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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Noah on August 29, 2011, 01:37:19 PM

Title: Teal/Green/Silver Standalone
Post by: Noah on August 29, 2011, 01:37:19 PM
Cards in Deck 50


Doms 10

Guardian of Your Souls
Son of God
New Jerusalem
Angel of the Lord
Harvest Time
Mayhem
Destruction of Nehushtan
Christian Martyr
Burial
Falling Away

Lost Souls 8

Hopper
Shuffler
Exchanger
Revealer
Female Only
FBTN
N.T. Only
N.T. Shuffler

Forts 2

Z's Temple
Obadiah's Caves

Arts/Curses 5

Lampstand of the Sanctuary
Hidden Treasures
Holy of Holies
Urim and Thummim
Captured Ark

Heroes 9

Phinehas, son of Eleazar
Joiada, son of Eliashib
Joshua the High Priest

Jeremiah
Ezekiel

Daniel
Micah

Cherubim
Seraph

Good Enhancements 10

Pentecost
Feast of Trumpets
First Fruits
Holy Unto the Lord
Trumpet Blast
Zeal for the Lord

Swords into Plowshares
Two Bears
Plague of Frogs

Striking Herod

Evil Charecters 5

The Amalekite's Slave
Uzzah
Trembling Demon
Red Dragon
Seven Sons of Sceva

Evil Enhancements 1

Torment
Title: Re: Teal/Green/Silver Standalone
Post by: lightningninja on August 29, 2011, 03:40:29 PM
inb4Gabe telling you it needs to be 50 cards to tell you that it needs to be 50 cards.  :) If you're going to rely on standalone, you want max 4 blocks and to win very fast. So take out 6 cards, you can start with artifacts, I think 7 is too many.
Title: Re: Teal/Green/Silver Standalone
Post by: Noah on August 29, 2011, 07:48:36 PM
inb4Gabe telling you it needs to be 50 cards to tell you that it needs to be 50 cards.  :) If you're going to rely on standalone, you want max 4 blocks and to win very fast. So take out 6 cards, you can start with artifacts, I think 7 is too many.

Here's what I am considering taking out,

Priestly Crown
Captured Ark
Rain Becomes Dust
Dragon Raid
Aaron
Jordan Inturrupted
Title: Re: Teal/Green/Silver Standalone
Post by: lightningninja on August 29, 2011, 07:50:40 PM
Keep in captured Ark, I'd say. You can take out:

Belshazzar's Banquet (you're rarely going to have initiative on only two guys, and since one is immune and the other is 7/7, make that basically never)
Obadiah's Cave (It's really not worth it in my opinion)

That's just my opinion, but that's what I'd take out. Your other suggestions sounded good.
Title: Re: Teal/Green/Silver Standalone
Post by: Noah on August 29, 2011, 09:03:43 PM
Keep in captured Ark, I'd say. You can take out:

Belshazzar's Banquet (you're rarely going to have initiative on only two guys, and since one is immune and the other is 7/7, make that basically never)
Obadiah's Cave (It's really not worth it in my opinion)

That's just my opinion, but that's what I'd take out. Your other suggestions sounded good.

Updated.

Thanks for all the help.
Title: Re: Teal/Green/Silver Standalone
Post by: Neil Da BOMB J on August 29, 2011, 10:15:42 PM
I think that you should ad a little more D.  I would take out your fortresses.  I really don't think that they do that much good.  I would also take out holy of holies.
Title: Re: Teal/Green/Silver Standalone
Post by: lightningninja on August 29, 2011, 11:01:12 PM
I'd keep the holy of holies. With all the negates on centurions and John and Ishmaiah and other main guys, having holy of holies with Trembling Demon is one of the better blocks nowadays. But test it and see how it works. Do you draw both often?
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