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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Tom Bombadil on October 18, 2010, 10:37:22 PM

Title: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 18, 2010, 10:37:22 PM
I have been working on this deck for a little while, and I need advice as to what I should do to advance this deck at all, I also need help getting it down to 56 cards if possible, cause having a 69 card deck is to much for me right now.

Lost Souls:
Female Only
New Testament Only
Discard from Hand
Immune with site
Two Liner
Regular
Regular
Regular
Regular

Dominances:
Son Of God
New Jerusalem
Angel of The Lord
Burial
Falling Away
Christian Martyr

Fortresses:
Zerubbabel's Temple
Pithom
Storehouse
Wall of Protection

Artifacts:
Thirty Pieces of Silver
Tables of the Law
Hezekiah's Signet Ring
Wool Fleece
I am Healing

Multicolor Enhancements:
Burning Up the Chaff
Pillar of Fire
Love of Money
Lying Unto God

Heroes(Teal):
Eliashib the High Priest
Shelemiah the Priest
Jaddua, son of Jonathan
Joiakim, Son of Joshua
Joiada, Son of Eliashib
Melchizedek
Zecharias, Father of John
Aaron

Good Enhancements(Teal):
Covenant with Levi(artifact)
Purifying the Unclean
Jehoiada's Strength
Burnt Offering
Inspection
Sin Offering
Passover and Unleavened Bread
Guilt offering
Filling Zerubbabel's temple

Evil Characters(Gold):
Egyptian Charioteers
Potiphera, Priest of On
Herod Agrippa II
Pharaoh
Egyptian Horseman
Taskmaster

Evil Enhancements(Gold):
Spreading Mildew
Take as a Slave
Pharaoh's Murderous Order
Enslaved by Egypt

Evil Characters(Orange):
Crippling Demon
Prince of Tyrus
Seizing Spirit
Seven Wicked Spirits
The Thief
Mary's Seven Demons

Evil Enhancements(Orange):
Two Possessed by Demons
Pride in the Past
Sinning Hand
Blindness(Curse)
Wastelands(Curse)
Lukewarm

Sites:
Egypt
Herod's Temple
Golgotha
Samaria

Yes I built a priest deck around the Z Temple tin, but I believe this deck still needs a lot of work, I am new, and if you saw the tournament I played at in Rochester, it did not turn out all to well. (For those there, you will figure out who I am by saying that.) So If you guys can help out a redemption newbie, that would be so awesome, thank you so much.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: JSB23 on October 19, 2010, 01:53:01 AM
56 cards (unless my math is off  :P)

Lost Souls: 8
Female Only
New Testament Only
Discard from Hand
Immune with site
Two Liner
Punisher
Switcher
Hopper


Dominants:6
Son Of God
New Jerusalem
Angel of The Lord
Burial
Falling Away
Christian Martyr

Fortresses:
Zerubbabel's Temple
Pithom

Artifacts: 4
Unholy Writ
Going into Captivity
Chariot of fire
I am Healing

Multicolor Enhancements: 1
Lying Unto God

Heroes(Teal):7
Eliashib the High Priest
Phineas son of eleazar
Jaddua, son of Jonathan
Joiada, Son of Eliashib
Melchizedek
Joshua the high Priest
Priests of Christ


Good Enhancements(Teal):7
Covenant with Levi(artifact)
Jehoiada's Strength
Grain offering
Filling Zerubbabel's temple
Zeal for the lord
Trumpet Blast
The trumpet and the sword (di)

Evil Characters(Gold):7
Egyptian Charioteers
Potiphera, Priest of On
Arechules (sp?) (di)
Taphenes
Amalikite slave
Egyptian Horseman
Huge egyptian

Evil Enhancements(Gold): 7
Enslaved by Egypt
Ruthless
Egyptian spear
Egyptian Horses
Imprisoned
Beheaded
Escape to Egypt


Evil Characters(Orange): 3
Trembling Demon
Wandering spirit
KoT



Evil Enhancements(Orange):3
Two Possessed by Demons
Destructive sin
Sinning Hand

Sites: 1
Egypt

Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on October 19, 2010, 06:18:42 PM
hopper is no good anymore with FBTN ls.
Teal is dead with Herod's Temple. (but I like what we got here)
Trembling Demon needs Holy of Holies.

Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: JSB23 on October 19, 2010, 06:33:49 PM
Hopper is still quite useful,
Herod's temple doesn't hurt teal that much
Trembling demon has enhancements to play so he doesn't need HoH
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on October 19, 2010, 06:43:59 PM
Teal isn't dead yet. The enhancements don't work well, but Z's Temple can still wear down an opponent.

Yes I built a priest deck around the Z Temple tin, but I believe this deck still needs a lot of work, I am new, and if you saw the tournament I played at in Rochester, it did not turn out all to well. (For those there, you will figure out who I am by saying that.) So If you guys can help out a redemption newbie, that would be so awesome, thank you so much.
Rochester MN or NY?

Also, if he's a nooby, he probably doesn't have all the card you listed, JSB.

Lost Souls:
Female Only
New Testament Only
Discard from Hand
Immune with site
Two Liner
Regular
Regular
Regular -out
Regular -out

Dominances:
Son Of God
New Jerusalem
Angel of The Lord
Burial
Falling Away
Christian Martyr

Fortresses:
Zerubbabel's Temple
Pithom
Storehouse
Wall of Protection

Artifacts:
Thirty Pieces of Silver -out
Tables of the Law
Hezekiah's Signet Ring
Wool Fleece
I am Healing

Multicolor Enhancements:
Burning Up the Chaff -out
Pillar of Fire -out
Love of Money
Lying Unto God

Heroes(Teal):
Eliashib the High Priest
Shelemiah the Priest
Jaddua, son of Jonathan
Joiakim, Son of Joshua
Joiada, Son of Eliashib
Melchizedek
Zecharias, Father of John
Aaron -out

Good Enhancements(Teal):
These are hurting. If you can get ahold of some of the ones JSB listed, that'd be good.

Evil Characters(Gold):
Egyptian Charioteers
Potiphera, Priest of On -out
Herod Agrippa II
Pharaoh -out
Egyptian Horseman
Taskmaster -out

Evil Enhancements(Gold):
Spreading Mildew
Take as a Slave
Pharaoh's Murderous Order -out
Enslaved by Egypt

Evil Characters(Orange):
Crippling Demon -out
Prince of Tyrus
Seizing Spirit
Seven Wicked Spirits
The Thief
Mary's Seven Demons

Evil Enhancements(Orange):
Two Possessed by Demons
Pride in the Past
Sinning Hand
Blindness(Curse) -out
Wastelands(Curse) -out
Lukewarm -out

Sites:
Egypt
Herod's Temple
Golgotha
Samaria -out
Your enhancements are really hurting. I highly suggest you get a Covenant of Phineas too. Cheap, great card. Use it as an artifact and your offense will be unstoppable, so long as you have Z's Temple out...and they don't negate it...
Moses Kills the Egyptian would be another cheap, good card to have.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: JSB23 on October 19, 2010, 10:18:45 PM
Quote
Moses Kills the Egyptian would be another cheap, good card to have.
Ahh, forgot that one  :P
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: 3-Liner And Bags Of Chips on October 20, 2010, 10:03:34 AM
hopper is no good anymore with FBTN ls.
Teal is dead with Herod's Temple. (but I like what we got here)
Trembling Demon needs Holy of Holies.



Why does trembling demon need h.o.h.?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on October 20, 2010, 10:27:18 AM
makes his ability cant be negated

Quote
Hopper is still quite useful,

Yea if you like having 8 souls for your opponent to rescue.
Quote
Herod's temple doesn't hurt teal that much
Filling Zerubbabel's temple
Zeal for the lord
Trumpet Blast
The trumpet and the sword (di)= doesnt work when opponent discards a card and top x of deck with the advent of 63+ decks running around and alot of recursion to boot, I would start looking elsewhere for now. I am a huge fan of teal. Unfortunatly, it needs another brigade to go with it. Magnificat FTW!

Quote
Trembling demon has enhancements to play so he doesn't need HoH
He already has Z-Temple so HoH fits right in (and dont forget your Bronze Laver). As for enhancements...good luck. Sinning hand is discard 3 and die. 2 possessed is conditional(one of my favorite cards btw. go type 2) D Sin what? New forts for any hero you D-Sin reset hero so D-Sin falls off. However i do see why you need D-Sin with your deck discarding offence. All new sites push anything youll D sin out of the meta. Speaking of the meta, get some.

Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: I AM DANIEL on October 20, 2010, 01:27:18 PM
Hello. i have seen lots of good advice given on this thread so i don't know what else to add. but my z temp offense has always looked like this:

(it has done very well over the past 2 years.)
Forts: 3
Jerusalem tower                         
Wall of protection
Zerubabel's temple

Artifacts/covs:3
Lampstand of the sanctuary
Covenant with phinehas
Holy Grail

Multi-color ens: 2
Brass serpent (promo)
The sabbath

Teal Heroes: 4
Johoida, son of eliashib
Phinehas son of eleazar
Joshua the high priest
Abiathar

Yellow Heroes: 1
Moses

Green Heroes: 1
Haggai

Teal ens:
Jehoida's strength
Zeal for the Lord
Jordan interupted
Scapegoat
Trumpet blast
filling zerubabel's temple

The way this offense works is, the broken z-temple, cov. w/phinehas, lampstand, joshua combo. it has this plus, sabbath recursion played on Abiathar. this way i can win without joshua. this deck never lost a game because of somebody's defense. the offense is truly unstoppable. i have played it so many times. the losses came when my defense epically failed. and that was the end of the deck. the offense is a turtle so you will need a strong, long lasting defense. and i would use babylonians with sitelock. they are the most well rounded defense and have the power to keep going and going. i would pair the babylonian defense with gomer(tep), king ahaz(tep) and high places. throw this in with set fire and you have a really nasty deck. now i want to go build it. hope this helps!
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on October 20, 2010, 02:40:16 PM
Yes, it was good the past two years. It isn't good now.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on October 20, 2010, 06:15:08 PM
Rochester MN or NY?
NY, Roberts Wesleyan group.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 21, 2010, 11:30:55 AM
Yeah I am from Rochester New York, and yes I am a noob so I won't be able to have access to a lot of the cards listed, I posted my deck to see what advice I could get, cause I keep losing, (mostly cause my opponent uses a nationals deck) but you know what I mean. I plan on possible posting a list of cards I have that would be available for trade or sale, not many of them are all that good at all. But if someone would want to trade for some of the cards that I would need for this deck, that would be really cool. And maybe there are some cards in my available cards that you would want for a Type 2. I don't know, but thanks one and all for the advice. I will try and get a hold of those cards, but it won't be easy that is for sure.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: JSB23 on October 21, 2010, 11:43:00 AM
D Sin what? New forts for any hero you D-Sin reset hero so D-Sin falls off. However i do see why you need D-Sin with your deck discarding offence. All new sites push anything youll D sin out of the meta. Speaking of the meta, get some.
Lolwut?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on October 21, 2010, 02:12:32 PM
Yeah I am from Rochester New York, and yes I am a noob so I won't be able to have access to a lot of the cards listed, I posted my deck to see what advice I could get, cause I keep losing, (mostly cause my opponent uses a nationals deck) but you know what I mean. I plan on possible posting a list of cards I have that would be available for trade or sale, not many of them are all that good at all. But if someone would want to trade for some of the cards that I would need for this deck, that would be really cool. And maybe there are some cards in my available cards that you would want for a Type 2. I don't know, but thanks one and all for the advice. I will try and get a hold of those cards, but it won't be easy that is for sure.
More like he can't bear to see Kittens cry when they lose.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on October 21, 2010, 07:58:03 PM
D Sin what? New forts for any hero you D-Sin reset hero so D-Sin falls off. However i do see why you need D-Sin with your deck discarding offence. All new sites push anything youll D sin out of the meta. Speaking of the meta, get some.
Lolwut?

Lemme spell it out for ya.
Dust and Ashes and Fishing Boat for heros who get Destructive Sin placed on them as well as Chamber.
Wanna Destructive Sin TGT chicks. cant. why? not part of todays meta game. why? Golgotha. Although I guess this is a good way to stop Herods Temple.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: JSB23 on October 21, 2010, 11:07:31 PM
Quote
Wanna Destructive Sin TGT chicks. cant. why? not part of todays meta game. why? Golgotha.
That's stupid, just because there's other options doesn't mean you should ignore one of the most versatile cards in the game

Quote
Although I guess this is a good way to stop Herods Temple.
Case and point

Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on October 22, 2010, 08:50:16 AM
dead draw if you ask me. that card cant win u a ls or defend. and its has never hurt me when played on one of my heros. its also enables my grapes.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on October 22, 2010, 10:54:44 AM
Quote
hopper is no good anymore with FBTN ls.

If there are 2 FBTN ls do they negate each other therefore all Ls have their special abilities?
What happens?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on October 22, 2010, 11:04:26 AM
Quote
hopper is no good anymore with FBTN ls.

If there are 2 FBTN ls do they negate each other therefore all Ls have their special abilities?
What happens?
Same thing that happens when Captain is blocked by KoT.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: JSB23 on October 22, 2010, 11:32:21 AM
dead draw if you ask me. that card cant win u a ls or defend. and its has never hurt me when played on one of my heros. its also enables my grapes.

@Tom Bombadil:
Ignore this guy because he's obviously never seen the card used effectively so he thinks it's crap


Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on October 22, 2010, 07:31:25 PM
I agree with him. Any Enhancement that does not draw, win a battle, hide Souls, or fit into a combo should not be included in your deck. You're trying to win, not make your opponent lose.

As an example of what I am saying, Destructive Sin should not be in a defense that does not directly benefit from it. You're not doing enough capturing or Discarding on defense to warrant a cardslot on something that mainly stops protection from Capture and insteading of Discard.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on October 23, 2010, 09:21:51 AM
I'll have to disagree with that one. Destructive Sin was on my Mary Mother of James the whole game and it was so annoying !
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on October 23, 2010, 10:50:30 PM
Why annoying? Her ability CBN with tomb out and id hope you would have something to play on her or grapes her.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on October 24, 2010, 09:43:03 AM
I still made 2 successful rescues with her though.
My TGT just didn't come.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 24, 2010, 04:16:29 PM
I thank you all for the great advice, but again being a noob, I don't really have access to most of these cards mentioned. I have some cards that I would be willing to trade if someone is willing. But I have a question, I am one card away from the "You mad?" combo, should I be going for that combo, and if the answer is yes, then does anyone have self? Again please take note I am a noob and I apologize if that is a stupid question. The only real reason I ask is that I can't play blue brigade yet and one card in the combo is a blue enhancement.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on October 24, 2010, 04:23:33 PM
No, that's a hard combo to pull off, and though it'd be insanely fun, doesn't win games.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 25, 2010, 12:45:28 AM
Okay, well I do have an update for how my deck has changed, it is now a deck with 8 lost souls in it. I will post my updated deck tomorrow sometime. I would post it now but I got to get up at 5:30 A.M EST for my Air Force PT so I better get going to bed right now so good night one and all.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 26, 2010, 11:10:27 AM
Sorry it took some time to get my new updated deck posted but well here it is, somewhat improved:

Good Dominances:
Son Of God
New Jerusalem
Angel of the Lord

Evil Dominances:
Falling Away
Christian Martyr
Burial

Artifacts:
Covenant with Levi(also teal enhancement)
Hezekiah's Signet Ring
Blue Tassels

Sites:
Promised Land

Fortresses:
Zerubbabel's Temple
Wall of Protection
Spiritual Realm
The Gates of Hell

Lost Souls:
Anti-Angel
Discard From Hand
Site Immune
Discard Top of deck
N.T Hero
Female
Protect from rescue(except by human)
Two Liner

Teal Heroes:
Melchizedek
Joiada, Son of Eliashib
Aaron
Shelemiah the Priest
Zecharias, Father of John
Abiathar
Joiakim, Son of Joshua
Jaddua, Son of Jonathon
Eliashib the High Priest

Teal Enhancements:
Zadok Anoints Solomon
Passover & Unleavened Bread
Jehoiada's Strength
Guilt Offering
Inspection
Filling Zerubbabel's Temple
Renewing the Covenant
Sin Offering
Burnt Offering
Trumpet and Sword

Multicolor Heroes:
Saul/Paul

Green Heroes:
Haggai

Green Enhancements:
Blinding Light

Orange Evil Characters:
Strong Demon
Mary's Seven Demons
The Bear
The Thief
Demon behind the Idol
Crippling Demon
Seizing Spirit
Seven Wicked Spirits
Prince of Tyrus
Prince of this World

Orange Evil Enhancements:
Pride in the Past
Evil Armor
Sinning Hand
Demonic Blockade
Two Possessed by Demons
Lukewarm

Pale Green Evil Enhancements:
Palsy
Hostility

Crimson Evil Characters:
Seven Sons of Sceva

Yes I know that this deck still needs some work, particularly in the enhancements. But I feel this deck is making at least some sort of progress. Please let me know what you think so far
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on October 26, 2010, 11:21:56 AM
Good Dominances:
Son Of God
New Jerusalem
Angel of the Lord

Evil Dominances:
Falling Away
Christian Martyr
Burial

Artifacts:
Covenant with Levi(also teal enhancement)
Covenant of Phineas -IN
Hezekiah's Signet Ring
Blue Tassels

Sites:
Promised Land

Fortresses:
Zerubbabel's Temple
Wall of Protection
Spiritual Realm
The Gates of Hell

Lost Souls:
Anti-Angel
Discard From Hand
Site Immune -OUT (you don't have any single color sites)
Discard Top of deck
N.T Hero
Female
Protect from rescue(except by human)
Two Liner

Teal Heroes:
Melchizedek
Joiada, Son of Eliashib
Aaron -OUT
Shelemiah the Priest -OUT
Zecharias, Father of John
Abiathar
Joiakim, Son of Joshua
Jaddua, Son of Jonathon
Eliashib the High Priest
Ahimaaz -IN (trumpet and sword)
Zadok -IN (trumpet and sword)

Teal Enhancements:
Zadok Anoints Solomon
Passover & Unleavened Bread
Jehoiada's Strength
Guilt Offering -OUT
Inspection -OUT
Filling Zerubbabel's Temple
Renewing the Covenant
Sin Offering -OUT
Burnt Offering -OUT
Trumpet and Sword
Burning Incense -IN

Multicolor Heroes:
Saul/Paul -OUT

Green Heroes:
Haggai

Green Enhancements:
Blinding Light -OUT

Orange Evil Characters:
Strong Demon
Mary's Seven Demons
The Bear
The Thief
Demon behind the Idol
Crippling Demon -OUT
Seizing Spirit
Seven Wicked Spirits
Prince of Tyrus
Prince of this World

Orange Evil Enhancements:
Pride in the Past
Evil Armor
Sinning Hand
Demonic Blockade
Two Possessed by Demons
Lukewarm

Pale Green Evil Enhancements:
Palsy -OUT
Hostility -OUT

Crimson Evil Characters:
Seven Sons of Sceva
Definitely is looking better. Got it down to 56. You'll need a couple of common cards: Zadok, Ahimaaz, Burning Incense, and Covenant of Phineas. They shouldn't be too hard to get. I suggest getting on the Trading Market, somebody will probably trade you.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 26, 2010, 11:39:47 AM
If I took out all the cards you said I should take out, I am down to a fifty card deck, with the ones you told me to add, that would make me at 54.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on October 26, 2010, 11:51:10 AM
Oops, haha. In that case, you should add a couple more orange evil enhancements. Or just keep it at 54.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 26, 2010, 12:15:32 PM
I wish lol, that would make getting to Son of God, New Jerusalem much easier. But I did put in an orange demon called the "ram with two horns" I believe is what it's called. It can band with "the bear" since they are both Persian and say "can band to a Persian". But yeah I was thinking either orange enhancements or single color sites.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 27, 2010, 03:01:30 PM
Well I may be getting those cards soon actually thanks for the advice...
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 27, 2010, 05:51:52 PM
Okay so yes I apologize that this post just keeps going and going, but I was just wondering. I just played someone last night and I found a fatal flaw in my defense. Whenever I play someone with 3 nails, I am doomed, I mean yes I have seven sons of sceva but thats just one card to stop three nails, I burn through my deck quickly now, but at the same time I need help to stop that, anyone have any suggestions?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Noah on October 27, 2010, 05:59:35 PM
Maybe Captuerd ark?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on October 28, 2010, 10:22:49 AM
its hard to use an orange defence unless you can stop 3Nails.

Destruction
Seven Sons
Captured Ark
Golgotha

Joseph Silver Cup (to stall maybe)
The Pit

High Places + anti ignore place cards from angelwars

use humans to play orange enhancements (aka magicians):
User of Curious Arts, Enchanter, Damsel,

Self?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 28, 2010, 11:04:49 AM
When you say Golgotha, do you mean the white site? just curious, cause I have that one, but other than that I don't know what Golgotha would do to help. I have seven sons, I want to get Destruction and captured ark, but the chances of me getting those are slim.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on October 28, 2010, 11:05:24 AM
Golgotha from Disciples. It gets around Three Nails.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Red on October 28, 2010, 11:20:43 AM
it prevents ignore which if your wondering 3nails does ignore. Just elaborating.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on October 28, 2010, 11:32:22 AM
it prevents ignore which if your wondering 3nails does ignore. Just elaborating.
It protects from ignore. There's a huge difference...
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 28, 2010, 02:40:00 PM
Well I kinda figured it wasn't the same one I had, I was just messing around, yeah I wish I had that golgotha. But right now my only defense is seven sons. I need some of those other things lol.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Noah on October 28, 2010, 06:45:39 PM
you could splash in magicians
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on October 28, 2010, 07:44:28 PM
Ill trade you my:
 
The Pit (AW)
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: Holder may place a demon with a toughness of */7 or greater on this fortress (or return it to territory) during his preparation phase. While a demon is here, negate Three Nails. • Errata: [Treat the first sentence as an identifier.] • Play As: While a demon is here, negate Three Nails. The Pit may hold one demon with a toughness of */7 or greater. • Identifiers: Play to territory. • Verse: Revelation 9:11 • Availability: Angel Wars booster packs (Rare)

for your:
What do you got?

In the future they should make cards that become more useful if certain cards are in play.

Abaddon the Destroyer
Type: Evil Char. • Brigade: Orange • Ability: 10 / 10 • Class: None • Special Ability: If The Pit is in play and demon is discarded, place beneath deck instead. Holder may discard one card in play or setaside area. • Identifiers: NT Male Demon • Verse: Revelation 9:11 • Availability: Custom (Rare)
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fi930.photobucket.com%2Falbums%2Fad141%2FRTSmaniac%2FCopyofAbaddon1-1.gif&hash=bfccca566ad091909aa53ca72ac0606837507fce)
  And they had a king over them, which is the angel of the bottomless pit, whose name in the Hebrew tongue is Abaddon, but in the Greek tongue hath his name Apollyon. Revelations 9:11



Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on October 29, 2010, 08:56:11 AM
OP but I really like it.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on October 29, 2010, 01:11:13 PM
it prevents ignore which if your wondering 3nails does ignore. Just elaborating.
It protects from ignore. There's a huge difference...
Both wrong. It makes your EC's Cannot be Ignored.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on October 29, 2010, 02:32:55 PM
Well I would definately be willing to trade you for those cards, I don't know what you are looking for, send me a PM to let me know
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: JSB23 on October 29, 2010, 08:46:14 PM
Well I would definately be willing to trade you for those cards, I don't know what you are looking for, send me a PM to let me know

The Abbadon card is just an idea, it doesn't actually exist
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 01, 2010, 02:09:46 PM
Yeah, after I posted I felt stupid, SomeKittens told me that after I posted
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 01, 2010, 02:20:31 PM
I'm wondering, I already bought the Z-Temple Tin for Teal, so yes I would want to stick with them, but is there a defense I should consider that might be better than orange?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on November 01, 2010, 04:08:38 PM
If you're going to use Teal on offense, you'd better use a defense that can attack your opponent's defense.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 01, 2010, 04:34:15 PM
Which is now (almost) possible with Taunt
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on November 01, 2010, 04:45:52 PM
I was thinking more, Haman's Plot, TPbD, all of the Captures that just target Humans, Babel+JiP, etc.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: RTSmaniac on November 01, 2010, 11:42:09 PM
I like Orange defence with Z temple simply because of The Bronze Laver that can go in Z temple and help with putting those pesky orange cards where they need to be while helping to dig through your deck at the same time. Another good example of this is Feast of Trumpets.

To access those cards, incorporate orange cards like:
Evil Spawn
Evil Armor
Gates of Hell
Wandering Spirit
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on November 02, 2010, 06:05:32 PM
Wash Basin says Hello.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 03, 2010, 02:08:32 PM
I have most of those cards, just not the bronze laver or feast of Trumpets. I have evil armor, gates of hell, and I believe wandering spirit. By the way, does anyone have the new Golgotha, you know the one that stops TGT?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 03, 2010, 03:27:18 PM
No, you're not getting it.  I just built that deck.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Rawrlolsauce! on November 03, 2010, 05:06:14 PM
Orange counters TGT pretty well anyway. Gold too if you have Pharoh's Throne Room.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Josh on November 03, 2010, 05:17:50 PM
Orange counters TGT pretty well anyway. Gold too if you have Pharoh's Throne Room.
How does negating ignore abilities on heroes help against TGT?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 03, 2010, 05:57:02 PM
Stops territory destruction.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Rawrlolsauce! on November 03, 2010, 06:13:15 PM
Considering cards like AOCP, Holy Grail, Meeting the Messiah, etc etc were the most popular territory destruction cards last year.... +1 SomeKittens
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 05, 2010, 02:05:51 PM
I want the new golgotha to destory somekittens' TGT deck, muhahahaha!!!! Seeing as you are in my play group, I have some nice cards to trade with someone if they offer... :)
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 05, 2010, 02:18:19 PM
Why would you ever want to destroy kittens?  Chapelguy looks down on you.
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fhome.earthlink.net%2F%7Eemcphd%2Fsitebuildercontent%2Fsitebuilderpictures%2Fpreacher.jpg&hash=ec87b28bdb38bc03904ef042e98119f97e8d2a2a)
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on November 05, 2010, 06:15:27 PM
Who would ever destory a kitten?
The in the Hat.
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fwww.swapmeetdave.com%2FHumor%2FCats%2FCat-Hat-Book.jpg&hash=e66b72dc562bdf7313d5814c8763d12f1dd56aa1)
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 07, 2010, 01:49:19 AM
You guys are funny
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on November 07, 2010, 06:03:38 PM
so, aside from cats and angry bald people, what is his deck?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 07, 2010, 08:50:48 PM
Well the only reason I make the joke about Golgotha is the fact that it almost undoes his TGT deck lol :)
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: TheJaylor on November 07, 2010, 10:46:46 PM
yeah Golgotha screws with TGT's mine
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 09, 2010, 01:50:46 PM
I should probably post my updated deck, well here it is as of right now, still needs some changes but getting better:

Lost Souls:
Anti Lone Hero(James 1:15)
Two Liner
Anti Angel(Acts 23:8)
N.T Only
Female Only
Anti Angel(Psalm 119:176)
*/4 or greater(II Chronicles 15:4)

Artifacts:
Altar of Burnt Offering
Covenant with Phinehas
Blue Tassels
Covenant with Levi

Sites:
Promised Land

Fortresses:
Zerubbabel's Temple
Jerusalem Tower
Wall of Protection

Dominants:
Burial
Falling Away
Christian Martyr
Angel of the Lord
New Jerusalem
Son of God

Evil Enhancements:
Sinning Hand
Pride in the Past
Two Possessed by Demons
Demonic Blockade
Evil Armor

Evil Orange Characters:
Prince of Persia
The Bear
Seven Wicked Spirits
Prince of Tyrus
Mary's Seven Demons
The Thief
Prince of this World
Strong Demon
The Ram with Two Horns

Evil Crimson Characters:
Seven Sons of Sceva

Good Characters:
Ahimaaz
Joiakim, Son of Joshua
Aaron
Eliashib the High Priest
Zadok
Abiathar
Melchizedek
Joiada, Son of Eliashib
Joshua the High Priest

Good Enhancements:
Jehoiada's Strength
Guilt Offering
Filling Zerubbabel's Temple
Trumpet and Sword
Passover and Unleavened Bread
Burnt Offering
Burning Incense
Renewing The Covenant
Phinehas' Spear
Benedictus
Ezra's Journey

So yeah this is my updated deck
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 09, 2010, 01:59:26 PM
You need to get rid of WoP and JT.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on November 09, 2010, 03:45:22 PM
Demonic Blockade serves what purpose?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 09, 2010, 05:33:01 PM
Yeah somekittens, you are funny. And demonic blockade negates special abilities on heroes.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on November 09, 2010, 06:34:00 PM
3 Nails says hello. What happened to the yellow?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Townsend on November 09, 2010, 07:08:21 PM
3 Nails says hello. What happened to the yellow?
Seven Sons of Sceva says Good bye.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on November 09, 2010, 07:16:25 PM
assuming you don't draw it for 5 turns, you have lost the game.
I tried the same demons only and I barely ever drew Seven Sons of Sceva, they recurred it, or Seven Sons died before it was activated.
Maybe get a destruction & captured ark.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Townsend on November 09, 2010, 07:19:23 PM
Ifyou cant get a DoN or Captured Ark there is always the other option change the defense to black demons and use Wings of Calamity  ;D
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 09, 2010, 11:37:55 PM
Two things that wouldn't work for me that you guys suggested:

1. I can't manage to get a captured Ark, or Destruction.

2. My black brigade stinks
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Warrior_Monk on November 09, 2010, 11:38:46 PM
You can't beg SomeKittens to host a District tournament with captured ark as the promo?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on November 10, 2010, 11:54:38 AM
How did they recur Three Nails?
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 10, 2010, 12:05:09 PM
You can't beg SomeKittens to host a District tournament with captured ark as the promo?
I might be open to some bribing.  Steal me a plate of tacos from Garlock, and we'll talk.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: soul seeker on November 10, 2010, 12:06:48 PM
Actually, Captured Ark is the promo at my tourney on Dec. 4th.  I'm only 1 1/2 hours away.  (That's close around here.)

*EDITED for proper grammar.*  
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Rawrlolsauce! on November 10, 2010, 12:09:32 PM
I don't think it would be a stretch to say Captured Ark should be in every deck. (Maybe not some that are mostly defense...)
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Minister Polarius on November 10, 2010, 12:18:09 PM
It's in none of my decks and I don't miss it.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 10, 2010, 01:05:33 PM
I would love to go to that tourney with the captured ark promo as the card
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 10, 2010, 02:17:45 PM
That's the one on the 4th, that you're driving us to.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 10, 2010, 02:34:32 PM
Oh okay, by the way if I ever do egyptian defense, can I trade for my other promo back lol :P
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 10, 2010, 02:35:45 PM
We'll see.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 10, 2010, 02:48:45 PM
That is of course if I do go to some sort of an egyptian defense...
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: SomeKittens on November 10, 2010, 02:55:57 PM
Didn't you want tin 7?
You could trade the PG for Bret's Pithom, but the way he changes his deck, it'll be entirely artifacts by the time we get the tin.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: The M on November 14, 2010, 08:06:13 PM
PITHOM!!!!! 8P---

I would switch to an Egyptian/Herod defense for that reason alone.
Title: Re: Teal good brigade, Orange and Gold bad brigade
Post by: Tom Bombadil on November 15, 2010, 02:21:16 PM
Well now I have another possible reason to switch to black as a possibility...

Wrath of Satan...
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