Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Cameron the Conqueror on June 13, 2009, 12:48:04 AM
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Yep, this is my first TGT deck, shamelessly based on SS's Velocity III. Any input would be great. I want to move to 50, so 1 card needs to go. :)
Cards in deck: 51
Lost Souls: 8
Lost Soul (1st round)
Lost Soul (Female Only)
Lost Soul (hopper)
Lost Soul (N.T. only)
Lost Soul (punisher)
Lost Soul (shuffler)
Lost Soul (Wanderer)
Lost Souls (2-line)
Lamb Dominants: 5
Angel of the Lord
Guardian Of Your Souls
Harvest Time
New Jerusalem
Son of God
Grim Reaper Dominants: 4
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Fortresses: 1
The Garden Tomb
Multi-Color Sites: 2
Promised Land
The Ends of the Earth
Artifacts: 4
Burial Shroud
Gifts of the Magi
Holy Grail
Unholy Writ
Multi-Color Heroes: 1
Melchizedek (purple/teal)
Teal Heroes: 1
Ezra
White Heroes: 4
Jairus' Daughter
Lydia
Mary the Mother of James
Salome
Green Heroes: 2
Hur
Joanna
Purple Heroes: 2
Ethiopian Treasurer
John
Multi-Color Hero Enhancements: 3
Feast of Trumpets
First Fruits
Pentecost
Teal Hero Enhancements: 1
Zeal for the Lord
White Hero Enhancements: 4
'He Is Risen'
Love at First Sight
No Need for Spices
Words of Encouragement
Green Hero Enhancements: 1
Sowing the Seed
Purple Hero Enhancements: 3
Authority of Christ
Prosperity
Reach of Desperation
Pale Green Evil Characters: 1
Women as Snares
Gray Evil Characters: 1
Sabbath Breaker
Brown Evil Characters: 2
Uzzah
A Slave
Brown Evil Enhancements: 1
Haman's Plot
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I would take your teal out... ;) Also, take out Mel. You don't want too many brigades and the supportas of those thre cards is undeed in my opinion.
Otherwise, hooray!
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Wow, this does look pretty speedy. 2, 3 turns perhaps? :P
If I were to take out just one card, it would probably be Promised Land. However, you seem to have forgotten one very important multicolor hero. I might take out one of the feasts for him.
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Maybe a storehouse might help if you draw your deck/enhancements too fast and have to discard lots of em. Just a suggestion. This deck DOES look BLAZING FAST! I would perhaps take out the teal.
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Issue, doesnt 50 card deck + Hamans Plot being used = illegal deck?
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wat is a TGT deck??
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Issue, doesnt 50 card deck + Hamans Plot being used = illegal deck?
ah, good point! I guess I'll keep it at 51.
wat is a TGT deck??
The Garden Tomb
Wow, this does look pretty speedy. 2, 3 turns perhaps? :P
If I were to take out just one card, it would probably be Promised Land. However, you seem to have forgotten one very important multicolor hero. I might take out one of the feasts for him.
If I had FSP, he would be in there. But I don't.
The reason I put some Teal in is because I think some more ways to kill ECs. Any ideas to take out the 3 teal cards?
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wat is the garden tomb
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kingsman08 look at the artcles under rock of ages.
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i would probably take out sowing the seed... your deck and defense is based on speed (obviously). by the time sowing the seed gets rolling it'll be late in the game. Your defense can't last long enough for sowing to be effective. I say keep the teal.
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i predict the world will end when i win a nationals XD kiddin
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I actually like idea of sowing the sowing the seed in this deck; it could be a very fun and useful card, but it might not work due to it taking too long. I'd actually take out the teal and find something a bit more useful. By the way props on being creative, just don't let creative get in the way of success. Might I suggest adding in a very old school card in King Rehoboam (the crimson dude that causes two heroes to fight each other). This card in this deck is wyn! No one will be expecting it and it can do so many things for you. And Provisions could be another possible good card for this deck. It really hurts that you don't have FSP as it is the one card that basically runs this deck over your opponent. It can single handedly take over games and win them for you. If I were you and I was serious about playing this deck I'd trade everything I had to get one. It's probably the most important card in this deck, the center piece of this deck's art if you will. Also, I know you're not going to probably like my advice when I say I don't think you need HP. Believe me it doesn't really need it. Play this deck a few times and I think you'll know what I mean.
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What is TGT?
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The Garden Tomb
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: If opponent has a redeemed Lost Soul, then Salome, Mary Magdalene, Joanna, Peter, John, and Mary the mother of James ignore all evil brigades that do not have at least two Characters in play. • Attributes: Empty! • Identifiers: NT, Empty! • Verse: Mark 16:1 • Availability: Rock of Ages (Set 19)
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What is TGT?
OP