Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Ironica on August 08, 2009, 10:51:11 AM
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Cards in deck: 63
Lost Souls: 8
Lost Soul (*/4)
Lost Soul (anti-burial)
Lost Soul (can't be prevented)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (shuffler)
Lost Soul (Wanderer)
Lamb Dominants: 4
Angel of the Lord
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Burial
Christian Martyr
Destruction of Nehushtan
Fortresses: 4
Headquarters at Riblah
Obadiah's Caves
Raiders' Camp
Storehouse
Artifacts: 4
Asherah Pole
Hezekiah's Signet Ring
Hidden Treasures
Priestly Crown
White Covenant Cards: 1
Go Into Captivity (Crimson)
Silver Heroes: 3
Angel at Shur
Gabriel
Seraph
Green Heroes: 6
Habakkuk
Joel
Micah
Miriam
Nahum
Nathan
Multi-Color Hero Enhancements: 3
Burning Censer (red/silver)
Spiritual Warfare (silver/green)
Wickedness Removed (silver/green)
Silver Hero Enhancements: 2
Consuming Fire
Striking Herod
Green Hero Enhancements: 7
A New Beginning
Plague of Frogs
Provisions
Search
Swords into Plowshares
Two Bears
Visions
Crimson Evil Characters: 8
Ashpenaz
Babylonian Forces
King Evil-merodach
King Merodach-baladan
Nebuchadnezzar
Nebushasban
Nergalsharezer
The Imperial Guard
Crimson Evil Enhancements: 10
Apprehended
Carried into Exile
Desecrate the Temple
Great Image
Head of Gold
Imitating Evil
Nebuchadnezzar's Dream
Nebuchadnezzar's Pride
Set Fire
Swift Horses
1) The silver brigade is mainly there for support.
2) I'm tempted to increase the deck to 70 cards to add in a few more goodies but want to try and keep it at 63.
3) Should I keep GOYS or switch it for FA (ironically enough, I have two FA and two GOYS and four main decks :P).
4) As always, please give me your reasons for making switches so that I can understand why.
5) Thanks for the help :).
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I understand wanting to keep it Babylonians only, but if you're already using crimson, there's not much of a reason not to use Red Dragon. King Zimri and Archers of Kedar can both also be extremely useful in the right situations. The only big reason to keep it all Babylonians would be Head of Gold. I reccomend taking out Evil-Merodach (since your Babylonians will be protected for the most part by Headquarters at Riblah) for Red Dragon. You're also lacking in battle winners for crimson, four would be passable, but with three being capture, you're going to get killed by a Z-Temple or any hero that can't be captured. I reccomend taking out Apprehended and Desecrate the Temple and replacing them with Christian Suing Another and Neb's Dream.
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1) Head Of Gold can be played twice so it is a very big reason why I want all Babs (I could nuke their offense and defense with it).
2) King Evil-Merodach protects my other babs from all opponents cards while Headquarters on;y protects them from discard. I like to use him as back up (especially if I use the fortresses second special due to raiders camp getting destroyed).
3) I took out Neb's dream for axe. After playing a game last night, I realized that the second part of the special make it not as good (plus I already have DTT and Set Fire). I'll switch them back again.
4) I find it ironic that you tell me that Z-temp would kill me and then tell me to take out Desecrete The Temple which would destroy Z-Temp. Z-Temp is why I put set fire and part of the reason why I have DTT (other part is to get rid of a dominate from their deck).
5) What about the offense? I do have a Genesis offense that I could try and switch in if this offense doesn't work.
6) Thanks for the tips :).