Author Topic: Twice Dead  (Read 1235 times)

Offline TheKarazyvicePresidentRR

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Twice Dead
« on: March 09, 2010, 12:34:38 PM »
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Twice Dead. Multi EE
"Heal one evil character. The next time that evil character is discarded remove it from the game instead"
Jude 1:12. These men are blemishes at your love feasts, eating with you without the slightest qualm--shepherds who feed only themselves. They are clouds without rain, blown along by the wind; autumn trees, without fruit and uprooted--twice dead.
Not quite a ghost...but not quite not.

Offline ACe

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Re: Twice Dead
« Reply #1 on: March 09, 2010, 01:31:17 PM »
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Make it an artifact! and we have a winner
You will never feel as alive as you are when you're on fire for God. (Unknown)

Offline BubbleBoy

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Re: Twice Dead
« Reply #2 on: March 09, 2010, 01:55:02 PM »
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The thing is, we already have Torment, and it is almost exactly the same except that it doesn't stop AotL or Grapes. I would much rather make a heal-all EE in like dual-brigade or something.
Use the Mad Bomber to rescue his Province.

drb1200

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Re: Twice Dead
« Reply #3 on: March 09, 2010, 02:14:35 PM »
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*DROOLS* I want that so bad.

Offline ACe

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Re: Twice Dead
« Reply #4 on: March 09, 2010, 02:34:41 PM »
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Just make it a chariot of fire for evil characters with that limit where thy get removed the next time.
You will never feel as alive as you are when you're on fire for God. (Unknown)

Offline TheKarazyvicePresidentRR

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Re: Twice Dead
« Reply #5 on: March 09, 2010, 02:36:24 PM »
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Just make it a chariot of fire for evil characters with that limit where thy get removed the next time.
Issue they would reset when they hit the DP and it'd be a never ending cycle. Sides Defense doesn't need a COF, that'd be broken.
Not quite a ghost...but not quite not.

 


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