Author Topic: Revalation-Themed Enhancements  (Read 5385 times)

Chronic Apathy

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Revalation-Themed Enhancements
« on: September 18, 2008, 02:20:48 PM »
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Name: The Wrath of the Lamb. • Type: Good Enhancement. • Brigade: Silver • Ability: 4/4 • Class: None • Special Ability: Negate and Discard one Fortress or two sites in play. • Verse: Revelation 6:12.

Name: Silence in Heaven. • Type: Good Enhancement. • Brigade: Silver • Ability: None • Class: None • Special Ability: Discard one evil card (two if used by an Arch-Angel) in play and end battle immeaditely. • Verse: Revelation 8:1.

Offline TimMierz

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Re: Revalation-Themed Enhancements
« Reply #1 on: September 18, 2008, 02:29:14 PM »
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For the first one, I'd prefer that it only discards evil Fortresses.

I'm worried that the second one is too good with Michael + Angel's Sword. Perhaps if it only discards one? Still might be too good, I'm not sure.
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Offline Minister Polarius

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Re: Revalation-Themed Enhancements
« Reply #2 on: September 18, 2008, 03:13:31 PM »
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Both are OP and neither fits the verse that well.
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Offline TheKarazyvicePresidentRR

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Re: Revalation-Themed Enhancements
« Reply #3 on: September 18, 2008, 03:23:01 PM »
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Second Seal  1/3 silver enhancement
Discard 1/3rd of all heroes, sites, evil characters, fortresses, face down artifacts, and enhancements in each player's territory (Owner of territory's choice). Cannot be prevented.
« Last Edit: September 18, 2008, 05:44:22 PM by TheKarazyvicePresidentRR »
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Offline JSB23

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Re: Revalation-Themed Enhancements
« Reply #4 on: September 18, 2008, 05:26:17 PM »
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I like wrath of the lamb and the other one is OP
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Offline Arch Angel

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Re: Revalation-Themed Enhancements
« Reply #5 on: September 19, 2008, 08:22:02 AM »
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For wrath, I agree with what Tim said.

For Silence, following the verse I think it's a little better to just do...

Name: Silence in Heaven. • Type: Good Enhancement. • Brigade: Silver • Ability: None • Class: None • Special Ability: End the battle immediately and prevent all opponent(s) from making any rescue attempt(s) or battle challenge(s) for their next turn. Cannot be prevented. • Verse: Revelation 8:1.


And RR, for second seal maybe....
"Each player must discard 1/3 (rounded down) of all total Heroes, sites, Evil Character, Fortressess, Artifacts and enhancements (including all face down cards) in their territory.

Offline Minister Polarius

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Re: Revalation-Themed Enhancements
« Reply #6 on: September 19, 2008, 03:02:19 PM »
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Even more overpowered.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

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Re: Revalation-Themed Enhancements
« Reply #7 on: September 19, 2008, 03:48:34 PM »
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Which one? Mine or his?
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Re: Revalation-Themed Enhancements
« Reply #8 on: September 19, 2008, 04:52:48 PM »
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Both.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

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Re: Revalation-Themed Enhancements
« Reply #9 on: September 19, 2008, 08:04:52 PM »
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How is mine? Considering I stole the idea from another card from another game that is a very fun card to play.
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Offline Minister Polarius

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Re: Revalation-Themed Enhancements
« Reply #10 on: September 20, 2008, 01:20:26 AM »
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Well lets think about this. With one card you can kill a breadtangle of all of your opponents cards, pretty much cannot be negated if you play it on TSA or Captain, and there's no downside.
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Offline sepjazzwarrior

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Re: Revalation-Themed Enhancements
« Reply #11 on: September 20, 2008, 01:47:51 AM »
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Well lets think about this. With one card you can kill a breadtangle of all of your opponents cards, pretty much cannot be negated if you play it on TSA or Captain, and there's no downside.

Well you do have to discard your own too, and you can't choose  what to discard from an opponents territory, so it's not that overpowered.

Offline TheKarazyvicePresidentRR

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Re: Revalation-Themed Enhancements
« Reply #12 on: September 20, 2008, 03:20:11 AM »
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Well lets think about this. With one card you can kill a breadtangle of all of your opponents cards, pretty much cannot be negated if you play it on TSA or Captain, and there's no downside.
Exactly. You need to play more black and pox.
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Re: Revalation-Themed Enhancements
« Reply #13 on: September 20, 2008, 03:09:37 PM »
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Originally it didn't target your own.
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Offline TheKarazyvicePresidentRR

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Re: Revalation-Themed Enhancements
« Reply #14 on: September 20, 2008, 06:12:36 PM »
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Quote
Second Seal  1/3 silver enhancement
Discard 1/3rd of all heroes, sites, evil characters, fortresses, face down artifacts, and enhancements in each player's territory (Owner of territory's choice). Cannot be prevented
Yes it did.
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Offline Minister Polarius

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Re: Revalation-Themed Enhancements
« Reply #15 on: September 20, 2008, 06:54:10 PM »
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Ok, objection withdrawn.

The other one is still way OP.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Tsavong Lah

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Re: Revalation-Themed Enhancements
« Reply #16 on: September 20, 2008, 07:08:18 PM »
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I agree; there's no reason one card should be able to win a rescue attempt and stop the opponent's next rescue attempt as well as have CBP status.
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Re: Revalation-Themed Enhancements
« Reply #17 on: September 22, 2008, 10:31:19 PM »
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How is mine? Considering I stole the idea from another card from another game that is a very fun card to play.

I know that card! its smallpox from magic and to make this effect better perhaps we should go with the rework on that card that states "each player discards A good / evil / artifact / and site from play"

Offline Lozo777

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Re: Revalation-Themed Enhancements
« Reply #18 on: September 25, 2008, 10:52:44 AM »
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Fire and Sulfur
Use fire and sulfur to destroy all cards in the game. Game immediately ends. =)
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