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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: czepp on May 16, 2011, 10:27:14 PM

Title: czepp's "fun" deck (6/4 Update)
Post by: czepp on May 16, 2011, 10:27:14 PM
This is my fun deck for when I'm not playing in tournaments, or when I want to play against a beginner.

# of Cards: 56
 
Lost Souls: 7
Exchange

Dominants: 4
S.O.G.
Angel of the Lord
Burial
C. Martyr

Multi-colored enhancements: 2
Burning up the Chaff
Lurking

Artifacts: 4
Chariot of Fire
Altar of Incense
Ark of the Covenant
Darius' Decree

Single Colored Sites: 4
Mildewed House
Jericho
Hormah
Place of Temptation

Multi Colored Sites: 1
Promised Land

Silver Heroe: 1
Angel at Shur

Blue Heroes: 9
Simeon
Levi
Zebulum
Rebekah
Benjamin
Asher
Jacob
Reuben
Dan

Blue Enhancements: 9
Journey to Egypt
Lay Down Your Life
Trapped in Cleverness
Book of Jashar
Playing Tribute
Numerous as the Stars
Reuben's Torn Clothes
Answer to Prayer
Created by Christ

Brown Evil Characters: 7
Unfaithful Priests
Panic Demon
Korah
Dathan
Beast from the Earth
Unclean Spirit
Foul Spirit

Brown Evil Enhancements: 8
Stiff-Necked
Rust
Plagued with Diseases
Great Mourning
Fruitless Tree
Korah's Rebellion
Sick Unto Death
Image of Jealousy
Title: Re: T1 Multi Site lock (add abom?)
Post by: SomeKittens on May 16, 2011, 11:14:19 PM
Do you have more dominants?
Title: Re: T1 Multi Site lock (add abom?)
Post by: Warrior_Monk on May 16, 2011, 11:20:44 PM
Site lock is NOT the way to go for Multi. It makes the offense too slow, and in multi, every turn counts. A-Bomb is also too slow for multi. Take out the sites and a lost soul to get it down to 56. That'll get you started. Then start picking away at some of the defense that's no longer helpful because of the lack of sites, and put in more offense.
Title: Re: T1 Multi Site lock (add abom?)
Post by: czepp on May 17, 2011, 12:43:18 AM
Do you have more dominants?

I also have Falling Away, Harvest time, and Guardian of your Souls.

Site lock is NOT the way to go for Multi. It makes the offense too slow, and in multi, every turn counts. A-Bomb is also too slow for multi. Take out the sites and a lost soul to get it down to 56. That'll get you started. Then start picking away at some of the defense that's no longer helpful because of the lack of sites, and put in more offense.

So your suggesting that I make a whole new deck, because site lock is what this is based around. This deck is mainly used for T1 2P, but I have played in a few multi games for fun. I just want advise; maybe a few cards that would help this deck, but not an overhaul.
Title: Re: T1 Multi Site lock (add abom?)
Post by: SomeKittens on May 17, 2011, 01:01:53 AM
Throw all three in.  There's no reason not to have them, especially GoYS in multi.

Ring Wraith's right, though.  Site lock isn't the way to go, especially this season.
Title: Re: T1 Multi Site lock (add abom?)
Post by: Minister Polarius on May 17, 2011, 01:04:29 AM
Site lock is the worst of all worlds in Multi. But if you must, cut it to 50, use Blue Sites, and have plenty of ways to deal with Jacob+Captain on defense (Jacob is the only splashable Blue Hero).
Title: Re: T1 Multi Site lock (add abom?)
Post by: Warrior_Monk on May 17, 2011, 01:53:32 AM
I'm not suggesting you change your whole deck. Just have a different strategy for multi than 2P. Just take a few cards out, and stick a few in. Site lock doesn't win games in multi, it only helps to defend, which really doesn't matter much because they can always attack somebody else. So, take out the sites and a lost soul to cut the deck down (essential for multi), and then stick in a few more good blue enhancements, like Abraham's Servant to Ur and Trapped in Cleverness. I'd take out Dathan and Burning up the Chaff for it. Your defense needs help, as you only have two good battle winners. I'd suggest a Gibeonite Trickery, since it's recurrable by King Nadab and is an awesome CBN enhancement. Take out Land Purchase.
Stick in Guardian, Falling Away, and Harvest Time. Take out Bad Decision, Korah, and Fruitless Tree.
My :2cents:
Title: Re: T1 Multi Site lock (add abom?)
Post by: redemptioncousin on May 17, 2011, 09:48:10 AM
Site lock is the worst of all worlds in Multi. But if you must, cut it to 50, use Blue Sites, and have plenty of ways to deal with Jacob+Captain on defense (Jacob is the only splashable Blue Hero).
Lies... Claudia works as well.  :D
Title: Re: T1 2P Site lock (add abom?)
Post by: czepp on May 17, 2011, 10:00:58 AM
I just realized I made a HUGE error when I posted this. I actually wanted it to read "T1 2P & Multi site lock deck" and not just multi. I'm really sorry. I was wondering why everyone was talking about multi and not 2P. haha
Title: Re: T1 2P & Multi Site lock deck
Post by: czepp on May 17, 2011, 09:43:23 PM
Here's what I'm taking out:

1 LS
4 sites (Dangerous Road, Place of Temptation, Dangerous Way, and Lystra)
Burning of the Chaff
Jacob's Rods
Journey to Egypt
Lay Down Your Life
Watcher
Bad Decision
Land Purchase
Fruitless Tree
Korah
Dathan

# of cards in Deck: 48

What I'm adding:
Falling Away
Guardian of Your Souls
Harvest Time
Destruction of Nehushtan
Abraham's Servant to Ur
* maybe Thomas
* maybe Reuben

deck count: 55

Going to look for Gibeanite Trickery to make it 56. Any other thoughts?
Title: Re: czepp's T1 2P & Multi deck
Post by: czepp on May 21, 2011, 07:00:56 PM
I played a game for fun against my best friend, and won 5-2. My friend was winning the game, but I then played Guardian, and Falling Away that gave me a Lost Soul to rescue.
Title: Re: czepp's T1 2P & Multi deck
Post by: Nameless on May 22, 2011, 09:32:29 PM
wickedness of the tendants wouldn't be a miss
Title: Re: czepp's T1 deck (5/26 Update)
Post by: czepp on May 26, 2011, 11:03:19 AM
updated!
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