Author Topic: Stim Pack Expansion  (Read 8241 times)

Offline BubbleBoy

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Re: Stim Pack Expansion
« Reply #25 on: January 21, 2010, 09:40:45 AM »
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I say more musicians than anything. I don't want to give TGT much more power, and it's a shame, but it's true that Daniel doesn't offer many hero options.

For musicians, I would try to give them a theme that resembles "lulling" the EC's. Like, an enhancement that says, "While a musician is in battle, no enhancements may be played," or something like that.
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Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #26 on: January 21, 2010, 11:47:34 AM »
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That'd be cool, I think musicians should be more of a jack of all trades since music is so diverse.
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Offline Professoralstad

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Re: Stim Pack Expansion
« Reply #27 on: January 21, 2010, 12:33:50 PM »
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I'm having trouble with White. N.T. Women is very general, and Musicians don't really have a cohesive theme. I don't want to do "Daniel Heroes" as its own theme as there are a limited number of cards that could be in it, and the ones it currently has are trash. Anyone has any ideas plz.

Maybe you could do a Psalms theme, that would be supplementary to/depend on musicians, but would contain generic characters described in the Psalms.

Here are some ideas:

Blessed Man (maybe Righteous Man?)

4/8 White Hero
-Generic, May hold one active Tables of the Law or Book of the Law
"While this hero is holding an Artifact, protect him from evil discard abilities. Hero must withdraw from battle if no musician is in play."

Psalm 1:1-2--"Blessed is the man that walketh not in the counsel of the ungodly, nor standeth in the way of sinners, nor sitteth in the seat of the scornful.
2But his delight is in the law of the LORD; and in his law doth he meditate day and night"

Wise Rulers

8/6 White Hero
-Generic-
"If a musician is in play, all heroes not in battle are protected from evil enhancements this turn. Hero has access to any site of a brigade matching a Hero in play or set-aside area."

Psalm 2:10--"Be wise now therefore, O ye kings: be instructed, ye judges of the earth."


United Brothers

3/3 White Hero
-Generic-
"If a musician is in play, holder may search deck for a generic white, male Hero and add to battle. While more than one hero is in battle, no single Hero can be targeted for discard or removal from the game."

Psalm 133:1--"Behold, how good and how pleasant it is for brethren to dwell together in unity!"

Servants of the Lord

6/4 White Hero
-Generic-
"If no musician is in play, this hero must withdraw from battle. Following a successful rescue attempt, place this hero on a good, OT Fortress. Discard all evil cards on that Fortress, and protect it from discard while this Hero remains. "

Psalm 134:1--"Behold, bless ye the LORD, all ye servants of the LORD, which by night stand in the house of the LORD."
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Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #28 on: January 21, 2010, 01:17:22 PM »
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I like that, adding some psalm based ENH that require generic heroes or musicians would even further solidify it.
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Offline stefferweffer

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Re: Stim Pack Expansion
« Reply #29 on: January 21, 2010, 01:19:34 PM »
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You could maybe take all the apostles with horrible special abilities and make white versions of them?  Seems to be in keeping with the "purity" theme of white.

Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #30 on: January 21, 2010, 01:23:04 PM »
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Well white already has 3 themes. Maybe put them in purple? Being Children Of God who is the King so we're all princes?
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Offline Master KChief

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Re: Stim Pack Expansion
« Reply #31 on: January 21, 2010, 01:33:40 PM »
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yes, redo all the horrible apostles. *shakes fist at doug grey*
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Offline Professoralstad

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Re: Stim Pack Expansion
« Reply #32 on: January 21, 2010, 02:11:33 PM »
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I like that, adding some psalm based ENH that require generic heroes or musicians would even further solidify it.

Indeed. I was thinking that myself, but just wanted to get heroes first (since enhancements from Psalms would be far easier).

Here's a few from one of my favorite Psalms:

Making Wise the Simple

3/1 White Enhancement
Multiply the abilities (*/*) of all musicians and Psalms heroes by two. Protect all musicians and Psalms heroes from the next Evil Enhancement played in battle. Cannot be interrupted.

Psalm 19:7--"The law of the LORD is perfect, converting the soul: the testimony of the LORD is sure, making wise the simple."

Sweeter than Honey

0/0 White Enhancement, TC
If used by a musician or a hero from Psalms, exchange any number of good enhancements from hand with the same number of Psalms enhancements from deck and/or discard pile.

Psalm 19:9-10--"The fear of the LORD is clean, enduring for ever: the judgments of the LORD are true and righteous altogether. 10More to be desired are they than gold, yea, than much fine gold: sweeter also than honey and the honeycomb. "

Keeping From Sin

2/2 White Enhancement, TC
"Place in holder's territory. No evil cards may be placed on holder's Musicians or Psalms heroes. If holder's Psalm hero is in battle and has initiative, holder may discard this card to interrupt the battle and discard all evil enhancements in battle.

Psalm 19:13--"Keep back thy servant also from presumptuous sins; let them not have dominion over me: then shall I be upright, and I shall be innocent from the great transgression."
« Last Edit: January 21, 2010, 04:08:48 PM by TimMierz »
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Lamborghini_diablo

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Re: Stim Pack Expansion
« Reply #33 on: January 21, 2010, 03:25:17 PM »
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Keeping From Sin

2/2 White Enhancement, TC
"Place in holder's territory. No evil cards may be placed on holder's Musicians or Psalms heroes. If holder's Psalm hero is in battle and has initiative, holder may discard this card to interrupt the battle and discard all evil enhancements in battle.

Psalm 19:13--"Keep back thy servant also from presumptuous sins; let them not have dominion over me: then shall I be upright, and I shall be innocent from the great transgression."

I love this idea. Personally, I'd love to see more cards that you can play for use later in the game, like Cov of Noah or this.

Offline Alex_Olijar

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Re: Stim Pack Expansion
« Reply #34 on: January 21, 2010, 03:50:02 PM »
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Levites.

Offline stefferweffer

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Re: Stim Pack Expansion
« Reply #35 on: January 21, 2010, 04:02:45 PM »
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I would also be fine with all Apostles being Purple too, giving purple another interesting option.  While not "royalty", they certainly had the "Authority of Christ".

Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #36 on: January 21, 2010, 04:55:15 PM »
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Authority of Peter (Purple/Red) 0/0 GE
"ITB, Discard a demon in battle. CBI if used by peter"
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Offline Minister Polarius

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Re: Stim Pack Expansion
« Reply #37 on: January 22, 2010, 02:31:40 AM »
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I'm wanting to put Apostles in Green, as it already has Ordained, and Green currently has nothing besides Prophets. I know Purple has nothing besides royalty, but that's not as limited to being strictly O.T.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

browarod

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Re: Stim Pack Expansion
« Reply #38 on: January 22, 2010, 09:32:07 AM »
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I'm wanting to put Apostles in Green, as it already has Ordained, and Green currently has nothing besides Prophets. I know Purple has nothing besides royalty, but that's not as limited to being strictly O.T.
If you want something for Green, you could make more Egyptian Heroes ;)

Though, that's another OT theme....

Warrior_Monk

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Re: Stim Pack Expansion
« Reply #39 on: January 22, 2010, 09:58:28 AM »
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I'm wanting to put Apostles in Green, as it already has Ordained, and Green currently has nothing besides Prophets. I know Purple has nothing besides royalty, but that's not as limited to being strictly O.T.
Red!!!!! put Apostles in Red!!!!!

Offline Korunks

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Re: Stim Pack Expansion
« Reply #40 on: January 22, 2010, 10:42:01 AM »
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Right now I think Blue and Green need the most NT help, so I say put apostles in there.
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Warrior_Monk

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Re: Stim Pack Expansion
« Reply #41 on: January 22, 2010, 01:29:07 PM »
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Right now I think Blue and Green need the most NT help, so I say put apostles in there.
that's the cost of people who use those all too common colors.

Offline BubbleBoy

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Re: Stim Pack Expansion
« Reply #42 on: January 29, 2010, 05:35:44 PM »
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I was trying to think of a way to make sitelock a more consistent stratgy, and I think a Lost Soul like this would be fun for not only that theme, but for many strategies:

"After each draw phase, you may search your deck for a Lost Soul and place it in your territory."

And another fun Lost Soul idea that's similar:

"When this Lost Soul is drawn, you may exchange it with another Lost Soul in your deck. Treat that lost soul as if it had been drawn."

And a site idea:

"While this site is occupied, no OT Brown humans may be discarded from territory."
« Last Edit: January 29, 2010, 05:37:54 PM by BubbleBoy »
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Offline Minister Polarius

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Re: Stim Pack Expansion
« Reply #43 on: January 30, 2010, 06:43:46 AM »
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I like the first one. It will probably be in the set.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

drb1200

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Re: Stim Pack Expansion
« Reply #44 on: March 12, 2010, 01:43:09 PM »
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I'll make these into card images.

Offline BubbleBoy

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Re: Stim Pack Expansion
« Reply #45 on: March 12, 2010, 02:22:29 PM »
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I haven't heard any word on this recently; are you still working on this, Pol?
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drb1200

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Re: Stim Pack Expansion
« Reply #46 on: March 12, 2010, 03:11:16 PM »
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Warrior_Monk

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Re: Stim Pack Expansion
« Reply #47 on: March 12, 2010, 04:06:49 PM »
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really? does Green really need somebody as powerful as Jonah? the rest are fine, but...

Offline RTSmaniac

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Re: Stim Pack Expansion
« Reply #48 on: March 17, 2010, 12:33:55 AM »
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Wow, great cards. Jonah is a bit OP'ed. Give it a gold border and release it at a big tourney and everyone will be fine with it maybe...
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Offline lightningninja

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Re: Stim Pack Expansion
« Reply #49 on: March 17, 2010, 02:13:12 PM »
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At first I was like, "How is he even good...?" Then I realized he could do that every battle. Make it a one time thing and only set him aside for one turn, and I think it'd be awesome.  ;D The rest are great, well done.
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