Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: The M on September 19, 2010, 09:53:36 PM
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Here is the ugliest outline ever:
LS's
Pigs x3
Thorns x3
Shame
CBP x2
NT only x2
*4 x2
Antiignore x2
Luke 13-25 x3
Hopper
Dom's
SoG
NJ
Angel
Grapes
GOyS
Martyr
Burial
Falling Away
Artifacts
Lampstand
Hidden Treasures
Chariots
Golden Calf
Unholy Writ
Assyria's Tribute x2
Gifts of the Magi x3
covenants
I am Healing
the new covenant
curses
captured ark x2
confusion of mind
go into captivity x2
peters curse
unknown nation
sites
assyria
chorazin
kir
pergamum
hormah
caesarea phillipi x3
nazareth x3
fortresses
assyrian camp x3
raiders camp
the darkness
dragonraid
TGT x2
the ends of the earth
white heroes
jairus daugther
joseph of arimathea
susanna
salome x2
mm of james x2
mary magdalene x2
green heroes
benaniah
joanna
midwives
joel
micah
joanna
john the baptist x2
simeon x2
anna
others
TSA
moses
white enhancements
love at first sight
words of encouragement
transfiguration
a child is born
scarlet line
blessings
moses and the elders
fellowship
he is risen x5
green enhancements
search
plauge of frogs
ANB x5
provisions
multis
preaching the truth
spiritual warfare
evil characters
prince of this world
king asnappar
the assyrian spoilers
messanger of satan
king sargon 2
women as snares x2
the rabshakeh x2
the rabsaris x2
assyrian archer x5
evil enhancements
hating the light
confusion
captured by assyria x2
the rabsaris attacks x2
DoU x2
Achans sin x2
the rabshakehs threats x3
forgotten history x5
two thousand horses x5
fix it mold it meld it
slice it dice it smash it
change it rearrange it
comments welcome yes i already know that it stinks.
FIX IT!!!!!!
edited
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Okay...first off....yeah, it does stink, but the biggest issue is that it's illegal...
According to my calculations, you need 5 more Lost Souls and you have more Good cards than Evil.
1) Good must equal Evil.
Good consists of Covenants, Fortresses, Heroes, Enhancements, and Dominants.
Evil consists of Curses, Fortresses, Evil Characters, Enhancements, and Dominants.
Neutral consists of Lost Souls, Sites, Artifacts, and Philosophy.
2) I counted 147 non-LS cards. That means you need 24 LS. This is WAY too many, imo.
Next, let's talk about card choices. I haven't said this in awhile, because it's not always necessary, but for this deck's current state, you need it. If you only have 1, you probably shouldn't include it. Now, of course, that doesn't concern Dominants, but just as an example, you have Dragon Raid and Ends of the Earth for site access. The odds of you drawing either one of these are very slim, so I would not include either. If you can search for something, that's different, but other cards include most of your Fortresses, Artifacts, and some enhancements, but I'll talk about that later...
Like now. Your defense is decent, you have a lot of multiples of certain things which is good, but we need to trim it down a bit.
Take out these: Wastelands, Herod's Temple, Sin in the Camp, The Rabshakeh's Threats x2
That gives you 55 Evil Cards.
For offense, take out these: House in Bethany, Wall of Protection, Storehouse, Obadiah's Caves, Jerusalem Tower, Watcher, Joanna (you haver her on there twice), Satan's Folly, Hur, Anna, and Valley of Dry Bones.
Add Repentance if you can.
So far, 55 Evil/Good = 110 cards.
For Neutral, take out these: Blue Tassels (this hurts your captures) and Gifts of the Magi x3 (Gifts doesn't work with ANB)
19 Neutral cards = 129 cards + 21 LS = 150 total cards.
So, that should help out a little bit, but it's still not really great. With a lot of people playing Nazareth, ANB is not going to work very well. I like the idea, but you should do what you can to try and trim it down to about 112 cards (but I'll let you do that).
Eric "enjoy" Largent
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Okay...first off....yeah, it does stink, but the biggest issue is that it's illegal...
According to my calculations, you need 5 more Lost Souls and you have more Good cards than Evil.
1) Good must equal Evil.
Good consists of Covenants, Fortresses, Heroes, Enhancements, and Dominants.
Evil consists of Curses, Fortresses, Evil Characters, Enhancements, and Dominants.
Neutral consists of Lost Souls, Sites, Artifacts, and Philosophy.
2) I counted 147 non-LS cards. That means you need 24 LS. This is WAY too many, imo.
Next, let's talk about card choices. I haven't said this in awhile, because it's not always necessary, but for this deck's current state, you need it. If you only have 1, you probably shouldn't include it. Now, of course, that doesn't concern Dominants, but just as an example, you have Dragon Raid and Ends of the Earth for site access. The odds of you drawing either one of these are very slim, so I would not include either. If you can search for something, that's different, but other cards include most of your Fortresses, Artifacts, and some enhancements, but I'll talk about that later...
Like now. Your defense is decent, you have a lot of multiples of certain things which is good, but we need to trim it down a bit.
Take out these: Wastelands, Herod's Temple, Sin in the Camp, The Rabshakeh's Threats x2
That gives you 55 Evil Cards.
For offense, take out these: House in Bethany, Wall of Protection, Storehouse, Obadiah's Caves, Jerusalem Tower, Watcher, Joanna (you haver her on there twice), Satan's Folly, Hur, Anna, and Valley of Dry Bones.
Add Repentance if you can.
So far, 55 Evil/Good = 110 cards.
For Neutral, take out these: Blue Tassels (this hurts your captures) and Gifts of the Magi x3 (Gifts doesn't work with ANB)
19 Neutral cards = 129 cards + 21 LS = 150 total cards.
So, that should help out a little bit, but it's still not really great. With a lot of people playing Nazareth, ANB is not going to work very well. I like the idea, but you should do what you can to try and trim it down to about 112 cards (but I'll let you do that).
Eric "enjoy" Largent
1) I know that good = evil. this is my 4th T2.
this was the lamest outline ever though.
2) I must have counted wrong. that would be the problem with # of LS.
3) Gifts of the Magi works with ANB. The entire idea of this deck is to have the fattest speed deck ever with ANB, Nazareth, Casarea, Love at 1st sight, Hur etc...
Deck out have tons of protection. Pigs so they don't draw with Love and ANB. Go out and TGT repeatedly. WYN.
4) I wanted 150 cards bcuz then I can have 3 of gifts, pigs and Nazareth.
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If you have pigs so they don't draw with ANB then how exactly are you using Gifts with ANB?
Also, last I heard, Gifts was ruled not to work with ANB since it starts a new turn.
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habbakkak stands watch to make your tgt work better or shuffle thier protect site
use bennedictus to negate thier sites so you can shuffle thier dudes and consider the lillies to get your bennedictus/he is risen
i like BTN heros and would suggest more tranfiguration but your nazareth stops that. unfortunatly you have to play around your own nazareth too much but with skill it can be done (play consider the lillies b4 you put down nazareth and play bennedictus when u want to play transfig.
u need to kill protect forts to get to thier EC so i would suggest baptism of jesus with your prophets/hidden treasures.
I would up the count on your TGT to 3 and cut the deck to 100 cards.
add jepthah and holy grail x1 each
defense- add more captured by assyria b/c it can take out thier defence for your TGT!
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Gifts with A New Beginning Post (http://www.cactusgamedesign.com/message_boards/index.php?topic=16688.0)
I wasn't saying that you didn't know the deck building rules, I was just helping since the numbers were off.
I helped you trim it down to 150 cards, but it's still way too much. I know you want 3 of the Lost Souls, but there's too many random cards that can be taken out.
The reason I took out some of the sites is because they don't help you at all. You have 4 NT ECs, so the rest won't be protected from your ANB shuffle. With 150 card deck, you're maybe going to have 1 or 2 out when you play ANB.
If you want to do the Gifts thing, you need a lot more Love at First Sight and Hurs. I would also add another Storehouse then to give you 2.
As Clift said, you are going to have problems with opponents having the same sites that you do. So, you want something to negate/kill them.
Eric "not trying to cut you down, just help" Largent
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If you have pigs so they don't draw with ANB then how exactly are you using Gifts with ANB?
Also, last I heard, Gifts was ruled not to work with ANB since it starts a new turn.
I am protecting gifts with nazareth so it isn't shuffled.
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That only prots from an opponent, not your ANB.
Even if it did prot from yours it wouldn't work.
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Gifts with A New Beginning Post (http://www.cactusgamedesign.com/message_boards/index.php?topic=16688.0)
I wasn't saying that you didn't know the deck building rules, I was just helping since the numbers were off.
I helped you trim it down to 150 cards, but it's still way too much. I know you want 3 of the Lost Souls, but there's too many random cards that can be taken out.
The reason I took out some of the sites is because they don't help you at all. You have 4 NT ECs, so the rest won't be protected from your ANB shuffle. With 150 card deck, you're maybe going to have 1 or 2 out when you play ANB.
If you want to do the Gifts thing, you need a lot more Love at First Sight and Hurs. I would also add another Storehouse then to give you 2.
As Clift said, you are going to have problems with opponents having the same sites that you do. So, you want something to negate/kill them.
Eric "not trying to cut you down, just help" Largent
I know you aren't trying to cut me down.
I appreciate all feedback whether good or bad. The point of this thread was to hear what could be changed.
These are all great ideas thanks guys.
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If you have pigs so they don't draw with ANB then how exactly are you using Gifts with ANB?
Also, last I heard, Gifts was ruled not to work with ANB since it starts a new turn.
I am protecting gifts with nazareth so it isn't shuffled.
Nazareth only protects from opponent's cards.
and Love at First Sight is CBN.
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That only prots from an opponent, not your ANB.
Even if it did prot from yours it wouldn't work.
what do I use to protect my characters from shuffle?
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That only prots from an opponent, not your ANB.
Even if it did prot from yours it wouldn't work.
what do I use to protect my characters from shuffle?
use Eleazar's Sword.
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Capture them, use the Thorns Soul, hope you grab an I am Redemption.
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Then is there any mass capture card?
or mass discard card for chariots?
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Head of Gold = Mass capture
Wrath of Satan = Mass discard
But why use Wrath + Chariots when you can just ANB and shuffle them back in anyways?
Eric "find your man level" Largent
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Yikes. I am thinking of trashing this offense for something else.
What good brigade/s should I do?
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SITC. Or RBD combo.
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SITC. Or RBD combo.
what is SITC or RBD?
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Sin in the Camp and Rain Becomes Dust, respectively.