Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: RTSmaniac on March 26, 2011, 09:26:57 PM
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working on turning the type 1 deck into a type 2 if you would like to help with a decklist. I would love x5 words of discouragement and x5 fearfulness with high places. maybe casting lots with pigs ls as well...
cons:large bands on both offence and defense as well as speed. I usually play with rain becomes dust and pigs ls but pigs ls hurts me as well on defence
T1 Emperor Job.dek
Cards in deck: 54
Lost Souls: 7
Lost Soul (deck discard)
Lost Soul (discarder)
Lost Soul (first round)
Lost Soul (Pigs)
Lost Soul (Site Discard)
Lost Soul (site remove)
Lost Soul (Wanderer)
Lamb Dominants: 4
Angel of the Lord
Grapes of Wrath
New Jerusalem
Son of God
Grim Reaper Dominants: 4
Christian Martyr
Destruction of Nehushtan
Falling Away
Mayhem
Fortresses: 3
Dust and Ashes
Rome
Zerubbabel's Temple
White Sites: 1
Golgotha
Red Sites: 1
Caesarea Philippi
Artifacts: 3
Chariot of Fire
Denarius
Priestly Crown
White Covenant Cards: 1
Rain Becomes Dust (Gray)
Blue Covenant Cards: 1
I am Holy
Multi-Color Heroes: 1
Joiada, Son of Eliashib (Teal)
Silver Heroes: 2
Angel at Shur
Angel of Warning
Blue Heroes: 1
Job
Multi-Color Hero Enhancements: 1
Feast of Trumpets
Silver Hero Enhancements: 1
Striking Herod
Blue Hero Enhancements: 5
Abraham's Descendant
Cup of Wrath
Job Overcomes
Job's Faith
Jubilee
Pale Green Evil Characters: 3
Messenger of Satan
Roman Jailer
User of Curious Arts
Gray Evil Characters: 4
Emperor Augustus
Emperor Galba
Emperor Vitellius
Pontius Pilate
Multi-Color Evil Enhancements: 1
Romans Destroy Jerusalem
Pale Green Evil Enhancements: 4
Death of Unrighteous
Forgotten History
Two Thousand Horses
Words of Discouragement
Gray Evil Enhancements: 4
Balaam's Disobedience
Casting Lots
Heavy Taxes
Namaan's Chariot and Horses
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Here's what I'd do for the offense...
Good Cards: 39
Dust and Ashes x2
Son of God
Angel of the Lord
Grapes
New Jerusalem
Job x5
Angel at Shur x5
Angel of Warning x5
Job's Faith x5
Abraham's Descendant x4
Jubilee x3
Cup of Wrath x3
I am Holy x3
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And here's what I'd do for the defense...
Rome x2
RBD x2
Messenger of Satan x3
Emperor Nero x1
Emperor Otho x2
Emperor Augustus x2
Emperor Galba x3
Emperor Vitellius x2
Pontius Pilate
Words of Discouragement x5
Casting Lots x3
Heavy Taxes x5
Namaan's Chariot and Horses x4
Mayhem
DoN
Burial
CM
39 cards.
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job hasnt been winning for me lately
i have noticed hand control needs speed to keep the pressure on even though Jobs Faith is devistating. The only thing is you have to be able to play it
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If you're going to build a Job deck, Job better be winning for you. As far as speed goes, you're going to have to rely on the defense. Silver and Blue don't have much good speed. Book of Hozai is okay, but with Job it's only decent at best.
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If I were you, I'd change the offense a bit. Use some heroes like Simeon, Dan, Tribal Elder for blue and throw in The Generous Widow, Martha, and splash in Hur.
Then, use some enhancements such as Buying Grain, Dove, Burning up the Chaff, Shoes of Peace, Book of Jashar, Hospitality of martha, water from a rock, and kindness.
The reason you want some mutual card draw is to fill up your opponent's hand while you attack so you have cards to make them discard while you block. Not to mention to also draw and replenish your discarding enhancements.
Why not throw in Death & Hades for the Defense? You should consider running Murmuring and/or Burning up the Chaff to remove any recurison cards your opponent may have to counter your hand control.
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with all those heros around you cant play Jobs Faith.
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Personally I believe, the number of cards combined as a theme outwiegh the need for a single card. Putting those cards all together in a deck would make it run more effectively especially with characters where their abilities keep activating when they enter battle compared to a one time use enhancement. Just my thought and I thought it would help your deck.
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Personally I believe, the number of cards combined as a theme outwiegh the need for a single card. Putting those cards all together in a deck would make it run more effectively especially with characters where their abilities keep activating when they enter battle compared to a one time use enhancement. Just my thought and I thought it would help your deck.
The problem is that that "one time enhancement" can discard every evil card in their hand and wins battles surprisingly often. If you are not using Job's Faith to its fullest, then you shouldn't use it at all.
That instant -3 to their hand can be huge, especially when you hit them again on defense. If you can continue to hammer them turn after turn with Job's Faith early into a game, their defense has a VERY hard time getting set up.
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Personally I believe, the number of cards combined as a theme outwiegh the need for a single card. Putting those cards all together in a deck would make it run more effectively especially with characters where their abilities keep activating when they enter battle compared to a one time use enhancement. Just my thought and I thought it would help your deck.
The problem is that that "one time enhancement" can discard every evil card in their hand and wins battles surprisingly often. If you are not using Job's Faith to its fullest, then you shouldn't use it at all.
That instant -3 to their hand can be huge, especially when you hit them again on defense. If you can continue to hammer them turn after turn with Job's Faith early into a game, their defense has a VERY hard time getting set up.
How would you recur the Job's Faith? Besides, it's a blue enhancement it could still be used with the cards I've stated above. By the way the card only makes the opponent discard 3 not their entire hand.
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Jubilee and Abraham's Descendant.
It doesn't work with other blue heroes because Job has to be the only human you have in play.
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Personally I believe, the number of cards combined as a theme outwiegh the need for a single card. Putting those cards all together in a deck would make it run more effectively especially with characters where their abilities keep activating when they enter battle compared to a one time use enhancement. Just my thought and I thought it would help your deck.
The problem is that that "one time enhancement" can discard every evil card in their hand and wins battles surprisingly often. If you are not using Job's Faith to its fullest, then you shouldn't use it at all.
That instant -3 to their hand can be huge, especially when you hit them again on defense. If you can continue to hammer them turn after turn with Job's Faith early into a game, their defense has a VERY hard time getting set up.
How would you recur the Job's Faith? Besides, it's a blue enhancement it could still be used with the cards I've stated above. By the way the card only makes the opponent discard 3 not their entire hand.
As already stated, Jubilee + Abrahams Descendant. Also, Its quite lame when played on any other hero. Also, i said can. Considering they probably have no more than 8 cards in their hand at that time, so unless 50% or more of their hand is evil, then you're likely to discard every evil card they have.
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you can also search up Coat of Many Colors with Attending Angel and play it or Sent to Serve and place it on your Job for pre block effect :)