Author Topic: BATTLEGROUNDS PROJECT  (Read 828 times)

Offline KingLeo

  • Trade Count: (+1)
  • Full Member
  • ***
  • Posts: 366
    • -
    • East Central Region
BATTLEGROUNDS PROJECT
« on: February 17, 2016, 01:30:51 PM »
0
So one concept of a new type of card that has been around awhile I think needs to come to some light, and that's battle grounds. The idea that when you enter battle you enter on your own battle ground that makes combinations far more powerful. In order to make this happen these cards would have to focus not on brigades but rather archtypes and especially identifier classes. So! Down below there is a list of the archtypes that I need to make battlegrounds for. Please suggest what they need to make them more successful, balanced, and fun! Thanks, KingLeo

1. Warrior
2. Prophet
3. Daniel Hero
4. Gospel Hero
5. Egyptian
6. Pharisees
7. Herods
8. Magicians
9. Angels
10.Babylonians
11.Demons
12.Israelite
13. Kings or Royality
14. Assassins
15. Musicians
16. Proverb card
17. Syrian
18.Assyrian
19. heretic
20. Assyrian
21. Think up your own haha.
Mark Twain - Outside of a dog a book is a man's best friend. Inside a dog its too hard to read!

Offline Ironisaac

  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 1662
  • 2070 Paradigm Shift Inbound
    • -
    • North Central Region
Re: BATTLEGROUNDS PROJECT
« Reply #1 on: February 17, 2016, 02:04:15 PM »
0
that sounds like a really cool idea, but i dont know how it would work, hope you get lots of feed back on this! ;D 
Some call me "Goofus"

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal