Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: Lawfuldog on August 04, 2009, 01:02:12 PM
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Cards in deck: 105
Lost Souls: 14
Lost Soul (1st round)
Lost Soul (1st round)
Lost Soul (Female Only)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (N.T. only)
Lost Soul (Protector)
Lost Soul (Protector)
Lost Soul (revealer)
Lost Soul (revealer)
Lost Soul (shame)
Lost Soul (shame)
Lost Souls (3-line)
Lost Souls (3-line)
Lamb Dominants: 5
Angel of the Lord
Grapes of Wrath
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 5
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Mayhem
Fortresses: 3
The Garden Tomb
The Garden Tomb
Wall of Protection
Multi-Color Sites: 3
Dragon Raid
Dragon Raid
Promised Land
Artifacts: 9
Blue Tassels
Darius' Decree
Darius' Decree
Holy Grail
Samaritan Water Jar
Samaritan Water Jar
Samaritan Water Jar
Three Nails
Three Nails
White Covenant Cards: 4
Captured Ark (Crimson)
Captured Ark (Crimson)
Unknown Nation (Yellow)
Unknown Nation (Yellow)
White Heroes: 8
Mary the Mother of James
Mary the Mother of James
Mary the Mother of James
Salome
Salome
Salome
Susanna
Susanna
Gold Heroes: 9
Martha
The Generous Widow
The Thankful Leper
The Thankful Leper
The Thankful Leper
The Woman at the Well
The Woman at the Well
The Woman at the Well
Zaccheus
White Hero Enhancements: 5
'He Is Risen'
'He Is Risen'
'He Is Risen'
'He Is Risen'
'He Is Risen'
Gold Hero Enhancements: 9
Ambush the City
Ambush the City
Furnace of God's Wrath
Furnace of God's Wrath
Meeting the Messiah
Meeting the Messiah
Meeting the Messiah
Meeting the Messiah
Meeting the Messiah
Pale Green Evil Characters: 9
Assyrian Archer
Assyrian Archer
King Sargon II
King Tiglath Pileser III
The Rabsaris
The Rabsaris
The Rabshakeh
The Rabshakeh
Women as Snares
Brown Evil Characters: 7
Foul Spirit
Foul Spirit
Foul Spirit
Gomer
Gomer
Gomer
Gomer
Pale Green Evil Enhancements: 8
Forgotten History
Forgotten History
Forgotten History
Forgotten History
Two Thousand Horses
Two Thousand Horses
Two Thousand Horses
Two Thousand Horses
Brown Evil Enhancements: 6
Gibeonite Trickery
Gibeonite Trickery
Gibeonite Trickery
Gibeonite Trickery
Image of Jealousy
Image of Jealousy
Pretty simple deck. The idea on offense is to use the Samaritan Water Jars to set aside unique characters that they won't be able to use to block, and to use the territory enhancements to convert in territory. Then just walk in TGT since they won't have characters out anymore.
The defense is extremely basic. Gomer - Foul Spirit - Gib Trick. Gomer - Guy w/ 2kh - Gib Trick/Forg History. Image of Jealousy is in there to stop their TGT, or possibly a different fortress or hero.
Comments? Suggestions?
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simply beautiful
bliss :'(
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haha thanks man.
Haven't lost yet, haven't played much with it though. It's a little slow, but I have a back up deck that can blow through for some good Lost Soul score.
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i think my new deck might be able to beat it ;P
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Wouldn't surprise me.
There's something about it that makes it... I don't know, it just doesn't seem like it can win consistantly. I can see Prophets being used often, probably a deck similar to Tyler's, with maybe a nice strong Crimson defense. I <3 Nebby.
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crimson has gotten really strong
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unless people play with more daniel guys and less rely on fortrtesses
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I am Grace x2 and your defense will eat it.
Why no Storehouse? Especially since you are using Mayhem, it might be worthwhile to include it to throw everything down before you play it.
Kirk
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Question... Unless they have changed the ruling... image of jealousy would stop their tgt, but as long as you have yours out it wouldnt matter, right?
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right
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Haven't lost yet,
Lies! I beat you son.
;)
Anyway I love this deck in theory but watching it play out it didn't work as well. But I think it was the player not the deck, hahah. Just kidding I think it needs more cowbell, whatever that is.
Kirk, I am Grace x2 will not hurt him, he just bands to btn dude and then plats Gib Trick if he has too. Now that I think about it I think you should do evil gold with Egyptians and GomerFoul Spirit with Gib Tricks/Wonders Forgetten/Egyptian Horses due to KoT. Now you have Gomer to KoT/Foul Spirit with 2 CBN battle winners. Then to back that up you got Egyptians band with horses/Wonders Forgetten and you can kill their EC's and correct me if I am wrong, keep the WC enh if you didn't kill all the archers.