate Unique Characters and CTB
Post by: DaClock on January 11, 2009, 10:21:44 PM
Found this under duplicate cards in the REG.

"No player may control duplicates of a unique character or cause them to fight each other. "

Seems pretty clear to me that Naaman choosing Naaman would qualify as causing them to fight each other.
Title: Re: Duplcate Unique Characters and CTB
Post by: Gabe on January 11, 2009, 10:23:59 PM
I have a hero Naaman in my territory.  I rescue with a different Hero who's been provisioned...
Title: Re: Duplcate Unique Characters and CTB
Post by: DaClock on January 11, 2009, 10:33:55 PM
That's what I get for not reading completely.
Title: Re: Duplcate Unique Characters and CTB
Post by: Wanderer on January 12, 2009, 02:06:16 PM
Why not just place 2nd Naaman in your territory and choose to discard the hero Naaman?Thats basically what you are doing in your battle except you are killing your own hero.
Title: Re: Duplcate Unique Characters and CTB
Post by: TheKarazyvicePresidentRR on January 12, 2009, 02:39:43 PM
Whoa Wait so, I could ctb say my own mike when my opp has a mike, to make them either d/c my mike and lose the r.a. or kill their own mike?
Title: Re: Duplcate Unique Characters and CTB
Post by: YourMathTeacher on January 12, 2009, 02:46:09 PM
Whoa Wait so, I could ctb say my own mike when my opp has a mike, to make them either d/c my mike and lose the r.a. or kill their own mike?

No. That is not what Gabe is saying. He has Namaan in his territory and then CtB for his opponent as another Namaan from his hand. That way he has control of one Namaan (not in battle) and his opponent has control of his other Namaan (in battle).

In your scenario, your opponent would have control of his Michael (in territory) and your Michael (in battle), which is not allowed.
Title: Re: Duplcate Unique Characters and CTB
Post by: Prof Underwood on January 12, 2009, 02:51:58 PM
Why not just place 2nd Naaman in your territory and choose to discard the hero Naaman?Thats basically what you are doing in your battle except you are killing your own hero.
You can't put a 2nd copy of Naaman in your territory to discard the first one because it is against the rules (because you would own and control both).  That is why Gabe's plan is sneaky and legal.
Title: Re: Duplcate Unique Characters and CTB
Post by: YourMathTeacher on January 12, 2009, 02:55:49 PM
No.  Your opponent could have Michael in their territory and also be forced to attack with your Michael.  There is no conflict because they do not own your Michael.  They control both, but they do not own both, therefore, they do not "have" both.

I thought there was a conflict if a player controlled two of the same.

From the REG glossary for Duplicate:

No player may control duplicates of a unique character or cause them to fight each other. This includes unique characters in play, in battle, in a side battle, face down, or in a set-aside area. 
Title: Re: Duplcate Unique Characters and CTB
Post by: Rubber band warrior on January 12, 2009, 03:00:29 PM
No.  Your opponent could have Michael in their territory and also be forced to attack with your Michael.  There is no conflict because they do not own your Michael.  They control both, but they do not own both, therefore, they do not "have" both.

I thought there was a conflict if a player controlled two of the same.

From the REG glossary for Duplicate:

No player may control duplicates of a unique character or cause them to fight each other. This includes unique characters in play, in battle, in a side battle, face down, or in a set-aside area. 

I agree with YMT on that.

I also agree that Gabe's plan is sneaky and legal.
Title: Re: Duplcate Unique Characters and CTB
Post by: Prof Underwood on January 12, 2009, 04:47:05 PM
I thought there was a conflict if a player controlled two of the same.
Good point YMT.  I was wrong and removed that section of my post to avoid confusion.  Keep up the good work :)
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