Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: pilgrim14 on July 16, 2012, 12:05:13 PM
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I haven't been able to figure out a very good defense that would work with this offense.
Heros
Abishai
Asahel
Ishmaiah the Gibeonite
Heldai
Maharai
Helez
Israelite Archer
Benaiah
Ira
The Strong Angel
Phinehas, son of Eleazar
Enhancements
Foreign Sword
First Fruits
Pentecost
A Soldier's Prayer
Brass Serpent
Zeal for The Lord
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Thanks for copying my, Martin's, Caleb's and others deck. I would use the splashy thing.
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Thanks for copying my, Martin's, Caleb's and others deck. I would use the splashy thing.
I'm not sure it can be considered copying when everyone comes to it naturally ;)
As for defense...none. Add in as much FBTNB you can, as many feasts/set-asides that let you draw, and go for the draw-out and walking by them each round. If you're going to throw any defense in there, just use Sabbath Breaker (more draw), Gomer (for their EC), Cupbearer (for Soul-Gen), 12 Fingered Giant (best thing to stop their banding) or Goliath are nice for stopping some decks, and just pray you draw faster. That's what T1 has come down to, anyway.
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I've seen Amaikites slave used more often than cupbearer
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I've seen Amaikites slave used more often than cupbearer
Only advantage to Cupbearer is that he's CBN. Yes, in what I suggested, both should probably go in. You want Soul Gen for your fast-drawing deck to be able to have something to rescue.
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Thanks for copying my, Martin's, Caleb's and others deck. I would use the splashy thing.
I'm not sure it can be considered copying when everyone comes to it naturally ;)
As for defense...none. Add in as much FBTNB you can, as many feasts/set-asides that let you draw, and go for the draw-out and walking by them each round. If you're going to throw any defense in there, just use Sabbath Breaker (more draw), Gomer (for their EC), Cupbearer (for Soul-Gen), 12 Fingered Giant (best thing to stop their banding) or Goliath are nice for stopping some decks, and just pray you draw faster. That's what T1 has come down to, anyway.
Not neccessarily. Egyptians would be good with red, because they both discard decks... Also, I see a lot of real defenses. If you can surprise your opponent with a good defense, that can win you the game.
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:D. However, in the backwoods of WI, you still actually see a lot of defense, and it is actually useful.
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Caaninites would work best with red I think.
Phillies work with EVERYTHING!
And if you really want to syrians but I would chose eygptians over them.
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Phillies work with EVERYTHING!
+1+1+1. 8)