Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: Red Wing on January 21, 2012, 03:26:18 PM
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still really new @ T2. Comments appreciated!
new additions in Red
39/39/22
Cards in deck: 102
Lost Souls: 15
Lost Soul (Beggar)
Lost Soul (Beggar)
Lost Soul (can't be prevented)
Lost Soul (can't be prevented)
Lost Soul (Color Guard)
Lost Soul (FBTN)
Lost Soul (Female Only)
Lost Soul (Female Only)
Lost Soul (hopper)
Lost Soul (N.T. only)
Lost Soul (N.T. only)
Lost Soul (punisher)
Lost Soul (revealer)
Lost Soul (Wanderer)
Lost Soul (Wanderer)
Lamb Dominants: 5
Angel of the Lord
Grapes of Wrath
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 5
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Mayhem
Fortresses: 3
High Priest's Palace
High Priest's Palace
Judge's Seat
Multi-Color Sites: 4
Dragon Raid
New Jerusalem (site)
Promised Land
Promised Land
White Sites: 2
Golgotha
Golgotha
Red Sites: 2
Caesarea Philippi
Caesarea Philippi
Blue Sites: 1
Hormah
Purple Sites: 2
Marketplace
Marketplace
Artifacts: 11
Blue Tassels
Blue Tassels
Chariot of Fire
Darius' Decree
Darius' Decree
Holy of Holies
Holy of Holies
Household Idols
Lampstand of the Sanctuary
Unholy Writ
Unholy Writ
Multi-Color Heroes: 1
Samuel (Gold/Green)
Silver Heroes: 7
Angel with the Secret Name
Angel with the Secret Name
Captain of the Host
The Angel Under the Oak
The Angel Under the Oak
The Angel Under the Oak
The Angel Under the Oak
Gold Heroes: 11
Ehud
Eli the Priest
Gideon
Gideon
Ibzan
Jair
Jair
Moses
Moses
Samson
Samson
Silver Hero Enhancements: 4
Birth Foretold
Birth Foretold
Consuming Fire
Consuming Fire
Gold Hero Enhancements: 11
Ambush the City
Ambush the City
Deborah's Directive
Ehud's Dagger
Ehud's Dagger
Samson's Sacrifice
Samson's Sacrifice
Samuel's Edict
Samuel's Edict
Samuel's Edict
Samuel's Edict
Gray Evil Characters: 14
Hard-Hearted Religious Leaders
Hard-Hearted Religious Leaders
Pharisees
Pharisees
Pharisees
Pharisees
Proud Pharisee
Proud Pharisee
Proud Pharisee
Proud Pharisee
Sabbath Breaker
Sabbath Breaker
The Entrapping Pharisees
The Entrapping Pharisees
Brown Evil Characters: 2
Uzzah
Uzzah
Multi-Color ECs: 2
Scribe x2
Multi-Color Evil Enhancements: 3
Just a Hireling (black/gray)
Just a Hireling (black/gray)
Tenants Kill the Son (Gray/Black)
Gray Evil Enhancements: 11
Balaam's Disobedience
Balaam's Disobedience
Balaam's Disobedience
Balaam's Disobedience
Gold Shield
Gold Shield
Pretension
Pretension
Pretension
Self-Righteous Prayer
Self-Righteous Prayer
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I would put in another oak and Baalam's D.
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I would put in another oak and Baalam's D.
done. Any other suggestions?
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You actually have 116 cards in the deck so you would need more souls. However, I would cut it to 105.
I'd take out:
Neutral: 6
Hormah
Marketplace x 1
New Jerusalem x2
Promised Land x 1
Household Idols
Good: 3
Judges Seat
Birth foretold x 1
Deborah's Directive
Evil: 2
High Priests Palace
Self Righteous Prayer
That gets you to 105.
Edit: I also noticed the good and evil isn't balanced. You have 40 good, 39 evil, and 37 neutral. I modified the suggestions above accordingly.
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You actually have 116 cards in the deck so you would need more souls. However, I would cut it to 105.
I'd take out:
Neutral: 5
Hormah
Marketplace x 1
New Jerusalem
Promised Land x 1
Household Idols
Good: 3
Judges Seat
Birth foretold x 1
Deborah's Directive
Evil: 3
High Priests Palace
Self Righteous Prayer x 2
That gets you to 105.
huh, I was sure RTS said 102. Anyway, I'll update the deck later.
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I think this could be better with less fluff. 100 cards, and less "un-needed" artifacts.
39/39/22
Cards in deck: 102
In my 100 card decks I rarely run Grapes. I like to come out attacking and I usually make sure I can attack each turn. Which means creating lost souls, and having a higher number of hero's with a good bit of enhancements, but taking out more neutrals, so my hand is all characters and enhancements, and I am not drawing "fluff".
Where I am going with this is do you think in a quick deck, such as this one, that you are going to be needing Grapes? Or is getting your deck to 100 cards more important? Then again I do not play with the normal flow.
Fortresses: 3- Only 2 Unholy Writ's but 2 HPP's? I'd either leave it at 2 Writs, and 1 HPP, or go 3 Writs, with 2 HPP's. My advice is out a HPP, and leave the two Writs.
High Priest's Palace
High Priest's Palace
Judge's Seat
Between your 11 artifacts, and 7 single color sites that is 18 cards out of your 102. Subtract lost souls and add your 4 multi sites you might not be getting to your combos as fast as you think. I'd take out a good bit of sites and add more to your enhancements by 1-3 on good and evil. I'd also add one more access.
White Sites: 2
Golgotha
Golgotha
Red Sites: 2
Caesarea Philippi
Caesarea Philippi
Blue Sites: 1- This really needed?
Hormah
Purple Sites: 2
Marketplace
Marketplace
Artifacts: 11
Blue Tassels
Blue Tassels
Chariot of Fire
Darius' Decree
Darius' Decree
Holy of Holies
Holy of Holies
Household Idols
Lampstand of the Sanctuary
Unholy Writ
Unholy Writ
Once again this is just my play style, but having so many artifacts does not really seem beneficial to the deck. What do you care if they band? You gold shield their main bander, or Balaam's or Just a Hireling. I don't see HHI as being necessary. Lampstand is good, but there goes all your other arts staying up. The rest are all good, just I never play with more than 5 or so artifacts. I think you should try to cut out some that you don't always have active in during testing. And If you do take out some arts, take out 2 Uzzah's for more gray. I always try to follow my one main rule. No fluff. Meaning no constraints on cards, or if you do make sure you do not run a heavy amount of them. For example, cards that can only be played on certain books in the Bible, yet you are not running all hero's from that book. So when you get your opening hand you want 1-2 hero's, 1-3 EC's and the rest enhs. Now lets say you get an Uzzah, that hurts the rest of your ratio in your hand, and if you can't block due to having gray enhs, but a brown EC you will have to give up points, or wait till you get an art which you have to D/C to block. Try to streamline the deck a bit more and it looks very solid.
Multi-Color Heroes: 1
Samuel (Gold/Green)
Silver Heroes: 7
Angel with the Secret Name
Angel with the Secret Name
Captain of the Host
The Angel Under the Oak
The Angel Under the Oak
The Angel Under the Oak
The Angel Under the Oak
Gold Heroes: 11
Ehud
Eli the Priest
Gideon
Gideon
Ibzan
Jair
Jair
Moses
Moses
Samson
Samson
Silver Hero Enhancements: 4
Birth Foretold
Birth Foretold
Consuming Fire
Consuming Fire
Gold Hero Enhancements: 11
Ambush the City
Ambush the City
Deborah's Directive
Ehud's Dagger
Ehud's Dagger
Samson's Sacrifice
Samson's Sacrifice
Samuel's Edict
Samuel's Edict
Samuel's Edict
Samuel's Edict
Gray Evil Characters: 14
Hard-Hearted Religious Leaders
Hard-Hearted Religious Leaders
Pharisees
Pharisees
Pharisees
Pharisees
Proud Pharisee
Proud Pharisee
Proud Pharisee
Proud Pharisee
Sabbath Breaker
Sabbath Breaker
The Entrapping Pharisees
The Entrapping Pharisees
Brown Evil Characters: 2
Uzzah
Uzzah
Multi-Color ECs: 2
Scribe x2
Multi-Color Evil Enhancements: 3
Just a Hireling (black/gray)
Just a Hireling (black/gray)
Tenants Kill the Son (Gray/Black)
Gray Evil Enhancements: 11
Balaam's Disobedience
Balaam's Disobedience
Balaam's Disobedience
Balaam's Disobedience
Gold Shield
Gold Shield
Pretension
Pretension
Pretension
Self-Righteous Prayer
Self-Righteous Prayer
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If you want to run pharisees you need a way to get rid of CWD, which is in almost every deck I have played this year.
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I would put in another Sam and some characters for him to draw off of.And I would put in Eli's Sound Advise it is a great card that is under used.
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My Sound Advice is not to use Eli's Sound Advice. :P
If you want to run pharisees you need a way to get rid of CWD, which is in almost every deck I have played this year.
People are using this so much because decks are not utilizing CBN hero's SA's, or counting too much on their hero's SA, instead of the enhs to make the strategy. CWD with fizzle out I am sure after March. I think this because decks will be made that know CWD is coming, and either don't rely so much on their hero's, or go heavy on CBN SA's instead. I'd much rather see a CWD up over a Writ, Shroud (usually), Chariot, Darius, Water Jar, etc, etc, etc.
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If one card almost singlehandedly shuts down your entire defense you have a problem, whether people use it or not.
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If one card almost singlehandedly shuts down your entire defense you have a problem, whether people use it or not.
Yes I agree. But like I said before, I think it might see less deck light later on, but still viable. But yes, if you use Pharisees you better have ways either on offense, or defense, to take out CWD.