Author Topic: 3 card questions , about three Woes , Thaddeus etc  (Read 801 times)

Offline redemption collector 777

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3 card questions , about three Woes , Thaddeus etc
« on: June 18, 2017, 05:08:23 PM »
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Three Woes SA:
 Place in territory Negate a card of a different alignement than this card for one round. Each upkeep ,you may negate a card of a different alignment than this card for one round.

Thaddeus SA:
Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted.

Magic charms SA:
 You may discard this card from your magician during battle to capture up to two human heroes.

Primary Objective SA:     
If making a rescue attempt, discard hand (minimum 7 cards) and select a lost soul in opponent’s Land of Bondage. Opponent must discard hand or holder rescues that lost soul. Battle continues as a battle challenge.


1. If Thaddeus entered battle and was protected from Evil characters with toughness 5 or less , could a Magician with toughness 4 with magic charms on it from territory , discard it to capture Thaddeus??

2.  From the way Three Woes is worded for example:  Three Woes is placed in territory as a good dominant and negated an evil card in play. By the next upkeep phase can Three Woes negate a good card in play?? and then negate another evil card by the 3rd upkeep phase??

3. Example: If a hero in a rescue attempt plays Primary objective and discards their hand and the blocker also discards their hand , is the battle now a battle challenge even if both sides discarded their hands??

Offline Xonathan

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #1 on: June 18, 2017, 05:11:57 PM »
+1
Three Woes SA:
 Place in territory Negate a card of a different alignement than this card for one round. Each upkeep ,you may negate a card of a different alignment than this card for one round.

Thaddeus SA:
Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted.

Magic charms SA:
 You may discard this card from your magician during battle to capture up to two human heroes.

Primary Objective SA:     
If making a rescue attempt, discard hand (minimum 7 cards) and select a lost soul in opponent’s Land of Bondage. Opponent must discard hand or holder rescues that lost soul. Battle continues as a battle challenge.


1. If Thaddeus entered battle and was protected from Evil characters with toughness 5 or less , could a Magician with toughness 4 with magic charms on it from territory , discard it to capture Thaddeus??

2.  From the way Three Woes is worded for example:  Three Woes is placed in territory as a good dominant and negated an evil card in play. By the next upkeep phase can Three Woes negate a good card in play?? and then negate another evil card by the 3rd upkeep phase??

3. Example: If a hero in a rescue attempt plays Primary objective and discards their hand and the blocker also discards their hand , is the battle now a battle challenge even if both sides discarded their hands??

1. Thad is not protected from the artifact so I think you can still capture him.

2. Once three woes is played as a good or evil it remains that way as long as it is in play.

3. I believe the battle is still a rescue attempt. Your opponent only prevented Primary Objective from rescuing.
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

kariusvega

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #2 on: June 18, 2017, 05:32:58 PM »
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i agree with Xonathan 1 2 and 3

Offline redemption collector 777

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #3 on: June 18, 2017, 05:59:53 PM »
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Three Woes SA:
 Place in territory Negate a card of a different alignement than this card for one round. Each upkeep ,you may negate a card of a different alignment than this card for one round.

Thaddeus SA:
Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted.

Magic charms SA:
 You may discard this card from your magician during battle to capture up to two human heroes.

Primary Objective SA:     
If making a rescue attempt, discard hand (minimum 7 cards) and select a lost soul in opponent’s Land of Bondage. Opponent must discard hand or holder rescues that lost soul. Battle continues as a battle challenge.


1. If Thaddeus entered battle and was protected from Evil characters with toughness 5 or less , could a Magician with toughness 4 with magic charms on it from territory , discard it to capture Thaddeus??

2.  From the way Three Woes is worded for example:  Three Woes is placed in territory as a good dominant and negated an evil card in play. By the next upkeep phase can Three Woes negate a good card in play?? and then negate another evil card by the 3rd upkeep phase??

3. Example: If a hero in a rescue attempt plays Primary objective and discards their hand and the blocker also discards their hand , is the battle now a battle challenge even if both sides discarded their hands??

1. Thad is not protected from the artifact so I think you can still capture him.

2. Once three woes is played as a good or evil it remains that way as long as it is in play.

3. I believe the battle is still a rescue attempt. Your opponent only prevented Primary Objective from rescuing.



So for question #2 if I play Three Woes as a good card , I can only negate different evil cards??   

For question #3  so if both the rescuer and blocker discards their hands it is still a Rescue attempt??  Does the part of the SA "battle continues as a battle challenge" matter?? or is it just to clarify the rules??

Offline Xonathan

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #4 on: June 18, 2017, 06:07:05 PM »
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Quote
So for question #2 if I play Three Woes as a good card , I can only negate different evil cards??   

For question #3  so if both the rescuer and blocker discards their hands it is still a Rescue attempt??  Does the part of the SA "battle continues as a battle challenge matter"?? or is it just to clarify the rules??

2. Yes, each upkeep you may target new evil cards or neutral cards as well.

3. I believe that "battle continues as a battle challenge" is clarifying language if you rescued with PO. Although, because there is a period there It could be interpreted differently. If you both discard your hands, its in my opinion the battle continues as a rescue but an Elder should probably rule that definitively.
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline Legolas

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #5 on: June 18, 2017, 10:22:34 PM »
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Hmmm. I've always played it where it becomes a battle challenge if they discard their hand or that's how I would have played it- I didn't have it in my deck for too long.

Offline The Guardian

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #6 on: June 18, 2017, 10:51:58 PM »
+2
PO turns the battle into a battle challenge regardless of what the opponent does.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Xonathan

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #7 on: June 18, 2017, 10:53:25 PM »
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Yikes lol
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

kariusvega

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #8 on: June 18, 2017, 11:33:39 PM »
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well there ya go lol another reason to play Christ's Triumph

Offline redemption collector 777

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #9 on: June 19, 2017, 12:08:15 AM »
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Three Woes SA:
 Place in territory Negate a card of a different alignement than this card for one round. Each upkeep ,you may negate a card of a different alignment than this card for one round.

Thaddeus SA:
Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted.

Magic charms SA:
 You may discard this card from your magician during battle to capture up to two human heroes.

Primary Objective SA:     
If making a rescue attempt, discard hand (minimum 7 cards) and select a lost soul in opponent’s Land of Bondage. Opponent must discard hand or holder rescues that lost soul. Battle continues as a battle challenge.


1. If Thaddeus entered battle and was protected from Evil characters with toughness 5 or less , could a Magician with toughness 4 with magic charms on it from territory , discard it to capture Thaddeus??

2.  From the way Three Woes is worded for example:  Three Woes is placed in territory as a good dominant and negated an evil card in play. By the next upkeep phase can Three Woes negate a good card in play?? and then negate another evil card by the 3rd upkeep phase??

3. Example: If a hero in a rescue attempt plays Primary objective and discards their hand and the blocker also discards their hand , is the battle now a battle challenge even if both sides discarded their hands??

1. Thad is not protected from the artifact so I think you can still capture him.

2. Once three woes is played as a good or evil it remains that way as long as it is in play.

3. I believe the battle is still a rescue attempt. Your opponent only prevented Primary Objective from rescuing.



For question #1 If the ruling Creeping deceiver's special ability (Cannot be negated by a character) cannot by an enhancements , does this change anything about  if Thaddeus is protected from magic charms on a magician???

Offline RedemptionAggie

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Re: 3 card questions , about three Woes , Thaddeus etc
« Reply #10 on: June 19, 2017, 12:50:28 AM »
+1
Characters use enhancements.  Even though Magic Charms doesn't work unless it's discarded from a Magician, I don't think it's used by the Magician.

 


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