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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: Lawfuldog on August 04, 2009, 01:02:12 PM

Title: TGT/Convert - End Battle
Post by: Lawfuldog on August 04, 2009, 01:02:12 PM
Cards in deck: 105
Lost Souls: 14
   Lost Soul (1st round)
   Lost Soul (1st round)
   Lost Soul (Female Only)
   Lost Soul (Female Only)
   Lost Soul (N.T. only)
   Lost Soul (N.T. only)
   Lost Soul (Protector)
   Lost Soul (Protector)
   Lost Soul (revealer)
   Lost Soul (revealer)
   Lost Soul (shame)
   Lost Soul (shame)
   Lost Souls (3-line)
   Lost Souls (3-line)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 5
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Falling Away
   Mayhem

Fortresses: 3
   The Garden Tomb
   The Garden Tomb
   Wall of Protection

Multi-Color Sites: 3
   Dragon Raid
   Dragon Raid
   Promised Land

Artifacts: 9
   Blue Tassels
   Darius' Decree
   Darius' Decree
   Holy Grail
   Samaritan Water Jar
   Samaritan Water Jar
   Samaritan Water Jar
   Three Nails
   Three Nails

White Covenant Cards: 4
   Captured Ark (Crimson)
   Captured Ark (Crimson)
   Unknown Nation (Yellow)
   Unknown Nation (Yellow)

White Heroes: 8
   Mary the Mother of James
   Mary the Mother of James
   Mary the Mother of James
   Salome
   Salome
   Salome
   Susanna
   Susanna

Gold Heroes: 9
   Martha
   The Generous Widow
   The Thankful Leper
   The Thankful Leper
   The Thankful Leper
   The Woman at the Well
   The Woman at the Well
   The Woman at the Well
   Zaccheus

White Hero Enhancements: 5
   'He Is Risen'
   'He Is Risen'
   'He Is Risen'
   'He Is Risen'
   'He Is Risen'

Gold Hero Enhancements: 9
   Ambush the City
   Ambush the City
   Furnace of God's Wrath
   Furnace of God's Wrath
   Meeting the Messiah
   Meeting the Messiah
   Meeting the Messiah
   Meeting the Messiah
   Meeting the Messiah

Pale Green Evil Characters: 9
   Assyrian Archer
   Assyrian Archer
   King Sargon II
   King Tiglath Pileser III
   The Rabsaris
   The Rabsaris
   The Rabshakeh
   The Rabshakeh
   Women as Snares

Brown Evil Characters: 7
   Foul Spirit
   Foul Spirit
   Foul Spirit
   Gomer
   Gomer
   Gomer
   Gomer

Pale Green Evil Enhancements: 8
   Forgotten History
   Forgotten History
   Forgotten History
   Forgotten History
   Two Thousand Horses
   Two Thousand Horses
   Two Thousand Horses
   Two Thousand Horses

Brown Evil Enhancements: 6
   Gibeonite Trickery
   Gibeonite Trickery
   Gibeonite Trickery
   Gibeonite Trickery
   Image of Jealousy
   Image of Jealousy


Pretty simple deck. The idea on offense is to use the Samaritan Water Jars to set aside unique characters that they won't be able to use to block, and to use the territory enhancements to convert in territory. Then just walk in TGT since they won't have characters out anymore.

The defense is extremely basic. Gomer - Foul Spirit - Gib Trick. Gomer - Guy w/ 2kh - Gib Trick/Forg History. Image of Jealousy is in there to stop their TGT, or possibly a different fortress or hero.

Comments? Suggestions?
Title: Re: TGT/Convert - End Battle
Post by: RTSmaniac on August 07, 2009, 02:37:13 PM
simply beautiful
bliss :'(
Title: Re: TGT/Convert - End Battle
Post by: Lawfuldog on August 08, 2009, 09:23:33 PM
haha thanks man.

Haven't lost yet, haven't played much with it though. It's a little slow, but I have a back up deck that can blow through for some good Lost Soul score.
Title: Re: TGT/Convert - End Battle
Post by: redemption99 on August 08, 2009, 09:25:36 PM
i think my new deck might be able to beat it ;P
Title: Re: TGT/Convert - End Battle
Post by: Lawfuldog on August 08, 2009, 09:27:27 PM
Wouldn't surprise me.

There's something about it that makes it... I don't know, it just doesn't seem like it can win consistantly. I can see Prophets being used often, probably a deck similar to Tyler's, with maybe a nice strong Crimson defense. I <3 Nebby.
Title: Re: TGT/Convert - End Battle
Post by: redemption99 on August 09, 2009, 06:56:41 PM
crimson has gotten really strong
Title: Re: TGT/Convert - End Battle
Post by: RTSmaniac on August 10, 2009, 11:53:09 AM
unless people play with more daniel guys and less rely on fortrtesses
Title: Re: TGT/Convert - End Battle
Post by: Captain Kirk on August 14, 2009, 12:39:58 PM
I am Grace x2 and your defense will eat it.

Why no Storehouse?  Especially since you are using Mayhem, it might be worthwhile to include it to throw everything down before you play it.

Kirk
Title: Re: TGT/Convert - End Battle
Post by: Lurch on August 14, 2009, 01:36:26 PM
Question... Unless they have changed the ruling... image of jealousy would stop their tgt, but as long as you have yours out it wouldnt matter, right?
Title: Re: TGT/Convert - End Battle
Post by: redemption99 on August 14, 2009, 01:37:44 PM
right
Title: Re: TGT/Convert - End Battle
Post by: Mr.Hiatus on August 17, 2009, 07:02:10 PM
Quote
Haven't lost yet,
Lies! I beat you son.
;)
Anyway I love this deck in theory but watching it play out it didn't work as well. But I think it was the player not the deck, hahah. Just kidding I think it needs more cowbell, whatever that is.
Kirk, I am Grace x2 will not hurt him, he just bands to btn dude and then plats Gib Trick if he has too. Now that I think about it I think you should do evil gold with Egyptians and GomerFoul Spirit with Gib Tricks/Wonders Forgetten/Egyptian Horses due to KoT. Now you have Gomer to KoT/Foul Spirit with 2 CBN battle winners. Then to back that up you got Egyptians band with horses/Wonders Forgetten and you can kill their EC's and correct me if I am wrong, keep the WC enh if you didn't kill all the archers.
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