Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: honryu on May 19, 2010, 07:29:04 PM
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i lose with this but only after i deck out so any input would be good
Cards in deck: 56
Lost Souls: 7
Lost Soul (1st round)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (shuffler)
Lost Soul (Wanderer)
Lost Souls (2-line)
Lamb Dominants: 5
Angel of the Lord
Grapes of Wrath
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 5
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Mayhem
Fortresses: 2
Tartaros
The Pit
Multi-Color Sites: 2
Dragon Raid
The Ends of the Earth
Artifacts: 1
Chariot of Fire
Purple Covenant Cards: 1
Josiah's Covenant
White Heroes: 3
Enoch
Jairus' Daughter
Timothy
Red Heroes: 5
Army of Simeonites
Caleb
Men of Judah
Spy
The Centurion at Capernaum
White Hero Enhancements: 4
Blessings
Blood of the Lamb
Burning Bush
Satan's Folly
Red Hero Enhancements: 4
A Soldier's Prayer
David's Mighty Men
The Battle is the Lord's
Walking on Water
Gray Evil Characters: 5
Emperor Augustus
Emperor Galba
Emperor Nero
Emperor Otho
Emperor Vitellius
Multi-Color Evil Enhancements: 3
Following Demons (Orange)
Two Possessed by Demons (Orange)
Worshipping Demons (Orange)
Gray Evil Enhancements: 5
Balaam's Disobedience
Heavy Taxes
Men as Gods
Namaan's Chariot and Horses
Twice Afflicted
EC Orange
The Terrifying Beast
King of Tyrus
Prince of this World
Seizing Spirit
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i normaly find
Fortresses: 2
Tartaros
The Pit
to both be useless
I would use seven sons of skeva instead
overall intresting deck idea
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ok so i replaced Tartaros with gates of hell but since in not using crimson im not using seven sons any othes suggestions?
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No Rome fortress to give emperors 1st strike? (I think they should change it to strike first as not to copy MTG and still has same meaning) and play any color NT enchancement? You may wanna double check the last part on the sp.
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seven sons is so much more powerfull then pit. He kills three nails, and he recurs (exchanged) a demon that was discarded. So you don't need any crimson kill cards.
plus its always fun to watch him get converted via holy grail then they pop up three nails necturn. then you just make an ra with him and discard 3 nails anways. So i Don't see how 7 sons is not better.
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what dose this deck need so i can win?
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What does it do?
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I don't really think this is the deck for you, I've found in most games that we've played you have a tendency to not attack, even when you have a clear advantage. This leads me to believe you're a very defensive minded player, so you should be playing Zeb or Heroless, that way your unwillingness to attack doesn't hurt you, since you're not clogging your hand with useless good cards.
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i made some updates and here they r:
Cards in deck: 56
Lost Souls: 7
Lost Soul (1st round)
Lost Soul (Female Only)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (shuffler)
Lost Soul (Wanderer)
Lost Souls (2-line)
Lamb Dominants: 5
Angel of the Lord
Grapes of Wrath
Guardian Of Your Souls
New Jerusalem
Son of God
Grim Reaper Dominants: 5
Burial
Christian Martyr
Destruction of Nehushtan
Falling Away
Mayhem
Multi-Color Sites: 2
Dragon Raid
The Ends of the Earth
Artifacts: 1
Chariot of Fire
Purple Covenant Cards: 1
Josiah's Covenant
White Heroes: 3
Enoch
Jairus' Daughter
Timothy
Red Heroes: 5
Army of Simeonites
Caleb
Men of Judah
Spy
The Centurion at Capernaum
White Hero Enhancements: 4
Fellowship
Holy Priesthood
Burning Bush
Scarlet Line
Red Hero Enhancements: 4
A Soldier's Prayer
David's Mighty Men
The Battle is the Lord's
Walking on Water
Gray Evil Characters: 5
Emperor Augustus
Emperor Galba
Emperor Nero
Emperor Otho
Emperor Vitellius
Leper
Lying Spirit
Multi-Color Evil Enhancements: 3
Two Possessed by Demons (Orange)
Gray Evil Enhancements: 5
Balaam's Disobedience
Heavy Taxes
Men as Gods
Namaan's Chariot and Horses
Twice Afflicted
separate ways
stolen blessing
EC Orange
The Terrifying Beast
the thief
Seizing Spirit
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What does it do?