Author Topic: Samaritans Strike  (Read 4384 times)

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Samaritans Strike
« on: July 01, 2010, 02:43:04 PM »
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Josephus, Antiquities, 20.6.1-2

NOW there arose a quarrel between the Samaritans and the Jews on the occasion following: It was the custom of the Galileans, when they came to the holy city at the festivals, to take their journeys through the country of the Samaritans; (11) and at this time there lay, in the road they took, a village that was called Ginea, which was situated in the limits of Samaria and the great plain, where certain persons thereto belonging fought with the Galileans, and killed a great many of them.

Gray Enhancement

Discard a N.T. human hero in play or 2 N.T. human heros if a Samaritan is in play. Shuffle any Jerusalem sites in play into owner's draw piles.

 

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Re: Samaritans Strike
« Reply #1 on: July 01, 2010, 03:14:39 PM »
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Ooh, I like the concept and reference. It needs some tweaking, but it's got tons of potential.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

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Re: Samaritans Strike
« Reply #2 on: July 01, 2010, 04:55:27 PM »
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Ooh, I like the concept and reference. It needs some tweaking, but it's got tons of potential.

like what, I'm open for suggestions. I wanted it to be a counter for Samaritians, something to catch people off guard, but at the sametime it could be used with a Samaritan offense. I also liked the idea of a Josephus reference. If you read more context of the chapter the Galileans were enroute to Jerusalem. Maybe it could get a bonus if there's a Samaritan site in play.

Offline fyero

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Re: Samaritans Strike
« Reply #3 on: July 01, 2010, 06:51:31 PM »
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perhaps make it "if used by  N.T. and make it T-class
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Re: Samaritans Strike
« Reply #4 on: July 01, 2010, 09:13:09 PM »
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perhaps make it "if used by  N.T. and make it T-class

not bad not bad :)

Offline fyero

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Re: Samaritans Strike
« Reply #5 on: July 01, 2010, 11:10:18 PM »
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perhaps make it "if used by  N.T. and make it T-class

not bad not bad :)

it could deliver a pretty blow to standalone garden tomb heroes.
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Re: Samaritans Strike
« Reply #6 on: July 03, 2010, 12:01:05 PM »
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perhaps make it "if used by  N.T. and make it T-class

not bad not bad :)

it could deliver a pretty blow to standalone garden tomb heroes.

Wow, yeah I didn't think of that it can beat up on garden tomb decks!
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Re: Samaritans Strike
« Reply #7 on: July 03, 2010, 05:32:46 PM »
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perhaps make it "if used by  N.T. and make it T-class

not bad not bad :)

it could deliver a pretty blow to standalone garden tomb heroes.

NICE!!  Haha, I didn't even notice that or intend for it to that way, hahaha!!!!

Wow, yeah I didn't think of that it can beat up on garden tomb decks!

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Re: Samaritans Strike
« Reply #8 on: July 04, 2010, 10:00:15 PM »
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My question would be why making it a gray brigade, unless it is make for a pharisee theme. Because for Syrian is capture, for Romans is all over the place. If you are planning to have an ability of having Samaria site in play, then it should be brown. That is an interesting card idea, although I am luke and john deck player, I don't like the effect against my hero, but that affect is reasonable. Thank you.

ML.
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Re: Samaritans Strike
« Reply #9 on: July 05, 2010, 02:06:55 PM »
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My question would be why making it a gray brigade, unless it is make for a pharisee theme. Because for Syrian is capture, for Romans is all over the place. If you are planning to have an ability of having Samaria site in play, then it should be brown. That is an interesting card idea, although I am luke and john deck player, I don't like the effect against my hero, but that affect is reasonable. Thank you.

ML.

Hey ML,

Hope you're having a blessed day in the Lord. The only reason I decided for it to be gray is because it represents the lukewarm. That's one of the themes of gray brigade and don't forget the context of the reference, they killed other Jews. The Pharisees and Balaam were both Jews for example, believers just like Samaritans are. They were just different secs or like today's different denominations. The Saduccees & Pharisees were divided over the resurrection. The Saduccess didn't believe in it completely. The Samaritans were actually a mix of Jews & I think it's Babylonians whom Assyria brought over. They mixed into the Jewish population and eventually were divided on doctrine. I want to look into this a little more now just to be correct, but considering this maybe it could even be a gray/crimson enhancement. As far as it being a brown card, I don't know, the theme for brown is more rebellion.

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Re: Samaritans Strike
« Reply #10 on: July 05, 2010, 03:33:14 PM »
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Ironically lukewarm is an orange enhancement.
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Re: Samaritans Strike
« Reply #11 on: July 05, 2010, 08:33:05 PM »
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2 Kings 17:24 And the king of Assyria brought men from Babylon, and from Cuthah, and from Ava, and from Hamath, and from Sepharvaim, and placed them in the cities of Samaria instead of the children of Israel: and they possessed Samaria, and dwelt in the cities thereof.

The city of Samaria was defeated by Assyrians in 722 B.C. and most of the people were taken into captivity. The city was repopulated by people from Babylon, Cuthan, Ava, Hamath and Sepharvaim.  Some Jews intermarried.  So knowing that Samaritans have some Babylonian roots, crimson would be a good choice.   

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Re: Samaritans Strike
« Reply #12 on: July 05, 2010, 08:42:35 PM »
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Gray Brigade

Gray describes people that are neither hot, nor cold.
Revelation 3:15-16  ‘I know thy works, that thou art neither cold nor hot: I would thou wert cold or hot.  So then because thou art lukewarm, and neither cold nor hot, I will spue thee out of my mouth.

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Re: Samaritans Strike
« Reply #13 on: July 05, 2010, 09:04:16 PM »
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Ooh, I like the concept and reference. It needs some tweaking, but it's got tons of potential.
+1   But, ... Why Gray?   Why not Orange?
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Offline Isildur

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Re: Samaritans Strike
« Reply #14 on: July 05, 2010, 09:10:55 PM »
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Gray Brigade

Gray describes people that are neither hot, nor cold.
Revelation 3:15-16  ‘I know thy works, that thou art neither cold nor hot: I would thou wert cold or hot.  So then because thou art lukewarm, and neither cold nor hot, I will spue thee out of my mouth.
Mr.delarosajon's idea for it to be Gray brigade would have worked years ago but sadly the game has changed to one of culture themes so sadly I would have to agree that the card should be Orange. Unless if the card was changed so it was talking about Pharisees then it could be Gray.
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Re: Samaritans Strike
« Reply #15 on: July 05, 2010, 10:22:19 PM »
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Lukewarm is orange enhancement, but unfortunately, orange deals with Demons related cards. Therefore a card that is meant to be use by a human should be change to some other colors that is not related to Demon. Thanks.

ML>
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Re: Samaritans Strike
« Reply #16 on: July 05, 2010, 10:32:27 PM »
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Orange is descriptive of the fire of hell.
Mark 9:47-48 ‘And if thine eye offend thee, pluck it out: it is better for thee to enter into the kingdom of God with one eye, than having two eyes to be cast into hell fire: Where their worm dieth not, and the fire is not quenched.’

I think of the spiritual, non-physical, material realm. Just as Silver is the brigade exclusive for angels, orange is it's counter-part being exclusive for demons & wicked spirits. All the orange evil characters I've seen are either demons or spirits. I can't recall a human evil character in orange. Gray isn't exclusive to Pharisees, you're taking Pharisees out of the context of it's theme by implying it would have to relate to Pharisees inorder for it to be in the brigade color. Not all ec's in gray are pharisees.  There's a bunch of religious evil characters in gray, all the false teachers, priests, prophets, etc.  That would also be like saying Black is exclusive for just Sadducees, when we both know Philistines find their home there too.

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Re: Samaritans Strike
« Reply #17 on: July 05, 2010, 10:38:19 PM »
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Silver is Angel. Although Orange is about Demon and Spirit, but those spirit is evil, therefore they are demon as well. However, there is a new human being orange, and that is Densel the spirit, she is a human, therefore three nails doesn't affect her. Lastly, Pharisees are going to be all gray, currently is not yet, but soon when we remake all cards, each cards will go to their specific color with their themes.  Thank you.

ML.
« Last Edit: July 08, 2010, 10:05:54 AM by Bryon »
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Re: Samaritans Strike
« Reply #18 on: July 07, 2010, 12:26:55 PM »
-1
Interesting how ya all forgetting that syrians are grey as well.

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Re: Samaritans Strike
« Reply #19 on: July 07, 2010, 01:18:01 PM »
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I remember I spoke of Syrian in the earlier conversation, people just didn't see it.

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Re: Samaritans Strike
« Reply #20 on: July 07, 2010, 07:19:17 PM »
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Silver is Angel. Although Orange is about Demon and Spirit, but those spirit is evil, therefore they are demon as well. However, there is a new human being orange, and that is Densel the spirit, she is a human, therefore three nails doesn't affect her. Lastly, Pharisees are going to be all gray, currently is not yet, but soon when we remake all cards, each cards will go to their specific color with their themes. For example, we remake John the Baptist to Green prophet, so he is not white anymore. Thank you.

ML.

Damsel with Spirit of Divination - she's a human/prophet & magician. The source of her power is the evil spirit which isn't pictured. All people involved with the occult are operating on some spiritual level and the spirits behind that are wicked. The source of the magician's power are the evil spirits they are yielding to. Cactus should of made it half spirit because that's really the source of her power. To suggest that the card idea be orange because there's one human in the entire brigade really doesn't carry much substance to persuade me to making it orange. When someone looks at orange brigade from a big picture, I'm sure you would also agree that it's for the evil spiritual realm.

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Re: Samaritans Strike
« Reply #21 on: July 07, 2010, 07:24:15 PM »
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Interesting how ya all forgetting that syrians are grey as well.
Friend, was that statement an assumption?

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Re: Samaritans Strike
« Reply #22 on: July 07, 2010, 08:08:36 PM »
+1
Gray Brigade

Gray describes people that are neither hot, nor cold.
Revelation 3:15-16  ‘I know thy works, that thou art neither cold nor hot: I would thou wert cold or hot.  So then because thou art lukewarm, and neither cold nor hot, I will spue thee out of my mouth.
Mr.delarosajon's idea for it to be Gray brigade would have worked years ago but sadly the game has changed to one of culture themes so sadly I would have to agree that the card should be Orange. Unless if the card was changed so it was talking about Pharisees then it could be Gray.
Lukewarm is orange enhancement, but unfortunately, orange deals with Demons related cards. Therefore a card that is meant to be use by a human should be change to some other colors that is not related to Demon. Thanks.

ML>

They aren't speaking of the Orange Enhancement called "lukewarm."  They are referring to the concept of lukewarm as mentioned in the Bible.  Gray Brigade refers to characters that are neither completely good or completely bad.  Because this card idea reflects the idea of the Samaritans acting in a negative context instead of a positive context, it shows that this card reflects the concept of the Gray Brigade.  The Samaritans were more of a neutral group of people, although most of the cards portraying them in Redemption show them as heroes.  In this sense, they are acting as EC's.  It has nothing to do with demons/spirits/Orange Brigade.

Hope that clears things up.

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Re: Samaritans Strike
« Reply #23 on: July 07, 2010, 08:12:33 PM »
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Thank you for that.

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Re: Samaritans Strike
« Reply #24 on: July 08, 2010, 02:07:49 PM »
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Well it seems if you take the time to find out the backgrounds of the immigrants the Assyrians brought over to Samaria, then we have 4 choices of color brigades:

Crimson - for Babylonian roots
Pale Green - for Assyrian roots
Gray - for Syrian roots
Black - for Palestinian roots

(Keep the following in mind as you read the proceeding paragraph. Its an inference, an educated guess based on the fact that all the cites referenced in 2 Kings 17:24 aren’t all pictured in the Bible atlas I used. The cites listed in 2 Kings 17:24 doesn’t necessarily mean that the immigrates were taken in that order chronologically, but my guess is that they stopped at the cites in the order they came up geographically along the water ways since their course of travel was probably by boat)

If you take out a bible map you’ll see that the Assyrians the route in which immigrates came from began in Babylon & Cuthah, which were both Babylonian cites before they were conquered. They traveled Northwest along the Euphrates River into older Assyrian territory in the city of Ava.  From there the Assyrians traveled into the former Syrian & Palestine city of Hamath along the Orontes River taking more immigrates. Finally Sepharvaim interestingly was a double city whose nickname also means “the 2 booktowns” because King Sargon established a great library here - so knowing that I’d like to incorporate a card draw ability.   

Based on what I found, I believe the best choices would be: Crimson, Gray & Pale Green.

Josephus, Antiquities, 20.6.1-2

NOW there arose a quarrel between the Samaritans and the Jews on the occasion following: It was the custom of the Galileans, when they came to the holy city at the festivals, to take their journeys through the country of the Samaritans; (11) and at this time there lay, in the road they took, a village that was called Ginea, which was situated in the limits of Samaria and the great plain, where certain persons thereto belonging fought with the Galileans, and killed a great many of them.

Note: the holy city is Jerusalem

Crimson, Gray & Pale Green Enhancement

Discard a N.T. human hero in play or 2 N.T. human heros if a Samaritan is in play. Shuffle any Jerusalem sites in play into owner's draw piles, all players draw a card.

How’s that?


 


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