Author Topic: broken chains  (Read 597 times)

Offline redeemed2012

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broken chains
« on: March 28, 2022, 09:23:38 PM »
 broken chains good enhancement john 8:32 *ability search a deck discard pile and/or reserve for a evil enhancement with a capture ability  and remove it from the game regular ability  release  any number of captured heroes to negate  and remove x evil cards in play from the game regardless of protection cbp x=#of released heroes

Offline TheJaylor

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Re: broken chains
« Reply #1 on: March 29, 2022, 09:04:59 AM »
Nice idea! Seems pretty powerful but not overly so since it needs captured Heroes to operate. What brigade(s) do you think would fit best? Maybe Purple/Clay since it's Jesus precedes that with "If you are truly My disciples" but he's talking to some of the Jews who at least somewhat believed Him but ultimately wanted to stone him. What do you think?

Also, here's a good way to format your ideas in the future to make them easy to read and make sure you hit all the information.

Card Name: Broken Chains
Type: Good Enhancement
Stats: 0/0 (?)
Brigade: Clay/Purple (?)
Identifier: X = # of Heroes released
Star Ability: Banish an Evil Enhancement with a capture ability from a deck, discard, or Reserve.
Regular Ability: Release any number of captured Heroes to negate and banish X evil cards in play. Cannot be prevented.
Reference: John 8:32

Offline Watchman

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Re: broken chains
« Reply #2 on: March 29, 2022, 09:42:28 AM »
Cool idea for sure. Sounds a lot like the enh side of Covenant of Palestine. I always found that enh difficult to use, due to the first condition.
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!