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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: Red Wing on October 03, 2011, 04:54:33 PM

Title: MagicSam
Post by: Red Wing on October 03, 2011, 04:54:33 PM
I do not have Mayhem or King David or they'd already be in here  :'( I'd love to fit in a Provisions, but I'm not sure what to take out.

52 cards

LSs 7
Revealer
3-liner
Shuffles NT LS
Wanderer
Anti-burial
Female only
Anti-Angel

Doms 10
SoG
AoTL
NJ
HT
GoYS
Grapes
DoN
CM
Burial
FA

Arts 3
CoF
Writ
Charms

Forts 1
TToD

Heroes 11
King Solomon
Armourbearer or Israelite archer which one?
David (red)
David (green)
Ismaiah
Ahimelek
King Amazing
Abby
Samuel 8)
Gideon
Angel under the Oak

Good Enhancements

Purple 2
Unified Kingdom
Valley of Salt

Yellow 2
Sammy's Edict
Deb's Directive

Red 2
Bravery of David
A soldiers Prayer

Red/Purple 1
Counsel of Abby

Neutral 1
Foreign Sword

Sites 1
DR

ECs 10
King Saul
Users of Curious Arts
Assyrian Survivor
Egyptian Magicians
Astrologers
Manny (pending a trade)
Balaam (pending a trade)
Damsel
Ammy's Slave
Women as Snares

EEs 9
Divination
Magicians Snakes
Two Thousand Horses
Words of Discouragement
Forgotten History
DoU
Achan's Sin
Confusion
Invoking Terror
Title: Re: Sam/Kings
Post by: Isildur on October 03, 2011, 05:05:17 PM
Why 52?
Title: Re: Sam/Kings
Post by: Red Wing on October 03, 2011, 05:08:36 PM
Why 52?

I'm not sure what to take out to get it to 50, but I wanted it to be fast, so I didnt want it to be 56
Title: Re: Sam/Kings
Post by: Minister Polarius on October 03, 2011, 05:18:47 PM
52 is in the same statistical parameters as 50 (53 is when the turn jump happens), just two cards skewed towards slower. But if you want 50, I'd suggest:

Out:
Breaking Jerusalem's Wall OR IoJ
Samuel's Edict (you don't want to be attacking with Sam by himself)
The Battle is the Lord's
Dugeon of Malchiah (not CBN without Zedekiah, and you have a lot of other soul generation)

In:
Haman's Plot (too good not to use)
Peace Treaty (CBN battlewinner off TToD with Ahimelek, plus extra drawing with Ishmiah)
Title: Re: Sam/Kings
Post by: Red Wing on October 03, 2011, 05:32:03 PM
52 is in the same statistical parameters as 50 (53 is when the turn jump happens), just two cards skewed towards slower. But if you want 50, I'd suggest:

Out:
Breaking Jerusalem's Wall OR IoJ
Samuel's Edict (you don't want to be attacking with Sam by himself)
The Battle is the Lord's
Dugeon of Malchiah (not CBN without Zedekiah, and you have a lot of other soul generation)

In:
Haman's Plot (too good not to use)
Peace Treaty (CBN battlewinner off TToD with Ahimelek, plus extra drawing with Ishmiah)

I'll need it at 51 because of the Plot. King David would destroy the defense with IoJ and I really like Breaking J's wall. I will take out Sammy's Edict, DoM, The Battle is the Lord's. Edited.
Title: Re: Sam/Kings
Post by: Red Wing on October 06, 2011, 04:02:49 PM
I'm now considering green David and Provisions. I could probably take out DD, but I dont know what else. Any suggestions?
Title: Re: Sam/Kings
Post by: lightningninja on October 06, 2011, 04:05:17 PM
Why not King David? Then you benefit from the Throne of David.
Title: Re: Sam/Kings
Post by: Red Wing on October 06, 2011, 04:06:21 PM
Why not King David? Then you benefit from the Throne of David.

I dont have him  :'(
Title: Re: Sam/Kings
Post by: lightningninja on October 06, 2011, 04:08:10 PM
That's a good reason.  ;) I'd recommend Unified Kingdom instead of Peace Treaty. You're probably going to be using the band more than the ignore anyways, and using Unified Kingdom can get you Ishmaiah AND Abby AND Ahimelek in battle, which is a great situation.
Title: Re: Sam/Kings
Post by: Red Wing on October 06, 2011, 04:22:48 PM
That's a good reason.  ;) I'd recommend Unified Kingdom instead of Peace Treaty. You're probably going to be using the band more than the ignore anyways, and using Unified Kingdom can get you Ishmaiah AND Abby AND Ahimelek in battle, which is a great situation.

Yeah, I'll try that, but the reason I was using Peace Treaty is it can be a battle winner off TToD.
Title: Re: Sam/Kings
Post by: SomeKittens on October 06, 2011, 04:24:16 PM
Off TToD, UK is also a battlewinner with Ahimelek.
Title: Re: Sam/Kings
Post by: Red Wing on October 07, 2011, 03:08:36 PM
Of TToD, UK is also a battlewinner with Ahimelek.

I'll try that. Edited
Title: Re: Sam/Kings
Post by: Red Wing on October 18, 2011, 09:21:51 AM
Edited  :bump:
Title: Re: Sam/Kings
Post by: Red Wing on October 19, 2011, 07:04:48 PM
Mega update! :bump:
Title: Re: Sam/Kings
Post by: Beautiful Light on October 19, 2011, 07:20:12 PM
I'll need it at 51 because of the Plot.

Why do you need 51 because of Haman's Plot? I'm guessing because of the ripping factor. But, what if you have Haman's Gallows? Can you then have a 50 card deck with plot?
Title: Re: Sam/Kings
Post by: Red Wing on October 19, 2011, 07:21:55 PM
I'll need it at 51 because of the Plot.

Why do you need 51 because of Haman's Plot? I'm guessing because of the ripping factor. But, what if you have Haman's Gallows? Can you then have a 50 card deck with plot?

If you rip a plot in a 50 card deck, then it is no longer legal. But if you had Gallows, then you wouldn't rip it, and the deck would remain legal. 
Title: Re: Sam/Kings
Post by: TheJaylor on October 19, 2011, 11:57:18 PM
I'll need it at 51 because of the Plot.

Why do you need 51 because of Haman's Plot? I'm guessing because of the ripping factor. But, what if you have Haman's Gallows? Can you then have a 50 card deck with plot?
I don't think that Haman's Gallows would be worth the slot in this deck. But yes it would have to be 51 because if you ripped it then your deck would be 49 cards in a tournament.
Title: Re: MagicSam
Post by: Minister Polarius on October 20, 2011, 05:13:03 AM
51 without gallows is better than 50 with. Gallows is mostly a dead card whose only purpose is allowing you to play Plot (which you won't be able to play until you get Gallows). Doing 51 with no Gallows nets you 2 useful cards and the ability to play Plot whenever you need to.
Title: Re: MagicSam
Post by: Red Wing on October 20, 2011, 09:20:32 AM
Guys, try to stay on the topic. this thread is about my deck, not HP and Gallows
Title: Re: MagicSam
Post by: lightningninja on October 20, 2011, 10:42:53 AM
Guys, try to stay on the topic. this thread is about my deck, not HP and Gallows
Guys look at the decklist, he doesn't have Gallows anymore.

Looks like a fun deck. Pretty solid.
Title: Re: MagicSam
Post by: Red Wing on October 20, 2011, 01:52:19 PM
Guys, try to stay on the topic. this thread is about my deck, not HP and Gallows
Guys look at the decklist, he doesn't have Gallows anymore.

Looks like a fun deck. Pretty solid.

Yeah I hope so. I'm not sure I have the mix the right. I'll probably exchange a little defense for more offense once I test it. I dont know if 5 battle winners is enough.
Title: Re: MagicSam
Post by: SomeKittens on October 20, 2011, 05:03:58 PM
5 should be enough, plus SoG/NJ for the win.
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