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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 1 Deck Advice => Topic started by: deadpool24 on February 26, 2012, 01:43:33 PM

Title: Prophets /Assyrians
Post by: deadpool24 on February 26, 2012, 01:43:33 PM
So here is my deck... Needs a lot of work. So yeah I'll post it. And please be critics. It has some things I really like but several things wrong too.

Heros-

Isaiah
King hezekiah (green)
Miriam (g)
Joel (fof)
Nahum (fof)
Nathan (txp)
Seraphim
Seraph
Angel in his presence
Micah
Seraph with the live coal

Good enhancements-

Isaiahs call
Provisions
Plague of frogs
Siegeworks (fof)
Search (fof)
Spiritual warfare
Razor (fof)
Protection of Angels
Protection of jerusalam (fof)
Live coal

Evil characters-

Assyrian survivor
Assyrian siege army
The rabsaris
King Sennacherib
King sargon II
Assyrian spoilers
Assyrian archer
King asnappar

Evil enhansments-

Siegeworks (fof)
Razor (fof)
Forgotren history
2k horses
Plunderers
Confusion
Achana sin
The rabshakehs threats
The rabsaris attacks

Artifacts-

Chariots of fire
Unholy writ
Assyria's tribute

Fortresses/sites

Obadiahs caves
Assyrian camp
Assyria site x2

Doms-

Goys
Son of god
NJ
Angel of the lord
Burial
Christian martyr
 
Lost souls-

2liner
Shuffler
Woman only
*/4
Site doubler
Anti-band
Nt only


Post ur thoughts below. Thanks guys
Title: Re: Prophets /Assyrians
Post by: Red Wing on February 26, 2012, 01:50:13 PM
Could use a DoN and an FA… I'm surprised not to see Hidden Treasures or Two Bears. Two of Prophet's best cards, IMO.

How many cards is it? 56?
Title: Re: Prophets /Assyrians
Post by: Bobbert on February 26, 2012, 02:34:08 PM
Miriam and Joel can probably come out in exchange for something more useful like Hosea. The purple Hezzy would probably work better because Isaiah protects him from everything (bear in mind that any Hezzy stops Assyrian Camp). Protection of Angels may be useful, but Striking Herod probably more so. Red wing is right, HT and 2B would probably be very useful. Death of Unrighteous would add an extra block if you feel too many rescues are getting through. And, of course, the shiny doms wouldn't hurt. ;)

@Red Wing: yes, it's 56.
Title: Re: Prophets /Assyrians
Post by: deadpool24 on February 26, 2012, 03:50:46 PM
Yeah I have a DON. I'll prob put that back in. What would u suggest taking out to make room for death of the unrichous? Ya maybe I should take hezzy out, but my plan was to provision him and force an Assyrian to block and he is immune to them.
So take out meriam and Joel and put in who?

No one will trade me hidden treasure or 2 bears
Title: Re: Prophets /Assyrians
Post by: Bobbert on February 26, 2012, 04:40:12 PM
So take out meriam and Joel and put in who?

A couple suggestions would be Hosea and Obadiah (who would work just as well as what you described you wanted in Hezzy, except for the discard).

For DoU, it depends on what you want in your deck and how you want it to work. Try it like this, tweak it, try that. Figure out what you use most and what is most useful.
Title: Re: Prophets /Assyrians
Post by: Nameless on February 26, 2012, 09:15:58 PM
You want the purple Hez.
Title: Re: Prophets /Assyrians
Post by: deadpool24 on February 26, 2012, 09:36:24 PM
na i gots one, and i think im taking him out anyway cuz he messes up assyrian camp
Title: Re: Prophets /Assyrians
Post by: Wings of Music on February 26, 2012, 09:49:24 PM
I think this deck could use a little more speed.  Hur + Gifts is probably just the thing this deck needs to bump it up a level.  I would take out plunderers and Miriam for them. 

I would also recommend taking out Seraph and Nahum to put in Aaron (di) and Moses.  Aaron bands to Moses for what is arguably the best two hero combo in the game.  Aaron also bands to Hur if you put him in.

Lastly, I think that getting hidden treasures is a priority for this deck, it will need it if you want this deck to reach a higher level of competitiveness.

You have a good start here, but there are a few adjustments that could help a little bit.

Blessings,

Wings
Title: Re: Prophets /Assyrians
Post by: Red Wing on February 26, 2012, 10:15:23 PM
I agree with Wings of Music, except I'd try to keep Seraph. CBN banding can be pretty awesome.
Title: Re: Prophets /Assyrians
Post by: Wings of Music on February 26, 2012, 10:43:54 PM
 :doh: I meant Seraphim not Seraph.
Title: Re: Prophets /Assyrians
Post by: MitchRobStew on February 27, 2012, 01:41:18 PM
Seraphim "May band to green" and Seraph are the same card for deck building purposes so you could only have 1 of the two per 50 cards.
Title: Re: Prophets /Assyrians
Post by: Bobbert on February 27, 2012, 06:43:29 PM
Seraphim "May band to green" and Seraph are the same card for deck building purposes so you could only have 1 of the two per 50 cards.

Are we talking Seraph w/ live coal? It and warriors Seraphim (green) are different cards. It's the band to blue that you can't have.
Title: Re: Prophets /Assyrians
Post by: MitchRobStew on February 27, 2012, 07:19:19 PM
Seraphim "May band to green" and Seraph are the same card for deck building purposes so you could only have 1 of the two per 50 cards.

Are we talking Seraph w/ live coal? It and warriors Seraphim (green) are different cards. It's the band to blue that you can't have.
============================================================================================================
Seraphim (to Blue) (Wa)
Type: Hero Char. • Brigade: Silver • Ability: 5 / 4 • Class: None • Special Ability: May band to any Blue Brigade Hero. • Identifiers: Generic OT Male Angel • Verse: Isaiah 6:2 • Availability: Warriors booster packs (Common)

Seraph with a Live Coal (FF2)
Type: Hero Char. • Brigade: Silver • Ability: 6 / 6 • Class: None • Special Ability: You may discard an evil card in your territory to search deck or discard pile for an Isaiah 6 Enhancement. May band to Isaiah. Cannot be negated. • Identifiers: OT Male Angel • Verse: Isaiah 6:6 • Availability: Faith of our Fathers Extended booster packs (None)

The above two cards are the same card for deck building purposes.

========================================================================================================
Seraphim (to Green) (Wa)
Type: Hero Char. • Brigade: Silver • Ability: 5 / 5 • Class: None • Special Ability: May band to any Green Brigade Hero. • Identifiers: Generic OT Male Angel • Verse: Isaiah 6:6 • Availability: Warriors booster packs (Common)

Seraph (RA)
Type: Hero Char. • Brigade: Silver • Ability: 5 / 5 • Class: None • Special Ability: May band to a green brigade Prophet. Cannot be negated by an evil card. • Identifiers: OT Male Angel • Verse: Isaiah 6:2 • Availability: Rock of Ages booster packs (None)

The above two cards are the same card for deck building purposes.
=============================================================================================================


Title: Re: Prophets /Assyrians
Post by: deadpool24 on February 28, 2012, 02:19:22 PM
but they have different names and verse refrences.
how are they the same card?

and actually their special abilitys are different

Please refrain from double-posting, thanks! :)
Title: Re: Prophets /Assyrians
Post by: Chronic Apathy on February 28, 2012, 02:53:40 PM
Seraphim (to Blue) (Wa)
Type: Hero Char. • Brigade: Silver • Ability: 5 / 4 • Class: None • Special Ability: May band to any Blue Brigade Hero. • Identifiers: Generic OT Male Angel • Verse: Isaiah 6:2 • Availability: Warriors booster packs (Common)

Seraph with a Live Coal (FF2)
Type: Hero Char. • Brigade: Silver • Ability: 6 / 6 • Class: None • Special Ability: You may discard an evil card in your territory to search deck or discard pile for an Isaiah 6 Enhancement. May band to Isaiah. Cannot be negated. • Identifiers: OT Male Angel • Verse: Isaiah 6:6 • Availability: Faith of our Fathers Extended booster packs (None)

The above two cards are the same card for deck building purposes.

Last I had heard (and I may be wrong), those two are different for deck building.
Title: Re: Prophets /Assyrians
Post by: MitchRobStew on February 28, 2012, 04:34:42 PM
Seraphim (to Blue) (Wa)
Type: Hero Char. • Brigade: Silver • Ability: 5 / 4 • Class: None • Special Ability: May band to any Blue Brigade Hero. • Identifiers: Generic OT Male Angel • Verse: Isaiah 6:2 • Availability: Warriors booster packs (Common)

Seraph with a Live Coal (FF2)
Type: Hero Char. • Brigade: Silver • Ability: 6 / 6 • Class: None • Special Ability: You may discard an evil card in your territory to search deck or discard pile for an Isaiah 6 Enhancement. May band to Isaiah. Cannot be negated. • Identifiers: OT Male Angel • Verse: Isaiah 6:6 • Availability: Faith of our Fathers Extended booster packs (None)

The above two cards are the same card for deck building purposes.

Last I had heard (and I may be wrong), those two are different for deck building.

http://www.cactusgamedesign.com/message_boards/ruling-questions/seraphim-and-seraph-with-a-live-coal/ (http://www.cactusgamedesign.com/message_boards/ruling-questions/seraphim-and-seraph-with-a-live-coal/)

They are the same.
Title: Re: Prophets /Assyrians
Post by: Bobbert on February 28, 2012, 05:00:51 PM
deadpool24, which seraph do you mean by seraph, Seraph with a Live Coal or Seraph from tin 17?
Title: Re: Prophets /Assyrians
Post by: MitchRobStew on February 28, 2012, 05:26:39 PM
So here is my deck... Needs a lot of work. So yeah I'll post it. And please be critics. It has some things I really like but several things wrong too.

Heros-

Isaiah
King hezekiah (green)
Miriam (g)
Joel (fof)
Nahum (fof)
Nathan (txp)
Seraphim
Seraph
Angel in his presence
Micah
Seraph with the live coal

Good enhancements-

Isaiahs call
Provisions
Plague of frogs
Siegeworks (fof)
Search (fof)
Spiritual warfare
Razor (fof)
Protection of Angels
Protection of jerusalam (fof)
Live coal

Evil characters-

Assyrian survivor
Assyrian siege army
The rabsaris
King Sennacherib
King sargon II
Assyrian spoilers
Assyrian archer
King asnappar

Evil enhansments-

Forgotten history
2k horses
Plunderers
Confusion
Achan's sin
The rabshakehs threats
The rabsaris attacks

Artifacts-

Chariots of fire
Unholy writ
Assyria's tribute

Fortresses/sites

Obadiahs caves
Assyrian camp
Assyria site x2

Doms-

Goys
Son of god
NJ
Angel of the lord
Burial
Christian martyr
 
Lost souls-

2liner
Shuffler
Woman only
*/4
Site doubler
Anti-band
Nt only


Post ur thoughts below. Thanks guys
That cuts it to 43.  I would add Hur, Gifts, Birth foretold (why not use it with 3 silver heroes), death of unrighteousness, two bears and two other Green heroes (or possibly the Aaron/Moses band) bringing it to 50.  Also, if you have Falling Away, Destruction, Grapes, Harvest Time, Mayhem, or the hopper ls I would add them.
Title: Re: Prophets /Assyrians
Post by: deadpool24 on February 29, 2012, 01:54:40 PM
deadpool24, which seraph do you mean by seraph, Seraph with a Live Coal or Seraph from tin 17?

from tin 17. ill say "seraph with the live coal"
Title: Re: Prophets /Assyrians
Post by: Nameless on February 29, 2012, 02:31:55 PM
If you do add Birth Foretold add a John the Baptist too.
Title: Re: Prophets /Assyrians
Post by: Bobbert on February 29, 2012, 09:52:23 PM
deadpool24, which seraph do you mean by seraph, Seraph with a Live Coal or Seraph from tin 17?

from tin 17. ill say "seraph with the live coal"

In that case, MitchRobStew is right, they are the same for deck building purposes.
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