Author Topic: The Actual Next Best Thing  (Read 7336 times)

Offline Red Dragon Thorn

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Re: The Actual Next Best Thing
« Reply #25 on: April 04, 2018, 10:16:05 AM »
0
Just to make sure, Moabite Marauders would let you take an enhancement you played in that battle after battle?  Their ability would activate before battle resolution where enhancements are discarded, correct?

Also, other than the crimson guy that lets you exchange LS"s, is there any way to give an opponent a NT LS?  All the unity OT souls cards make me want to be tricky and give them something they cant easily get rid of...

Not quite, you're right about when Marauders ability functions, but with Take abilities you can only target cards you don't control. So you can only take enhancements played by the opponent.

I think Prisoner Transfer (Gray/Gold) could do it, but that might be the only other way
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Offline Bobbert

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Re: The Actual Next Best Thing
« Reply #26 on: April 04, 2018, 10:17:29 AM »
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Speculation: Orpah reprint (possibly also implying more Ruth stuff), King Balak (the guy who hired Balaam), King Eglon (the guy Ehud stabbed - perhaps some CTB incentive), possibly King Mesha (rebelled against King Jehoram) and the army that Elijah tricked by digging ditches. Based on two separate instances of mixing pale green and grey that I've seen from people who would be in the know, I'd put money on Balak with magician synergy and possibly some new Moabite magicians. There might also be an idol related to Chemosh, the Moabite god - it would go especially well with Corrupted Temple.

Not a bad prediction, if you ask me  ;)


Also, other than the crimson guy that lets you exchange LS"s, is there any way to give an opponent a NT LS?  All the unity OT souls cards make me want to be tricky and give them something they cant easily get rid of...

Prisoner Transfer would do it.

On a semi-related note, do captured NT heroes disrupt Unity (OT souls)?
ANB is good. Change my mind.

Offline The Guardian

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Re: The Actual Next Best Thing
« Reply #27 on: April 04, 2018, 10:18:39 AM »
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Quote
Just to make sure, Moabite Marauders would let you take an enhancement you played in that battle after battle?  Their ability would activate before battle resolution where enhancements are discarded, correct?

No, you cannot take cards you already control.

Quote
Also, other than the crimson guy that lets you exchange LS"s, is there any way to give an opponent a NT LS?  All the unity OT souls cards make me want to be tricky and give them something they cant easily get rid of...

Prisoner Transfer
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Offline Kevinthedude

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Re: The Actual Next Best Thing
« Reply #28 on: April 04, 2018, 10:43:54 AM »
+2
Speculation: Orpah reprint (possibly also implying more Ruth stuff), King Balak (the guy who hired Balaam), King Eglon (the guy Ehud stabbed - perhaps some CTB incentive), possibly King Mesha (rebelled against King Jehoram) and the army that Elijah tricked by digging ditches. Based on two separate instances of mixing pale green and grey that I've seen from people who would be in the know, I'd put money on Balak with magician synergy and possibly some new Moabite magicians. There might also be an idol related to Chemosh, the Moabite god - it would go especially well with Corrupted Temple.

Not a bad prediction, if you ask me  ;)


Also, other than the crimson guy that lets you exchange LS"s, is there any way to give an opponent a NT LS?  All the unity OT souls cards make me want to be tricky and give them something they cant easily get rid of...

Prisoner Transfer would do it.

On a semi-related note, do captured NT heroes disrupt Unity (OT souls)?

I'm pretty sure Unity that neither giving your opponent and NT soul or a captured NT Hero would work since Unity only counts the cards you both own and control.

Offline Gabe

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Re: The Actual Next Best Thing
« Reply #29 on: April 04, 2018, 12:33:15 PM »
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I'm pretty sure Unity that neither giving your opponent and NT soul or a captured NT Hero would work since Unity only counts the cards you both own and control.

I'm pretty sure you're correct on that. The best way I've come up with to mess with a players unity is via capture and conversion of their cards. If unity is "Heroes (Flood Survivors) and I convert their EC, he breaks their unity. If unity is "Lost Souls O.T." and I capture their N.T. character to their LoB, then I've broken their unity. Apart from those things it's hard to break unity on a well built deck.
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Offline Kevinthedude

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Re: The Actual Next Best Thing
« Reply #30 on: April 04, 2018, 01:16:43 PM »
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I notice in the article you mention being 2-0 against CoL but I don't see anything in the deck that particularly annoys CoL other than RBD and it's just as likely that the CoL player draws Woes as it is that you draw RBD. Is there something I'm missing or is the CoL counter among the yet unrevealed cards in the deck?

Offline RedemptionAggie

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Re: The Actual Next Best Thing
« Reply #31 on: April 04, 2018, 01:47:32 PM »
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Just to make sure, Moabite Marauders would let you take an enhancement you played in that battle after battle?  Their ability would activate before battle resolution where enhancements are discarded, correct?
RDT covered the your enhancement part, but the ability triggers in battle resolution. If you remove the character from battle, or win by the numbers, the enhancements are already discarded. If you lose the battle or stalemate, then you get to take or banish.

Offline Red Dragon Thorn

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Re: The Actual Next Best Thing
« Reply #32 on: April 04, 2018, 02:52:59 PM »
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I notice in the article you mention being 2-0 against CoL but I don't see anything in the deck that particularly annoys CoL other than RBD and it's just as likely that the CoL player draws Woes as it is that you draw RBD. Is there something I'm missing or is the CoL counter among the yet unrevealed cards in the deck?

Part of it is that Throne has a decent shot at racing Children.
Part of it is Rubble and Dust
Part of it is Eglon's big butt - Children has to get all of its bonuses and a toss to get past him.
Part of it was a little luck. I had Turn 1 Falling Away the second Children hit the table in one game, allowing me to capture her with Charms on my rescue. The other game I can't remember exactly what I did, but an early Rain was a part of it. I've also realized since then that Covenant with Death is superior to Confusion of Mind as a Children Counter, but Confusion does stop Peter.
« Last Edit: April 05, 2018, 01:31:42 PM by Red Dragon Thorn »
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TheHobbit13

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Re: The Actual Next Best Thing
« Reply #33 on: April 04, 2018, 03:17:41 PM »
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This build could actually run a moabite marauders in the reserve or something too, which could take helmet of salvation. Forget about the protect on CoL.
« Last Edit: April 04, 2018, 03:20:21 PM by TheHobbit »

Offline Kevinthedude

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Re: The Actual Next Best Thing
« Reply #34 on: April 04, 2018, 03:19:24 PM »
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This build could actually run a moabite marauders in the reserve or something too, which could take helmet of salvation.

All the enhancements are protected.

Offline Red Dragon Thorn

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Re: The Actual Next Best Thing
« Reply #35 on: April 09, 2018, 09:56:56 AM »
+2
Good news guys! We finalized King Jehu today! Still fits great in this deck:

Spoiler (hover to show)

I'm not sure if this next card fits this deck or not, I think it probably does, but maybe the defense needs another Brown character?

Spoiler (hover to show)
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Offline sepjazzwarrior

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Re: The Actual Next Best Thing
« Reply #36 on: April 09, 2018, 10:04:42 AM »
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So if Jehu uses a weapon, opponent has to discard and evil card? 

Offline Crashfach2002

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Re: The Actual Next Best Thing
« Reply #37 on: April 09, 2018, 10:14:38 AM »
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So if Jehu uses a weapon, opponent has to discard and evil card?

Based on the if, yes.  Jehu enters battle with a weapon, then he has used an enhancement so opponent would then have to discard an evil card from hand or territory.  If that weapon happens to be his own sword, you get to choose an evil character to discard as well (or they can choose an evil card in reserve).  Pretty nasty hit pre-block!

Offline Bobbert

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Re: The Actual Next Best Thing
« Reply #38 on: April 09, 2018, 10:18:57 AM »
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So lemme get this straight. If Jehu is good and has his sword, I can swing with him, exchange him with a non-royal, discard a royal EC, force my opponent to discard an evil card from hand or territory, and discard an EC (which my opponent can instead by discarding an evil card from reserve). All this before the block and now I have the (non-royal) hero of my choice in battle.

...this'll be fun.

(Instaposted)
ANB is good. Change my mind.

Offline sepjazzwarrior

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Re: The Actual Next Best Thing
« Reply #39 on: April 09, 2018, 10:19:15 AM »
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if Jehu is going to exchange, would the weapon he hold stay in battle, since weapons detach in battle, or would it follow him?

Offline Crashfach2002

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Re: The Actual Next Best Thing
« Reply #40 on: April 09, 2018, 10:31:58 AM »
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if Jehu is going to exchange, would the weapon he hold stay in battle, since weapons detach in battle, or would it follow him?

Weapons follow holders.  The weapons only "detach" if there are multiple warrior class characters and you want to change which character keeps the weapon.


EDIT:  Or there are multiple (same-color) characters in battle and the character that brought the weapon into battle is discarded.  At that point the weapon "detaches" and stays in battle due to another (same color) character still being in battle.


All this to say:  If only 1 character (with weapon) is in battle, the weapon follows the character wherever they go.  The only exceptions are if captured, and the weapon is discarded or Philistine Armor Bearer as their ability says the weapon can stay in battle, while you pull another philistine.
« Last Edit: April 09, 2018, 10:34:16 AM by Crashfach2002 »

Offline Kevinthedude

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Re: The Actual Next Best Thing
« Reply #41 on: April 09, 2018, 10:48:05 AM »
+1
if Jehu is going to exchange, would the weapon he hold stay in battle, since weapons detach in battle, or would it follow him?

Weapons follow holders.  The weapons only "detach" if there are multiple warrior class characters and you want to change which character keeps the weapon.


EDIT:  Or there are multiple (same-color) characters in battle and the character that brought the weapon into battle is discarded.  At that point the weapon "detaches" and stays in battle due to another (same color) character still being in battle.


All this to say:  If only 1 character (with weapon) is in battle, the weapon follows the character wherever they go.  The only exceptions are if captured, and the weapon is discarded or Philistine Armor Bearer as their ability says the weapon can stay in battle, while you pull another philistine.

Are you sure this is true? It's been my understanding for a while that weapons are completely normal enhancements (not equipped) while in battle. This is going to be even more important soon since Rubble won't be able to hit characters in battle with weapons just because of the weapon since its not equipped.

Offline Gabe

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Re: The Actual Next Best Thing
« Reply #42 on: April 09, 2018, 11:19:11 AM »
+1
It's all too common for there to be confusion about weapons, how they are treated in battle vs in territory, when they follow and when they don't.

An official announcement about changes to weapons being held in battle has been made here.
« Last Edit: April 09, 2018, 02:21:26 PM by Gabe »
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Offline TheJaylor

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Re: The Actual Next Best Thing
« Reply #43 on: April 09, 2018, 08:18:42 PM »
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It's all too common for there to be confusion about weapons, how they are treated in battle vs in territory, when they follow and when they don't.

An official announcement about changes to weapons being held in battle has been made here.
So can you still transfer weapons after battle then? And they are now discarded if the holder is discarded from battle even if there's another same brigade Hero in battle?

Offline Gabe

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Re: The Actual Next Best Thing
« Reply #44 on: April 09, 2018, 08:29:01 PM »
+2
The question of transferring weapons came up during this discussion and we determined that has never been legal. There was a little confusion from a player in your area though so it’s no surprise you might have gotten a wrong impression.

Equipped weapons are now treated like all held cards, they stay with and follow the holder. That also means a warrior with a weapon is vulnerable to Rubble and Dust.
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Offline The Guardian

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Re: The Actual Next Best Thing
« Reply #45 on: April 09, 2018, 08:41:42 PM »
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The question of transferring weapons came up during this discussion and we determined that has never been legal. There was a little confusion from a player in your area though so it’s no surprise you might have gotten a wrong impression.

Equipped weapons are now treated like all held cards, they stay with and follow the holder. That also means a warrior with a weapon is vulnerable to Rubble and Dust.

We couldn't find documentation that it was legal...it could easily have been a rule from the times of the EZboard that was never codified.  ;)
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Offline sepjazzwarrior

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Re: The Actual Next Best Thing
« Reply #46 on: April 09, 2018, 10:13:11 PM »
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So weapons are still discarded when the character is captured? Is that the same for placed cards?

Offline RedemptionAggie

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Re: The Actual Next Best Thing
« Reply #47 on: April 09, 2018, 10:48:08 PM »
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So weapons are still discarded when the character is captured? Is that the same for placed cards?
Yes, and yes.

Offline The Guardian

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Re: The Actual Next Best Thing
« Reply #48 on: April 11, 2018, 12:42:55 PM »
+7
These might look cool in this deck...  8)

Spoiler (hover to show)

Spoiler (hover to show)
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