Author Topic: New Good Dominate - Redeemed  (Read 5065 times)

Offline robm

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New Good Dominate - Redeemed
« on: April 14, 2009, 08:43:38 AM »
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Name: Redeemed
Type: Good Dominate
SA: Convert one lost soul to a hero in the brigade color of your choice and place in your territory.
Verse: Psalm 106:10
He saved them from the hand of the foe; from the hand of the enemy he redeemed them.





Offline Cameron the Conqueror

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Re: New Good Dominate - Redeemed
« Reply #1 on: April 14, 2009, 10:58:32 AM »
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If this card was made, Redemption would break.  Insanely OP'D

Offline Mageduckey

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Re: New Good Dominate - Redeemed
« Reply #2 on: April 14, 2009, 01:03:19 PM »
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Maybe if it only said, "Convert one captured character in your land of bondage..."

Offline New Raven BR

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Re: New Good Dominate - Redeemed
« Reply #3 on: April 14, 2009, 01:18:06 PM »
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Maybe if it only said, "Convert one captured character in your land of bondage..."
he's got something there  :o
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Offline Colin Michael

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Re: New Good Dominate - Redeemed
« Reply #4 on: April 14, 2009, 01:20:45 PM »
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If this card was made, Redemption would break.  Insanely OP'D
Not if it was changed to:

"Place on a lost soul in your opponett's land of bondage. It is now a 7/7 hero of the brigade colour of your choice under your control. Place hero in your territory."
αθαvαTOι θvηTOι θvηTOι αθαvαTOι ζwvTεs TOv εKειvwv θαvαTov Tov δε εKεivwv βιOv TεθvεwTεs -Heraclitus

Offline robm

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Re: New Good Dominate - Redeemed
« Reply #5 on: April 14, 2009, 01:24:53 PM »
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It's really just another way to get rid of a lost soul in your land of bondange like burial. The verse rings true to action of this card.  God the redeemer is resucing a soul from the enemy. Rather than gaining a lost soul in your land of redemption you gain a hero. This may be another way to gain access to a site lockout deck.

Offline TimMierz

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Re: New Good Dominate - Redeemed
« Reply #6 on: April 14, 2009, 01:27:35 PM »
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The problem is, it makes it far too easy to "lock" your opponent out in a normal Type I game. If you play Burial, Son of God, New Jerusalem, and Redeemer on 4 of your souls, that leaves 3 for your opponent to rescue, which is not enough to win.
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Offline robm

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Re: New Good Dominate - Redeemed
« Reply #7 on: April 14, 2009, 01:29:45 PM »
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They can still SoG and NJ there own Lost souls for 5 to win. 

Anyways it was just an Idea...

Perhapse converting a captured character would be better said then...

Offline New Raven BR

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Re: New Good Dominate - Redeemed
« Reply #8 on: April 14, 2009, 01:31:54 PM »
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if i were you i'd take mageduckey's idea for the sa.
it's balanced,fair, and sounds like a dominant i'd like to have in my deck against a deck that captures
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Offline robm

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Re: New Good Dominate - Redeemed
« Reply #9 on: April 14, 2009, 01:33:21 PM »
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true that.  ;D

Offline Colin Michael

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Re: New Good Dominate - Redeemed
« Reply #10 on: April 14, 2009, 01:35:41 PM »
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They can still SoG and NJ there own Lost souls for 5 to win. 
Micah + Hidden Treasures + Sword of the Lord + Rabshekah + 2K Horses + Confusion -opponett's Son of God +Harvest Time hopper = win.
αθαvαTOι θvηTOι θvηTOι αθαvαTOι ζwvTεs TOv εKειvwv θαvαTov Tov δε εKεivwv βιOv TεθvεwTεs -Heraclitus

Offline robm

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Re: New Good Dominate - Redeemed
« Reply #11 on: April 14, 2009, 02:59:45 PM »
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ok so  major LS lock out like cameron said OP'd ok so say u have a 7 lost soul deck SoG NJ thats 5 burial 4 this card 3 they would only have 3 LS's to RA against.

Ok so I agree. This is the updated version.


Name: Redeemed
Type: Good Dominate
SA: Convert one capture character to a hero in the brigade color of your choice and place in your territory.
Verse: Psalm 106:10
He saved them from the hand of the foe; from the hand of the enemy he redeemed them.

Offline New Raven BR

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Re: New Good Dominate - Redeemed
« Reply #12 on: April 14, 2009, 03:04:57 PM »
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the pic looks awesme for the dominant
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Epistaxis

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Re: New Good Dominate - Redeemed
« Reply #13 on: April 14, 2009, 03:14:38 PM »
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Just a random thought, instead of turn into hero, how about evil character? It might help your defence

Offline Cameron the Conqueror

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Re: New Good Dominate - Redeemed
« Reply #14 on: April 14, 2009, 04:35:13 PM »
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wow, you just posted 4 out of the last 6 posts.... 



I like the updated version btw.

Epistaxis

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Re: New Good Dominate - Redeemed
« Reply #15 on: April 14, 2009, 04:36:37 PM »
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I like the next to last one. It's suitable for the effect

Offline BubbleBoy

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Re: New Good Dominate - Redeemed
« Reply #16 on: April 14, 2009, 04:39:50 PM »
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Sheesh, what's with all the really random images?
Use the Mad Bomber to rescue his Province.

Offline robm

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Re: New Good Dominate - Redeemed
« Reply #17 on: April 14, 2009, 06:05:34 PM »
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thanks for all the picture ideas!

Offline 777Godspeed

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Re: New Good Dominate - Redeemed
« Reply #18 on: April 16, 2009, 11:02:48 PM »
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The problem is, it makes it far too easy to "lock" your opponent out in a normal Type I game. If you play Burial, Son of God, New Jerusalem, and Redeemer on 4 of your souls, that leaves 3 for your opponent to rescue, which is not enough to win.

Yet another reason for T1 to go to 7 LSs and T2 to go to 9.   ;D


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Offline NWJosh

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Re: New Good Dominate - Redeemed
« Reply #19 on: April 16, 2009, 11:13:28 PM »
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I really like the updated special ability of this card idea.  I would be all for it and it would be a cool one time counter to capture decks.  It could actually help heroless decks too given that you could capture a guy then convert him so you can use him.
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Epistaxis

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Re: New Good Dominate - Redeemed
« Reply #20 on: April 17, 2009, 01:13:30 AM »
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I really like the updated special ability of this card idea.  I would be all for it and it would be a cool one time counter to capture decks.  It could actually help heroless decks too given that you could capture a guy then convert him so you can use him.

If a deck was heroless then it wouldn't have any good enhancements, right? I wonder how a single hero could help you even when you can't help him/her.

Offline Minister Polarius

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Re: New Good Dominate - Redeemed
« Reply #21 on: April 17, 2009, 01:36:00 AM »
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That's not the case. Josh is the authority on Heroless decks.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

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Re: New Good Dominate - Redeemed
« Reply #22 on: April 17, 2009, 12:54:52 PM »
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I really like the updated special ability of this card idea.  I would be all for it and it would be a cool one time counter to capture decks.  It could actually help heroless decks too given that you could capture a guy then convert him so you can use him.

If a deck was heroless then it wouldn't have any good enhancements, right? I wonder how a single hero could help you even when you can't help him/her.
That'd be an offense-less deck. A heroless deck has Good enhancements just no heroes.
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Epistaxis

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Re: New Good Dominate - Redeemed
« Reply #23 on: April 17, 2009, 01:21:14 PM »
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That'd be an offense-less deck. A heroless deck has Good enhancements just no heroes.

Oh I see. Somehow get your opponent's heroes, right?

Offline TheKarazyvicePresidentRR

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Re: New Good Dominate - Redeemed
« Reply #24 on: April 17, 2009, 02:04:28 PM »
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Not exactly, Usually you convert your own evil characters to heroes.
http://redheroless.captainofthehost.com/
A website I made about it.
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