Author Topic: legend of the dark castle rpg  (Read 3545 times)

Offline smartin97

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legend of the dark castle rpg
« on: September 23, 2012, 04:52:31 PM »
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This is a new board/card game that i am making. The plot is to fight monsters and collect weapons until you can fight the final boss. Any ideas on what i can add?

Offline JSB23

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Re: legend of the dark castle rpg
« Reply #1 on: September 23, 2012, 07:58:11 PM »
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Clever mechanics, good art work, and smiple rules are always good. :P
An unanswered question is infinitely better than an unquestioned answer.

Offline smartin97

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Re: legend of the dark castle rpg
« Reply #2 on: September 23, 2012, 08:03:56 PM »
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The rules are very simple, i havent added the art yet but i have a friend that is a great artist

Warrior_Monk

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Re: legend of the dark castle rpg
« Reply #3 on: September 23, 2012, 08:05:13 PM »
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Care to explain the mechanics so we can help you out?

Offline smartin97

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Re: legend of the dark castle rpg
« Reply #4 on: September 23, 2012, 08:41:24 PM »
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On your turn you move one space in any direction and then if you land on a space with a monster on it you fight it and then you roll to see if you spot another monster. You roll 2 dice If you roll a 1 you fight 1 extra monster for each 1 you roll. For every dungeon you complete the bigger chance you spot more monsters. There are 5 dungeons in the game each with its own legendary weapon that is much stronger than the other weapons. The entrance to the dungeon looks like a cave on the map. (The map is the game board). There are 3 classes you can choose: the swordsman, archer, and thief. At each dungeon there is a mini boss and at the path to the dark castle there is a normal boss. The final boss is a lot stonger than any other monster in the game. For the gold i plan to use some kind of yellowish stone. I also plan on adding 2 more classes, i need ideas on what classes to add. The cards are skills that you use in battle. I need ideas on what to call the legendary bow and the weapon for the other classes. This was made to be a 1-5 player game.

Offline Minister Polarius

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Re: legend of the dark castle rpg
« Reply #5 on: September 24, 2012, 12:40:47 AM »
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Don't fret about the accidents until you get the substance down.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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